Player Matchup

Atlas
Atlas
SEABEE_BRUSKI_
Atlas
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,402 Elo+
Solo
King Arthur
King Arthur
Supersnipha
King Arthur
Level 45
God Stats
5W - 3L
1,178 SR
Queue Stats
46W - 57L
1,392 Elo+
Party 1
Freya
Freya
Z0mbieKiller923
Freya
Level 51
God Stats
5W - 10L
1,300 SR
Queue Stats
22W - 35L
1,376 Elo+
Party 1
Team Averages
Level 74
1,326 SR
1,390 Elo+

VS

Team Averages
Level 29
1,525 SR
1,462 Elo+
Nox
Nox
ChaoticBooty
Nox
Level 8
God Stats
5W - 2L
1,761 SR
Queue Stats
6W - 6L
1,460 Elo+
Party 2
Hel
Hel
DexterOne87
Hel
Level 67
God Stats
0W - 3L
1,173 SR
Queue Stats
47W - 45L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
SoulAntelope
Baron Samedi
Level 13
God Stats
7W - 4L
1,642 SR
Queue Stats
7W - 9L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
9,522
680
6,492
12,587
9,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Supersnipha
King Arthur
14
4 / 1 / 14
9,777
698
7,540
13,671
7,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
16 / 0 / 6
11,387
813
16,057
10,932
4,219
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,735
553
5,480
11,257
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 7 / 0
8,080
577
7,875
11,616
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SoulAntelope
Baron Samedi
11
0 / 8 / 2
7,788
556
7,801
12,604
6,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
22
Kills
2
3
Deaths
22
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
2
7
0
0.29
W
2
2
13
4.25
L
Baron Samedi
SoulAntelope
Baron Samedi
0
8
2
0.13
W
King Arthur
Supersnipha
King Arthur
4
1
14
11
W
16
0
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
21,156
37,190
Taken
35,477
21,982
Mitigated
14,522
12,977
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,480
943
0
331
11,257
4,061
0
6,923
4,334
15,881
0
L
7,875
736
2,707
3,013
11,616
3,862
0
7,372
4,244
22,930
0
W
6,492
579
816
1,359
12,587
9,834
257
7,348
5,239
32,185
0
L
Baron Samedi
SoulAntelope
Baron Samedi
7,801
1,651
1,619
1,759
12,604
6,599
0
8,369
4,235
26,100
0
W
King Arthur
Supersnipha
King Arthur
7,540
213
329
5,093
13,671
7,929
240
8,523
5,148
0
35,374
W
16,057
4,873
562
4,818
10,932
4,219
1,982
7,057
3,875
32,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
23,603
148
Minions Killed
114
7
Camps Cleared
4
783,159
Distance Traveled
637,078
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,735
553
29
2
0
205,603
0
L
Hel
8,080
577
42
3
1
215,407
1
W
Atlas
9,522
680
43
3
4
230,474
6
L
Baron Samedi
7,788
556
43
3
3
216,068
3
W
King Arthur
9,777
698
65
5
2
267,692
1
W
Freya
11,387
813
40
3
1
284,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role