Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Lescovir
Jormungandr
Level 73
God Stats
4W - 2L
1,698 SR
Queue Stats
107W - 90L
1,605 Elo+
Party 1
Bastet
Bastet
iHaych
Bastet
Level 155
God Stats
1W - 1L
1,264 SR
Queue Stats
280W - 229L
1,568 Elo+
Solo
Team Averages
Level 134
1,492 SR
1,534 Elo+

VS

Team Averages
Level 145
1,466 SR
1,513 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BigDaddyD163
Awilix
Level 152
God Stats
0W - 1L
1,397 SR
Queue Stats
25W - 30L
1,495 Elo+
Solo
Cernunnos
Cernunnos
Daegl
Cernunnos
Level 154
God Stats
0W - 3L
1,243 SR
Queue Stats
11W - 15L
1,545 Elo+
Solo
Ra
Ra
zobrovska
Ra
Level 157
God Stats
4W - 4L
1,691 SR
Queue Stats
875W - 913L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 1 / 5
6,633
1,106
5,766
6,765
2,556
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ra
 
Ra
10
3 / 1 / 2
5,976
996
1,332
2,457
944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
 
Ah Puch
10
0 / 0 / 6
5,720
953
4,597
3,802
1,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Lescovir
Jormungandr
11
1 / 1 / 3
6,100
1,017
1,220
3,121
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
iHaych
Bastet
11
2 / 1 / 6
6,311
1,052
3,053
4,240
1,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 3 / 3
5,119
853
1,547
4,786
3,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
 
Thoth
1
0 / 0 / 0
1,468
245
0
0
0
Awilix
10
1 / 2 / 3
5,379
897
1,748
4,225
1,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
Daegl
Cernunnos
11
0 / 1 / 4
5,142
857
4,248
4,383
1,331
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 0
6,016
1,003
4,376
5,229
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
9
Kills
4
4
Deaths
9
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
5
5.5
W
Ra
 
Ra
3
1
2
4
W
Ah Puch
 
Ah Puch
0
0
6
3
L
Zhong Kui
 
Zhong Kui
0
3
3
0.5
L
Thoth
 
Thoth
0
0
0
0
L
Awilix
1
2
3
1.25
L
Cernunnos
Daegl
Cernunnos
0
1
4
2
W
Jormungandr
Lescovir
Jormungandr
1
1
3
2.5
W
Bastet
iHaych
Bastet
2
1
6
5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
11,919
20,385
Taken
18,623
9,465
Mitigated
9,230
11,098
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,766
318
458
1,455
6,765
2,556
136
492
6,162
0
18,624
W
Ra
 
Ra
1,332
0
3,955
752
2,457
944
570
1,599
819
4,221
0
W
Ah Puch
 
Ah Puch
4,597
186
839
1,855
3,802
1,456
520
812
2,990
10,325
0
L
Zhong Kui
 
Zhong Kui
1,547
110
78
976
4,786
3,890
0
1,820
2,855
4,895
0
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
1,748
207
0
626
4,225
1,585
0
1,474
2,682
0
2,794
L
Cernunnos
Daegl
Cernunnos
4,248
1,253
0
659
4,383
1,331
200
1,627
2,681
0
11,087
W
Jormungandr
Lescovir
Jormungandr
1,220
147
0
0
3,121
2,570
0
1,629
1,425
7,124
0
W
Bastet
iHaych
Bastet
3,053
744
803
981
4,240
1,939
165
1,391
2,849
0
2,766
L
4,376
159
1,949
2,090
5,229
2,424
0
2,228
2,959
13,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
23,124
65
Minions Killed
60
0
Camps Cleared
0
477,134
Distance Traveled
395,484
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,633
1,106
14
2
0
134,325
2
W
Ra
5,976
996
12
2
0
45,475
1
W
Ah Puch
5,720
953
16
3
0
110,605
3
L
Zhong Kui
5,119
853
13
2
0
78,522
1
L
Thoth
1,468
245
0
0
0
0
0
L
Awilix
5,379
897
1
0
0
107,600
0
L
Cernunnos
5,142
857
21
4
0
110,012
0
W
Jormungandr
6,100
1,017
22
4
0
54,127
0
W
Bastet
6,311
1,052
1
0
0
132,602
1
L
Ra
6,016
1,003
25
4
0
99,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role