Player Matchup

Sol
Sol
Grifful 666
Sol
Level 102
God Stats
25W - 18L
1,418 SR
Queue Stats
76W - 83L
1,435 Elo+
Solo
Ne Zha
Ne Zha
HUF x Budweiser
Ne Zha
Level 59
God Stats
8W - 2L
1,732 SR
Queue Stats
39W - 36L
1,351 Elo+
Party 2
Atlas
Atlas
LamarIsAQB
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,364 Elo+
Party 2
Neith
Neith
Shoffler
Neith
Level 17
God Stats
3W - 4L
1,403 SR
Queue Stats
17W - 16L
1,366 Elo+
Party 2
Hades
Hades
aqhockey17
Hades
Level 43
God Stats
3W - 2L
1,682 SR
Queue Stats
22W - 30L
1,368 Elo+
Solo
Team Averages
Level 57
1,547 SR
1,377 Elo+

VS

Team Averages
Level 115
1,484 SR
1,384 Elo+
Anubis
Anubis
Call_Me_Dada-
Anubis
Level 129
God Stats
18W - 12L
1,568 SR
Queue Stats
426W - 446L
1,413 Elo+
Party 1
Nike
Nike
CancerClash
Nike
Level 89
God Stats
1W - 1L
1,573 SR
Queue Stats
205W - 226L
1,364 Elo+
Solo
Jing Wei
Jing Wei
Christian CCP
Jing Wei
Level 146
God Stats
4W - 7L
1,324 SR
Queue Stats
97W - 111L
1,411 Elo+
Solo
Aphrodite
Aphrodite
Dv8nKaoS
Aphrodite
Level 102
God Stats
29W - 25L
1,477 SR
Queue Stats
83W - 102L
1,364 Elo+
Solo
Chaac
Chaac
xxdc02101993xx
Chaac
Level 109
God Stats
82W - 75L
1,477 SR
Queue Stats
300W - 321L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,019
502
2,271
7,446
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
3 / 1 / 1
5,825
583
3,651
5,558
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
7
0 / 2 / 3
4,314
431
2,094
7,413
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Shoffler
Neith
7
0 / 1 / 0
4,169
417
3,276
3,359
1,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
6
0 / 2 / 0
4,117
412
3,555
5,130
1,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,977
598
7,055
6,666
2,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 0
5,530
553
3,450
6,347
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Christian CCP
Jing Wei
9
2 / 0 / 1
5,279
528
4,423
5,148
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Dv8nKaoS
Aphrodite
9
1 / 0 / 2
5,561
556
2,199
6,080
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
5,797
580
4,640
4,650
3,015
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
7
7
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
1
2
0
0.5
W
Jing Wei
Christian CCP
Jing Wei
2
0
1
2.5
W
Aphrodite
Dv8nKaoS
Aphrodite
1
0
2
2
L
1
1
0
1
L
3
1
1
3.5
L
Atlas
0
2
3
0.75
L
Neith
Shoffler
Neith
0
1
0
0
L
Hades
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,847
Damage
21,767
28,906
Taken
28,891
8,338
Mitigated
12,662
7,493
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,055
561
0
2,970
6,666
2,734
1,611
2,194
4,472
34,152
0
W
3,450
474
0
2,394
6,347
2,007
229
594
5,753
0
26,492
W
Jing Wei
Christian CCP
Jing Wei
4,423
2,743
0
1,939
5,148
1,464
372
1,098
4,050
0
33,784
W
Aphrodite
Dv8nKaoS
Aphrodite
2,199
538
1,952
4,511
6,080
3,442
180
2,457
3,623
17,416
0
L
2,271
840
0
3,697
7,446
2,077
0
732
6,193
19,268
3,106
L
3,651
1,519
0
1,530
5,558
1,374
0
1,446
4,112
0
25,264
L
Atlas
2,094
924
0
545
7,413
2,058
0
4,877
2,536
8,264
0
L
Neith
Shoffler
Neith
3,276
1,744
0
724
3,359
1,046
0
449
2,910
0
16,309
L
Hades
3,555
318
19
978
5,130
1,783
0
1,750
3,380
16,098
0
W
4,640
665
0
3,337
4,650
3,015
846
1,339
3,311
0
30,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,444
Gold Earned
28,144
171
Minions Killed
284
0
Camps Cleared
0
960,179
Distance Traveled
876,235
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,977
598
68
7
0
138,686
0
W
Nike
5,530
553
62
6
0
184,065
2
W
Jing Wei
5,279
528
58
6
0
174,431
2
W
Aphrodite
5,561
556
40
4
0
167,288
1
L
Sol
5,019
502
48
5
0
190,406
1
L
Ne Zha
5,825
583
60
6
0
226,670
1
L
Atlas
4,314
431
7
1
0
186,357
0
L
Neith
4,169
417
30
3
0
183,566
0
L
Hades
4,117
412
26
3
0
173,180
2
W
Chaac
5,797
580
56
6
0
211,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role