Player Matchup

Rama
Rama
Deaths SpearV71
Rama
Level 143
God Stats
1W - 2L
1,250 SR
Queue Stats
443W - 422L
1,526 Elo+
Party 2
Fafnir
Fafnir
K1LLAxUS
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,539 Elo+
Party 3
Hel
Hel
NecrofearCrisis
Hel
Level 158
God Stats
4W - 8L
1,312 SR
Queue Stats
612W - 595L
1,518 Elo+
Party 2
Artemis
Artemis
Ronsensei04
Artemis
Level 155
God Stats
4W - 4L
1,285 SR
Queue Stats
755W - 741L
1,532 Elo+
Party 2
Odin
Odin
xAROD77x
Odin
Level 143
God Stats
10W - 5L
1,631 SR
Queue Stats
484W - 500L
1,418 Elo+
Party 3
Team Averages
Level 141
1,395 SR
1,506 Elo+

VS

Team Averages
Level 131
1,488 SR
1,501 Elo+
Tiamat
Tiamat
AlpineHunter17
Tiamat
Level 85
God Stats
9W - 15L
1,415 SR
Queue Stats
502W - 539L
1,440 Elo+
Party 1
Chiron
Chiron
CHAOS CARLO
Chiron
Level 159
God Stats
3W - 3L
1,573 SR
Queue Stats
377W - 262L
1,658 Elo+
Party 4
Yemoja
Yemoja
D1v1nex6253
Yemoja
Level 159
God Stats
3W - 9L
1,425 SR
Queue Stats
181W - 155L
1,510 Elo+
Party 4
Awilix
Awilix
Parzival00800
Awilix
Level 127
God Stats
1W - 3L
1,626 SR
Queue Stats
322W - 280L
1,474 Elo+
Party 4
Merlin
Merlin
WRclaus
Merlin
Level 127
God Stats
8W - 19L
1,400 SR
Queue Stats
747W - 793L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 10
11,562
723
11,060
14,603
5,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
K1LLAxUS
Fafnir
15
0 / 2 / 11
9,845
615
3,508
17,627
22,079
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 2 / 8
10,618
664
4,096
12,873
4,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
Ronsensei04
Artemis
20
6 / 5 / 6
11,820
739
21,529
17,302
5,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
19
4 / 2 / 7
11,119
695
11,685
17,383
18,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 8
10,239
640
12,992
9,187
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
19
6 / 3 / 7
11,641
728
25,279
14,478
6,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
16
0 / 3 / 10
10,007
625
7,039
11,902
13,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 5 / 6
11,410
713
12,086
15,285
5,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
WRclaus
Merlin
16
2 / 2 / 5
10,236
640
9,250
7,529
2,914
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
49
14
Kills
13
13
Deaths
15
42
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
2
8
2
L
Chiron
6
3
7
3.17
L
Yemoja
0
3
10
1.67
W
3
2
10
4
W
Fafnir
K1LLAxUS
Fafnir
0
2
11
2.75
W
1
2
8
2.5
L
5
5
6
1.6
W
Artemis
Ronsensei04
Artemis
6
5
6
1.8
L
Merlin
WRclaus
Merlin
2
2
5
2.25
W
Odin
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,878
Damage
66,646
79,788
Taken
58,381
56,567
Mitigated
33,852
48,761
Healing
26,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,992
267
726
2,452
9,187
5,316
679
1,911
7,276
27,614
0
L
Chiron
25,279
7,964
2,046
4,106
14,478
6,101
2,406
1,328
13,150
0
42,772
L
Yemoja
7,039
1,148
8,137
2,987
11,902
13,641
501
2,736
9,166
19,140
0
W
11,060
8,061
2,129
1,397
14,603
5,047
2,689
4,251
10,188
0
31,154
W
Fafnir
K1LLAxUS
Fafnir
3,508
866
578
3,159
17,627
22,079
213
6,530
10,753
11,361
0
W
4,096
299
23,098
8,254
12,873
4,681
477
5,136
7,551
13,527
0
L
12,086
2,849
2,028
1,997
15,285
5,880
1,353
1,573
13,712
0
22,644
W
Artemis
Ronsensei04
Artemis
21,529
9,131
1,429
3,248
17,302
5,990
2,056
7,517
9,473
0
51,533
L
Merlin
WRclaus
Merlin
9,250
284
1,586
931
7,529
2,914
580
188
7,341
23,834
0
W
Odin
11,685
904
2,448
3,021
17,383
18,770
322
4,517
12,542
132
30,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,964
Gold Earned
53,533
166
Minions Killed
163
0
Camps Cleared
0
1,495,640
Distance Traveled
1,333,768
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,239
640
51
3
0
253,956
0
L
Chiron
11,641
728
36
2
0
263,996
0
L
Yemoja
10,007
625
29
2
0
245,754
0
W
Rama
11,562
723
36
2
0
300,025
1
W
Fafnir
9,845
615
5
0
0
277,913
0
W
Hel
10,618
664
33
2
0
341,464
1
L
Awilix
11,410
713
23
1
0
300,073
0
W
Artemis
11,820
739
47
3
0
264,588
1
L
Merlin
10,236
640
24
2
0
269,989
1
W
Odin
11,119
695
45
3
0
311,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role