Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BayouBengal81
Osiris
Level 107
God Stats
5W - 2L
1,020 SR
Queue Stats
70W - 87L
1,333 Elo+
Solo
Medusa
Medusa
GabboxPunK--
Medusa
Level 100
God Stats
18W - 12L
1,500 SR
Queue Stats
91W - 98L
1,363 Elo+
Solo
Thanatos
Thanatos
NO_RESPECT_4_YA
Thanatos
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 23L
1,463 Elo+
Solo
Anubis
Anubis
Peace-Keaper66
Anubis
Level 106
God Stats
3W - 2L
1,273 SR
Queue Stats
210W - 214L
1,343 Elo+
Solo
Team Averages
Level 92
1,359 SR
1,400 Elo+

VS

Team Averages
Level 92
1,510 SR
1,303 Elo+
Da Ji
Da Ji
Damn_Its_Ryan
Da Ji
Level 89
God Stats
4W - 9L
1,348 SR
Queue Stats
268W - 312L
1,344 Elo+
Solo
Atlas
Atlas
TheSUZYO
Atlas
Level 99
God Stats
0W - 2L
1,721 SR
Queue Stats
36W - 42L
1,360 Elo+
Solo
Geb
Geb
WAY2PURE
Geb
Level 126
God Stats
0W - 2L
1,560 SR
Queue Stats
8W - 13L
1,254 Elo+
Solo
Kukulkan
Kukulkan
XxDawKin18xX
Kukulkan
Level 103
God Stats
20W - 24L
1,421 SR
Queue Stats
350W - 407L
1,346 Elo+
Solo
Neith
Neith
moxin8938
Neith
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 17L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 0
3,332
666
610
2,385
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,387
677
320
1,287
710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
5
0 / 0 / 0
3,053
611
694
1,261
312
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
6
1 / 0 / 0
3,853
771
977
3,083
763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 1
3,800
760
515
528
251
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,463
493
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
TheSUZYO
Atlas
1
0 / 0 / 0
2,415
483
0
0
0
4
0 / 1 / 0
2,759
552
408
2,446
1,077
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
XxDawKin18xX
Kukulkan
6
0 / 1 / 0
3,267
653
78
2,312
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
moxin8938
Neith
4
0 / 0 / 0
2,927
585
459
1,452
255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Medusa
0
0
0
0
W
Thanatos
1
0
0
1
W
0
0
1
0.5
L
Atlas
TheSUZYO
Atlas
0
0
0
0
L
0
1
0
0
L
Kukulkan
XxDawKin18xX
Kukulkan
0
1
0
0
L
Neith
moxin8938
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,116
Damage
945
8,544
Taken
6,210
3,287
Mitigated
1,767
5,045
Healing
2,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
610
82
0
610
2,385
1,251
25
185
2,200
6,793
0
W
320
0
0
307
1,287
710
0
0
1,287
0
10,506
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
694
499
138
819
1,261
312
462
223
1,038
0
11,439
W
Thanatos
977
270
0
2,790
3,083
763
0
0
3,083
0
17,360
W
515
40
0
381
528
251
0
78
450
15,313
0
L
Atlas
TheSUZYO
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
408
0
0
337
2,446
1,077
0
610
1,836
5,452
0
L
Kukulkan
XxDawKin18xX
Kukulkan
78
78
0
1,145
2,312
435
0
515
1,797
11,856
0
L
Neith
moxin8938
Neith
459
346
0
622
1,452
255
0
0
1,452
0
6,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,425
Gold Earned
13,831
138
Minions Killed
55
0
Camps Cleared
0
469,785
Distance Traveled
260,171
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,332
666
14
3
0
96,286
0
W
Osiris
3,387
677
23
5
0
86,819
0
L
Da Ji
2,463
493
0
0
0
38,530
0
W
Medusa
3,053
611
23
5
0
87,613
1
W
Thanatos
3,853
771
45
9
0
104,414
0
W
Anubis
3,800
760
33
7
0
94,653
1
L
Atlas
2,415
483
0
0
0
0
0
L
Geb
2,759
552
13
3
0
88,032
1
L
Kukulkan
3,267
653
30
6
0
61,902
0
L
Neith
2,927
585
12
2
0
71,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role