Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AToastyGoose
Ah Muzen Cab
Level 107
God Stats
7W - 8L
1,569 SR
Queue Stats
142W - 131L
1,584 Elo+
Party 2
Atlas
Atlas
Alexxr66
Atlas
Level 93
God Stats
3W - 6L
1,263 SR
Queue Stats
120W - 81L
1,547 Elo+
Party 2
Olorun
Olorun
DatCookieDoe123
Olorun
Level 87
God Stats
11W - 7L
1,645 SR
Queue Stats
242W - 184L
1,572 Elo+
Party 2
Team Averages
Level 96
1,492 SR
1,568 Elo+

VS

Team Averages
Level 77
1,590 SR
1,517 Elo+
Izanami
Izanami
Exxe23
Izanami
Level 49
God Stats
6W - 2L
1,769 SR
Queue Stats
58W - 54L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
ShadowOrb8904
Amaterasu
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
hikuxi
Sylvanus
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 78L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AToastyGoose
Ah Muzen Cab
16
5 / 6 / 5
11,898
661
20,617
16,402
6,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Alexxr66
Atlas
15
2 / 10 / 10
11,878
660
12,031
20,252
13,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 11 / 4
13,561
753
19,098
19,681
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Exxe23
Izanami
17
8 / 6 / 16
13,188
733
22,067
19,687
7,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
ShadowOrb8904
Amaterasu
17
11 / 4 / 13
13,395
744
16,753
20,643
12,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
hikuxi
Sylvanus
16
8 / 5 / 14
13,062
726
12,248
22,117
16,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
15
Kills
27
27
Deaths
15
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AToastyGoose
Ah Muzen Cab
5
6
5
1.25
L
Atlas
Alexxr66
Atlas
2
10
10
0.7
L
8
11
4
0.91
W
Izanami
Exxe23
Izanami
8
6
16
2.67
W
Amaterasu
ShadowOrb8904
Amaterasu
11
4
13
4.38
W
Sylvanus
hikuxi
Sylvanus
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,746
Damage
51,068
56,335
Taken
62,447
29,174
Mitigated
37,033
13,607
Healing
18,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AToastyGoose
Ah Muzen Cab
20,617
5,723
0
3,611
16,402
6,402
1,198
2,652
13,750
0
60,917
L
Atlas
Alexxr66
Atlas
12,031
2,669
495
3,988
20,252
13,821
380
4,849
15,403
30,143
0
L
19,098
7,104
614
4,899
19,681
8,951
0
4,092
15,589
43,009
3,183
W
Izanami
Exxe23
Izanami
22,067
12,627
0
1,838
19,687
7,638
777
9,486
9,741
0
59,186
W
Amaterasu
ShadowOrb8904
Amaterasu
16,753
8,254
0
2,797
20,643
12,667
336
9,390
11,052
0
36,889
W
Sylvanus
hikuxi
Sylvanus
12,248
3,983
4,994
8,892
22,117
16,728
1,428
9,886
11,776
33,521
5,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,337
Gold Earned
39,645
198
Minions Killed
217
5
Camps Cleared
9
877,758
Distance Traveled
934,651
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,898
661
102
6
1
307,640
1
L
Atlas
11,878
660
32
2
0
305,653
3
L
Olorun
13,561
753
64
4
4
264,465
4
W
Izanami
13,188
733
105
6
3
281,349
4
W
Amaterasu
13,395
744
43
2
3
365,087
0
W
Sylvanus
13,062
726
69
4
3
288,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role