Player Matchup

Atlas
Atlas
BigBoywill21
Atlas
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
519W - 522L
1,492 Elo+
Solo
Thanatos
Thanatos
HolyElixir
Thanatos
Level 129
God Stats
1W - 0L
1,191 SR
Queue Stats
2W - 0L
1,734 Elo+
Party 1
Chaac
Chaac
NFTKING
Chaac
Level 4
God Stats
2W - 0L
1,761 SR
Queue Stats
3W - 0L
1,734 Elo+
Party 1
Chernobog
Chernobog
Ponzilicious
Chernobog
Level 157
God Stats
3W - 0L
1,612 SR
Queue Stats
49W - 30L
1,607 Elo+
Party 1
Merlin
Merlin
xsyl3ntx
Merlin
Level 150
God Stats
2W - 0L
1,655 SR
Queue Stats
24W - 15L
1,540 Elo+
Party 1
Team Averages
Level 110
1,544 SR
1,621 Elo+

VS

Team Averages
Level 103
1,464 SR
1,530 Elo+
Anhur
Anhur
AceHood6148
Anhur
Level 17
God Stats
2W - 1L
1,613 SR
Queue Stats
6W - 8L
1,446 Elo+
Party 2
Tiamat
Tiamat
Banananutnothin
Tiamat
Level 128
God Stats
3W - 11L
1,327 SR
Queue Stats
377W - 330L
1,605 Elo+
Party 2
Atlas
Atlas
TheAvalanche15
Atlas
Level 149
God Stats
5W - 7L
1,500 SR
Queue Stats
688W - 604L
1,589 Elo+
Party 2
Bastet
Bastet
YouMadeMelnk
Bastet
Level 133
God Stats
1W - 2L
1,523 SR
Queue Stats
250W - 228L
1,580 Elo+
Party 2
Artio
Artio
roy3720
Artio
Level 89
God Stats
5W - 8L
1,354 SR
Queue Stats
123W - 120L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,264
454
7,328
12,316
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
HolyElixir
Thanatos
15
5 / 2 / 3
9,071
567
5,461
11,597
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
NFTKING
Chaac
13
1 / 3 / 1
8,148
509
5,158
11,921
6,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Ponzilicious
Chernobog
13
5 / 0 / 4
8,090
506
9,453
8,221
2,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
xsyl3ntx
Merlin
15
6 / 3 / 4
9,310
582
8,271
9,328
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,223
389
2,907
9,742
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 0
8,210
513
7,457
8,950
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 2
7,987
499
5,165
8,438
8,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
14
4 / 2 / 4
8,792
550
10,307
13,619
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
roy3720
Artio
10
1 / 4 / 2
6,565
410
3,481
15,169
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
10
11
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
3
6
0
0.5
W
1
3
6
1.33
W
Thanatos
HolyElixir
Thanatos
5
2
3
3.25
W
Chaac
NFTKING
Chaac
1
3
1
0.5
W
Chernobog
Ponzilicious
Chernobog
5
0
4
7
L
1
1
2
2
L
Bastet
4
2
4
3
L
Artio
roy3720
Artio
1
4
2
0.5
W
Merlin
xsyl3ntx
Merlin
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,671
Damage
29,317
53,383
Taken
55,918
23,838
Mitigated
29,469
26,624
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,907
1,960
0
1,676
9,742
2,265
611
2,830
6,822
0
24,502
L
7,457
869
0
1,877
8,950
4,669
0
3,260
5,350
48,780
0
W
7,328
3,219
127
2,406
12,316
8,605
58
1,890
10,426
23,141
0
W
Thanatos
HolyElixir
Thanatos
5,461
1,649
0
11,500
11,597
3,862
0
4,725
6,751
0
53,619
W
Chaac
NFTKING
Chaac
5,158
992
0
4,608
11,921
6,277
330
4,811
6,632
0
47,801
W
Chernobog
Ponzilicious
Chernobog
9,453
4,942
0
4,848
8,221
2,264
852
1,524
6,697
0
52,022
L
5,165
1,990
0
3,455
8,438
8,920
0
0
8,438
40,739
0
L
Bastet
10,307
2,696
0
4,350
13,619
4,201
0
3,972
9,426
0
48,755
L
Artio
roy3720
Artio
3,481
273
1,124
4,577
15,169
9,414
520
4,928
10,225
19,047
0
W
Merlin
xsyl3ntx
Merlin
8,271
386
0
3,135
9,328
2,830
402
2,879
6,449
60,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
37,777
442
Minions Killed
316
0
Camps Cleared
0
1,473,709
Distance Traveled
1,502,317
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,223
389
52
3
0
282,607
0
L
Tiamat
8,210
513
82
5
0
285,676
4
W
Atlas
7,264
454
32
2
0
270,704
4
W
Thanatos
9,071
567
118
7
0
341,677
1
W
Chaac
8,148
509
101
6
0
305,113
1
W
Chernobog
8,090
506
84
5
0
262,521
1
L
Atlas
7,987
499
72
5
0
262,359
2
L
Bastet
8,792
550
86
5
0
354,974
5
L
Artio
6,565
410
24
2
0
316,701
5
W
Merlin
9,310
582
107
7
0
293,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role