Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
AlexPer235
Skadi
Level 108
God Stats
2W - 7L
1,459 SR
Queue Stats
150W - 144L
1,456 Elo+
Party 1
Persephone
Persephone
PBAC0022
Persephone
Level 88
God Stats
0W - 2L
1,305 SR
Queue Stats
82W - 72L
1,467 Elo+
Party 1
Cerberus
Cerberus
The Yisus MG
Cerberus
Level 88
God Stats
12W - 20L
1,402 SR
Queue Stats
170W - 157L
1,488 Elo+
Party 3
Fenrir
Fenrir
ZeNoAsphyx
Fenrir
Level 108
God Stats
25W - 21L
1,573 SR
Queue Stats
195W - 174L
1,458 Elo+
Party 1
Team Averages
Level 100
1,448 SR
1,474 Elo+

VS

Team Averages
Level 122
1,553 SR
1,502 Elo+
Hou Yi
Hou Yi
AdvancedTiger15
Hou Yi
Level 108
God Stats
2W - 0L
1,315 SR
Queue Stats
76W - 73L
1,491 Elo+
Party 2
Ares
Ares
Devilcanper
Ares
Level 106
God Stats
1W - 0L
1,600 SR
Queue Stats
38W - 34L
1,493 Elo+
Party 2
Nike
Nike
EVIL KG 75
Nike
Level 123
God Stats
5W - 0L
1,557 SR
Queue Stats
112W - 88L
1,567 Elo+
Solo
Ne Zha
Ne Zha
JoaoCastro47
Ne Zha
Level 146
God Stats
10W - 8L
1,693 SR
Queue Stats
117W - 134L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Us x KinG ii
Morgan Le Fay
Level 128
God Stats
8W - 0L
1,601 SR
Queue Stats
21W - 21L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 1 / 0
6,934
533
6,075
7,445
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
8
0 / 6 / 2
5,321
409
3,282
7,718
2,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
PBAC0022
Persephone
10
1 / 7 / 2
6,757
520
5,271
9,111
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
The Yisus MG
Cerberus
10
1 / 3 / 1
6,405
493
4,240
10,380
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
ZeNoAsphyx
Fenrir
10
2 / 6 / 0
6,553
504
4,961
10,132
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,214
555
6,512
6,023
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 7
6,979
537
6,482
6,337
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 0
7,179
552
4,014
7,651
3,741
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
11
4 / 1 / 5
6,849
527
5,689
9,687
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Us x KinG ii
Morgan Le Fay
12
9 / 2 / 5
7,538
580
8,488
8,653
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
23
23
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
0
2
W
6
1
3
7.5
L
Skadi
0
6
2
0.17
W
2
1
7
5.5
W
2
1
0
2
W
Ne Zha
4
1
5
6.5
L
Persephone
PBAC0022
Persephone
1
7
2
0.29
L
Cerberus
The Yisus MG
Cerberus
1
3
1
0.5
W
Morgan Le Fay
Us x KinG ii
Morgan Le Fay
9
2
5
5.75
L
Fenrir
ZeNoAsphyx
Fenrir
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,829
Damage
31,185
44,786
Taken
38,351
18,822
Mitigated
16,681
11,431
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,075
1,973
0
1,454
7,445
5,885
810
0
7,445
1,473
35,083
W
6,512
2,378
0
1,793
6,023
2,321
55
1,697
4,306
0
40,705
L
Skadi
3,282
1,691
0
626
7,718
2,038
0
3,712
4,006
0
24,052
W
6,482
607
0
2,116
6,337
4,473
0
2,121
4,126
18,559
0
W
4,014
769
0
2,434
7,651
3,741
604
0
7,181
0
42,164
W
Ne Zha
5,689
1,293
0
3,320
9,687
3,073
0
1,368
8,086
0
34,009
L
Persephone
PBAC0022
Persephone
5,271
285
180
1,893
9,111
2,639
0
5,284
3,820
27,150
0
L
Cerberus
The Yisus MG
Cerberus
4,240
232
0
4,478
10,380
5,550
0
3,641
6,739
26,388
0
W
Morgan Le Fay
Us x KinG ii
Morgan Le Fay
8,488
582
78
2,712
8,653
3,073
620
3,703
4,558
32,391
0
L
Fenrir
ZeNoAsphyx
Fenrir
4,961
1,402
0
2,800
10,132
2,710
0
2,329
7,803
0
29,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,970
Gold Earned
35,759
275
Minions Killed
297
0
Camps Cleared
0
1,231,068
Distance Traveled
1,238,639
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,934
533
72
6
0
262,400
0
W
Hou Yi
7,214
555
72
6
0
232,965
0
L
Skadi
5,321
409
43
3
0
226,505
0
W
Ares
6,979
537
32
2
0
253,457
2
W
Nike
7,179
552
87
7
0
234,453
2
W
Ne Zha
6,849
527
50
4
0
268,866
0
L
Persephone
6,757
520
43
3
0
247,358
3
L
Cerberus
6,405
493
58
4
0
237,744
0
W
Morgan Le Fay
7,538
580
56
4
0
248,898
2
L
Fenrir
6,553
504
59
5
0
257,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role