Player Matchup

Atlas
Atlas
she3esh
Atlas
Level 28
God Stats
1W - 0L
1,774 SR
Queue Stats
6W - 8L
1,447 Elo+
Party 2
Mulan
Mulan
stvnlpz
Mulan
Level 17
God Stats
14W - 10L
1,542 SR
Queue Stats
27W - 29L
1,500 Elo+
Party 2
Ra
Ra
xHeaters
Ra
Level 128
God Stats
6W - 3L
1,588 SR
Queue Stats
272W - 283L
1,528 Elo+
Party 2
Team Averages
Level 58
1,635 SR
1,492 Elo+

VS

Team Averages
Level 44
1,535 SR
1,517 Elo+
Tiamat
Tiamat
Fate420
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,574 Elo+
Party 1
Xing Tian
Xing Tian
MitchyTheGreat
Xing Tian
Level 28
God Stats
2W - 4L
1,604 SR
Queue Stats
46W - 47L
1,562 Elo+
Party 1
Arachne
Arachne
exavorwind
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
she3esh
Atlas
13
4 / 2 / 14
9,876
760
10,575
20,079
22,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
stvnlpz
Mulan
12
4 / 6 / 12
9,734
749
9,881
14,862
11,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
12 / 1 / 7
10,661
820
13,331
9,750
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fate420
Tiamat
13
4 / 5 / 4
9,100
700
11,175
9,989
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
MitchyTheGreat
Xing Tian
13
4 / 5 / 4
10,131
779
10,390
18,283
21,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
exavorwind
Arachne
10
1 / 10 / 2
7,480
575
4,009
11,493
4,096
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
20
Kills
9
9
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Fate420
Tiamat
4
5
4
1.2
L
Xing Tian
MitchyTheGreat
Xing Tian
4
5
4
1.2
L
Arachne
exavorwind
Arachne
1
10
2
0.2
W
Atlas
she3esh
Atlas
4
2
14
5.5
W
Mulan
stvnlpz
Mulan
4
6
12
1.67
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,787
Damage
25,574
44,691
Taken
39,765
37,935
Mitigated
32,250
16,810
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Fate420
Tiamat
11,175
1,645
0
2,248
9,989
6,433
0
6,172
3,471
36,362
0
L
Xing Tian
MitchyTheGreat
Xing Tian
10,390
1,144
376
2,838
18,283
21,721
0
10,847
6,470
15,849
0
L
Arachne
exavorwind
Arachne
4,009
2,972
0
897
11,493
4,096
0
6,512
4,667
0
8,819
W
Atlas
she3esh
Atlas
10,575
4,549
589
6,441
20,079
22,239
144
9,240
10,839
20,841
0
W
Mulan
stvnlpz
Mulan
9,881
2,082
595
2,345
14,862
11,121
1,139
6,983
7,879
151
21,397
W
13,331
429
2,935
3,905
9,750
4,575
867
6,252
3,498
50,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
26,711
141
Minions Killed
79
7
Camps Cleared
1
706,159
Distance Traveled
594,079
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,100
700
55
4
1
204,464
1
L
Xing Tian
10,131
779
12
1
0
230,878
0
L
Arachne
7,480
575
12
1
0
158,737
0
W
Atlas
9,876
760
31
2
1
227,008
2
W
Mulan
9,734
749
22
2
1
208,580
0
W
Ra
10,661
820
88
7
5
270,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role