Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
JAG3R
Janus
Level 83
God Stats
4W - 9L
1,260 SR
Queue Stats
256W - 250L
1,525 Elo+
Party 2
Tyr
Tyr
Xx Pino Wapp xX
Tyr
Level 103
God Stats
1W - 4L
1,442 SR
Queue Stats
286W - 307L
1,423 Elo+
Party 2
Neith
Neith
nHTB26
Neith
Level 108
God Stats
7W - 8L
1,422 SR
Queue Stats
364W - 328L
1,487 Elo+
Solo
Bellona
Bellona
toak9
Bellona
Level 107
God Stats
0W - 2L
1,142 SR
Queue Stats
122W - 129L
1,506 Elo+
Party 3
Team Averages
Level 98
1,353 SR
1,488 Elo+

VS

Team Averages
Level 89
1,624 SR
1,504 Elo+
The Morrigan
The Morrigan
ConduciveTie905
The Morrigan
Level 107
God Stats
2W - 1L
1,731 SR
Queue Stats
104W - 96L
1,503 Elo+
Party 1
Khepri
Khepri
Gikan64
Khepri
Level 88
God Stats
2W - 0L
1,427 SR
Queue Stats
38W - 26L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
GxD xSNiPEz
Jormungandr
Level 113
God Stats
3W - 1L
1,860 SR
Queue Stats
145W - 135L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Kickin AWOL
Jing Wei
Level 89
God Stats
2W - 0L
1,601 SR
Queue Stats
108W - 96L
1,511 Elo+
Party 1
Zeus
Zeus
sylvanmarker20
Zeus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 7 / 9
10,268
642
17,408
16,831
15,813
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
JAG3R
Janus
19
5 / 4 / 6
11,195
700
15,516
11,714
4,933
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 6 / 10
11,115
695
7,220
18,616
24,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
nHTB26
Neith
17
3 / 6 / 12
10,457
654
22,623
16,161
6,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
toak9
Bellona
16
1 / 7 / 8
9,281
580
7,688
21,266
20,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ConduciveTie905
The Morrigan
20
11 / 3 / 11
13,074
817
20,474
11,730
5,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Gikan64
Khepri
18
2 / 3 / 14
11,013
688
5,225
17,680
19,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
GxD xSNiPEz
Jormungandr
20
8 / 3 / 14
12,737
796
15,890
26,826
26,525
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Kickin AWOL
Jing Wei
19
6 / 5 / 16
12,046
753
18,150
15,241
7,822
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 6 / 9
10,235
640
12,713
10,768
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
94
20
Kills
30
30
Deaths
20
45
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
7
9
1.36
W
The Morrigan
ConduciveTie905
The Morrigan
11
3
11
5.5
W
Khepri
Gikan64
Khepri
2
3
14
3
W
Jormungandr
GxD xSNiPEz
Jormungandr
8
3
14
5
L
Janus
JAG3R
Janus
5
4
6
2
W
Jing Wei
Kickin AWOL
Jing Wei
6
5
16
2.8
L
6
6
10
1.83
L
Neith
nHTB26
Neith
3
6
12
1.5
W
3
6
9
1.25
L
Bellona
toak9
Bellona
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,455
Damage
72,452
84,588
Taken
82,245
73,013
Mitigated
64,270
24,751
Healing
37,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,408
1,634
961
4,330
16,831
15,813
0
10,662
6,169
30,339
0
W
The Morrigan
ConduciveTie905
The Morrigan
20,474
1,380
5,823
6,158
11,730
5,890
1,249
5,426
6,232
43,001
0
W
Khepri
Gikan64
Khepri
5,225
324
3,363
2,526
17,680
19,305
105
5,019
12,661
12,765
0
W
Jormungandr
GxD xSNiPEz
Jormungandr
15,890
3,618
2,347
12,036
26,826
26,525
616
7,236
19,590
37,313
0
L
Janus
JAG3R
Janus
15,516
824
1,641
3,189
11,714
4,933
196
9,724
1,990
53,317
0
W
Jing Wei
Kickin AWOL
Jing Wei
18,150
13,015
1,493
2,761
15,241
7,822
2,113
8,662
6,579
0
37,197
L
7,220
953
23
2,911
18,616
24,716
127
10,305
8,311
0
13,600
L
Neith
nHTB26
Neith
22,623
7,583
1,528
6,373
16,161
6,913
596
11,085
5,076
0
46,014
W
12,713
2,139
532
284
10,768
4,728
677
6,509
4,259
25,742
0
L
Bellona
toak9
Bellona
7,688
1,718
625
3,170
21,266
20,638
0
12,526
8,740
0
13,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,316
Gold Earned
59,105
167
Minions Killed
172
0
Camps Cleared
0
1,349,236
Distance Traveled
1,437,807
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,268
642
25
2
0
233,909
0
W
The Morrigan
13,074
817
46
3
0
295,876
0
W
Khepri
11,013
688
15
1
0
310,052
2
W
Jormungandr
12,737
796
46
3
0
288,730
0
L
Janus
11,195
700
70
4
0
269,096
0
W
Jing Wei
12,046
753
50
3
0
262,614
0
L
Tyr
11,115
695
8
1
0
286,063
0
L
Neith
10,457
654
48
3
0
292,776
0
W
Zeus
10,235
640
15
1
0
280,535
0
L
Bellona
9,281
580
16
1
0
267,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role