Player Matchup

Anubis
Anubis
Delta202
Anubis
Level 109
God Stats
3W - 3L
1,516 SR
Queue Stats
287W - 306L
1,383 Elo+
Party 1
Chang'e
Chang'e
GearComanderCam
Chang'e
Level 101
God Stats
14W - 3L
1,860 SR
Queue Stats
103W - 108L
1,464 Elo+
Party 1
Atlas
Atlas
LightFlunky5207
Atlas
Level 83
God Stats
3W - 3L
1,289 SR
Queue Stats
128W - 134L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
Stormzilla X
Danzaburou
Level 54
God Stats
6W - 6L
1,540 SR
Queue Stats
40W - 34L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
iMR Lemmiwinks
Ne Zha
Level 98
God Stats
3W - 1L
1,439 SR
Queue Stats
105W - 85L
1,459 Elo+
Solo
Team Averages
Level 89
1,529 SR
1,438 Elo+

VS

Team Averages
Level 95
1,460 SR
1,451 Elo+
Awilix
Awilix
BeamyGorilla1
Awilix
Level 108
God Stats
2W - 3L
1,420 SR
Queue Stats
94W - 127L
1,419 Elo+
Party 2
Izanami
Izanami
ByArAgo
Izanami
Level 114
God Stats
35W - 21L
1,595 SR
Queue Stats
50W - 46L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
Caesar1233199
Zhong Kui
Level 64
God Stats
4W - 6L
1,537 SR
Queue Stats
84W - 93L
1,476 Elo+
Party 2
Atlas
Atlas
Damian_Rios_
Atlas
Level 69
God Stats
0W - 3L
1,287 SR
Queue Stats
224W - 242L
1,460 Elo+
Solo
Cupid
Cupid
KingKraken7
Cupid
Level 118
God Stats
13W - 19L
1,461 SR
Queue Stats
312W - 377L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Delta202
Anubis
16
4 / 0 / 2
9,751
609
7,031
7,706
4,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 1
10,163
635
4,568
11,445
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 4
8,122
508
6,389
13,958
14,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Stormzilla X
Danzaburou
13
2 / 2 / 0
8,148
509
6,998
10,422
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 2
9,712
607
7,716
11,815
7,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,288
456
3,802
9,437
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
ByArAgo
Izanami
12
2 / 4 / 0
7,814
488
4,939
7,875
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Caesar1233199
Zhong Kui
12
0 / 4 / 0
6,653
416
3,253
10,611
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 1 / 4
7,362
460
6,341
11,086
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 1
7,634
477
7,336
11,577
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
6
6
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Izanami
ByArAgo
Izanami
2
4
0
0.5
L
Zhong Kui
Caesar1233199
Zhong Kui
0
4
0
0
L
0
1
4
2
W
Anubis
Delta202
Anubis
4
0
2
5
W
3
2
1
1.75
L
3
2
1
1.75
W
0
1
4
2
W
Danzaburou
Stormzilla X
Danzaburou
2
2
0
1
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,702
Damage
25,671
55,346
Taken
50,586
33,971
Mitigated
22,528
26,938
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,802
1,205
0
3,996
9,437
2,864
0
1,340
8,097
0
42,416
L
Izanami
ByArAgo
Izanami
4,939
2,928
0
1,881
7,875
2,925
381
4,719
3,156
0
47,373
L
Zhong Kui
Caesar1233199
Zhong Kui
3,253
265
102
2,793
10,611
6,096
0
5,602
5,009
30,995
1,517
L
6,341
2,287
572
3,410
11,086
7,163
33
2,347
8,739
30,754
0
W
Anubis
Delta202
Anubis
7,031
522
0
5,091
7,706
4,016
2,441
993
6,713
67,436
0
W
4,568
183
1,909
7,187
11,445
4,264
5,032
294
11,151
73,805
0
L
7,336
3,627
165
5,255
11,577
3,480
235
3,980
7,597
0
30,529
W
6,389
2,438
462
3,849
13,958
14,062
1,004
2,755
11,203
25,902
0
W
Danzaburou
Stormzilla X
Danzaburou
6,998
1,578
0
3,948
10,422
3,787
147
3,634
6,788
0
47,178
W
7,716
2,488
191
4,301
11,815
7,842
429
1,833
9,982
0
63,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,896
Gold Earned
36,751
497
Minions Killed
346
0
Camps Cleared
0
1,517,250
Distance Traveled
1,390,368
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,288
456
85
5
0
322,625
1
L
Izanami
7,814
488
92
6
0
216,165
1
L
Zhong Kui
6,653
416
61
4
0
269,529
1
L
Atlas
7,362
460
38
2
0
287,430
0
W
Anubis
9,751
609
128
8
0
301,052
0
W
Chang'e
10,163
635
147
9
0
309,954
5
L
Cupid
7,634
477
70
4
0
294,619
3
W
Atlas
8,122
508
31
2
0
291,763
3
W
Danzaburou
8,148
509
74
5
0
295,734
1
W
Ne Zha
9,712
607
117
7
0
318,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role