Player Matchup

Danzaburou
Danzaburou
Crimson_Raider_
Danzaburou
Level 159
God Stats
0W - 1L
1,554 SR
Queue Stats
20W - 19L
1,524 Elo+
Party 2
Awilix
Awilix
ImMakinWafflezz
Awilix
Level 129
God Stats
1W - 1L
1,724 SR
Queue Stats
67W - 68L
1,567 Elo+
Party 2
The Morrigan
The Morrigan
Leremy
The Morrigan
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
Tigerstrike4
Cthulhu
Level 69
God Stats
0W - 1L
1,321 SR
Queue Stats
4W - 4L
1,627 Elo+
Party 2
Chronos
Chronos
xXDRAGONBANEXx
Chronos
Level 122
God Stats
0W - 1L
1,427 SR
Queue Stats
9W - 4L
1,737 Elo+
Party 2
Team Averages
Level 122
1,505 SR
1,597 Elo+

VS

Team Averages
Level 147
1,604 SR
1,497 Elo+
Eset
Eset
JimmyJohns226908
Eset
Level 137
God Stats
1W - 0L
1,783 SR
Queue Stats
58W - 58L
1,450 Elo+
Party 1
Ah Puch
Ah Puch
Moal Lestor
Ah Puch
Level 153
God Stats
4W - 2L
1,670 SR
Queue Stats
249W - 249L
1,510 Elo+
Party 1
Fenrir
Fenrir
PeterPistals
Fenrir
Level 156
God Stats
2W - 1L
1,531 SR
Queue Stats
450W - 470L
1,534 Elo+
Party 1
Nox
Nox
QuickCalf978493
Nox
Level 133
God Stats
5W - 4L
1,537 SR
Queue Stats
443W - 463L
1,525 Elo+
Party 1
Hachiman
Hachiman
gerardoxp15
Hachiman
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crimson_Raider_
Danzaburou
18
3 / 9 / 8
10,995
733
9,880
18,565
6,742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 10 / 6
11,845
790
12,706
18,234
9,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Leremy
The Morrigan
14
0 / 11 / 10
8,825
588
13,240
10,685
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Tigerstrike4
Cthulhu
17
4 / 11 / 5
10,951
730
10,662
25,124
27,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
4 / 7 / 9
11,393
760
10,182
20,643
7,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 26
12,229
815
20,358
14,900
5,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Moal Lestor
Ah Puch
20
11 / 5 / 22
12,813
854
18,764
15,989
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
19
9 / 7 / 24
12,602
840
11,242
16,737
19,961
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 4 / 24
12,494
833
11,973
12,147
4,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
gerardoxp15
Hachiman
20
11 / 2 / 23
13,025
868
22,502
18,118
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
167
20
Kills
48
48
Deaths
22
38
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crimson_Raider_
Danzaburou
3
9
8
0.78
L
9
10
6
1.2
W
9
4
26
5.5
L
The Morrigan
Leremy
The Morrigan
0
11
10
0.45
W
Ah Puch
Moal Lestor
Ah Puch
11
5
22
4.4
W
Fenrir
9
7
24
3
W
8
4
24
5
L
Cthulhu
Tigerstrike4
Cthulhu
4
11
5
0.59
W
Hachiman
gerardoxp15
Hachiman
11
2
23
11.25
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,670
Damage
84,839
93,251
Taken
77,891
55,245
Mitigated
43,879
19,492
Healing
29,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crimson_Raider_
Danzaburou
9,880
3,715
130
4,189
18,565
6,742
0
9,333
9,232
0
24,671
L
12,706
4,523
791
1,589
18,234
9,822
0
10,410
7,752
0
18,304
W
20,358
1,689
1,204
3,683
14,900
5,441
1,259
5,783
8,607
37,367
0
L
The Morrigan
Leremy
The Morrigan
13,240
813
1,147
576
10,685
3,858
0
5,543
4,956
22,749
192
W
Ah Puch
Moal Lestor
Ah Puch
18,764
646
699
4,355
15,989
6,588
750
7,046
8,631
45,297
0
W
Fenrir
11,242
1,787
2,119
3,487
16,737
19,961
152
6,532
9,671
2,338
14,916
W
11,973
1,301
1,122
1,666
12,147
4,697
180
5,810
5,961
27,915
0
L
Cthulhu
Tigerstrike4
Cthulhu
10,662
309
1,325
2,736
25,124
27,289
0
15,560
9,497
20,275
0
W
Hachiman
gerardoxp15
Hachiman
22,502
13,202
1,009
10,153
18,118
7,192
2,927
7,419
10,265
0
51,290
L
10,182
2,486
693
6,316
20,643
7,534
0
10,977
9,628
28,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,009
Gold Earned
63,163
138
Minions Killed
169
0
Camps Cleared
0
1,254,004
Distance Traveled
1,427,238
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,995
733
31
2
0
254,157
0
L
Awilix
11,845
790
22
1
0
244,570
0
W
Eset
12,229
815
32
2
0
291,944
1
L
The Morrigan
8,825
588
25
2
0
232,802
0
W
Ah Puch
12,813
854
35
2
0
274,667
0
W
Fenrir
12,602
840
9
1
0
288,670
0
W
Nox
12,494
833
41
3
0
306,172
1
L
Cthulhu
10,951
730
21
1
0
260,442
0
W
Hachiman
13,025
868
52
3
0
265,785
0
L
Chronos
11,393
760
39
3
0
262,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role