Player Matchup

Atlas
Atlas
Delta202
Atlas
Level 109
God Stats
7W - 8L
1,261 SR
Queue Stats
287W - 306L
1,390 Elo+
Party 1
Chiron
Chiron
GearComanderCam
Chiron
Level 101
God Stats
0W - 2L
1,289 SR
Queue Stats
103W - 108L
1,474 Elo+
Party 1
Ratatoskr
Ratatoskr
KILLAKALOB
Ratatoskr
Level 107
God Stats
4W - 6L
1,513 SR
Queue Stats
278W - 242L
1,496 Elo+
Party 1
Xing Tian
Xing Tian
Stormzilla X
Xing Tian
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,451 Elo+
Party 1
Discordia
Discordia
jOoRdAn JoOr
Discordia
Level 107
God Stats
2W - 3L
1,442 SR
Queue Stats
376W - 348L
1,505 Elo+
Solo
Team Averages
Level 96
1,401 SR
1,463 Elo+

VS

Team Averages
Level 121
1,552 SR
1,502 Elo+
Bakasura
Bakasura
BrandonaRex
Bakasura
Level 104
God Stats
84W - 73L
1,617 SR
Queue Stats
174W - 164L
1,561 Elo+
Party 2
Merlin
Merlin
CoBalT Cv
Merlin
Level 116
God Stats
9W - 7L
1,525 SR
Queue Stats
45W - 70L
1,418 Elo+
Party 2
Cupid
Cupid
Faintbarbecue22
Cupid
Level 115
God Stats
1W - 1L
1,269 SR
Queue Stats
177W - 192L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
XoChucks NF
Sylvanus
Level 123
God Stats
27W - 28L
1,617 SR
Queue Stats
128W - 136L
1,559 Elo+
Party 2
Mulan
Mulan
x Jafet
Mulan
Level 148
God Stats
26W - 10L
1,731 SR
Queue Stats
152W - 143L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Delta202
Atlas
14
0 / 4 / 6
9,396
409
6,520
22,421
22,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 7 / 2
11,958
520
22,493
20,143
5,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
KILLAKALOB
Ratatoskr
20
8 / 5 / 5
13,101
570
16,477
21,628
8,483
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Stormzilla X
Xing Tian
15
0 / 6 / 6
10,235
445
8,324
21,500
24,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
jOoRdAn JoOr
Discordia
20
6 / 5 / 6
13,297
578
13,789
15,137
5,869
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrandonaRex
Bakasura
20
8 / 4 / 7
13,014
566
17,005
23,975
10,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
CoBalT Cv
Merlin
16
1 / 5 / 7
10,859
472
12,299
13,556
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 2 / 4
13,238
576
14,877
16,184
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
XoChucks NF
Sylvanus
18
4 / 3 / 10
11,395
495
9,799
21,774
24,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
x Jafet
Mulan
20
8 / 5 / 7
14,055
611
27,448
29,081
28,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
19
Kills
27
27
Deaths
19
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BrandonaRex
Bakasura
8
4
7
2.88
W
Merlin
CoBalT Cv
Merlin
1
5
7
0.9
L
Atlas
Delta202
Atlas
0
4
6
0.75
W
6
2
4
4
L
5
7
2
0.86
L
Ratatoskr
KILLAKALOB
Ratatoskr
8
5
5
2.1
L
Xing Tian
Stormzilla X
Xing Tian
0
6
6
0.5
W
Sylvanus
XoChucks NF
Sylvanus
4
3
10
3
L
Discordia
jOoRdAn JoOr
Discordia
6
5
6
1.8
W
Mulan
x Jafet
Mulan
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,603
Damage
81,428
100,829
Taken
104,570
66,590
Mitigated
74,759
18,536
Healing
44,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BrandonaRex
Bakasura
17,005
12,107
0
8,362
23,975
10,667
7,280
6,617
17,112
0
86,606
W
Merlin
CoBalT Cv
Merlin
12,299
200
147
3,493
13,556
5,300
908
3,896
9,378
67,348
0
L
Atlas
Delta202
Atlas
6,520
1,741
0
2,443
22,421
22,223
170
6,476
14,229
27,912
0
W
14,877
9,899
552
7,649
16,184
5,541
4,377
2,119
13,947
0
104,376
L
22,493
10,137
492
5,004
20,143
5,878
3,677
4,546
14,792
0
95,950
L
Ratatoskr
KILLAKALOB
Ratatoskr
16,477
3,735
0
5,866
21,628
8,483
0
5,103
15,346
0
95,022
L
Xing Tian
Stormzilla X
Xing Tian
8,324
995
0
1,733
21,500
24,137
725
3,067
16,835
42,751
0
W
Sylvanus
XoChucks NF
Sylvanus
9,799
1,341
3,089
8,590
21,774
24,709
576
4,958
16,472
39,047
11,056
L
Discordia
jOoRdAn JoOr
Discordia
13,789
591
0
2,998
15,137
5,869
315
3,816
9,986
76,287
0
W
Mulan
x Jafet
Mulan
27,448
3,591
0
12,915
29,081
28,542
846
9,875
19,028
9,338
98,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,987
Gold Earned
62,561
571
Minions Killed
710
0
Camps Cleared
0
2,080,793
Distance Traveled
2,132,930
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,014
566
168
7
0
509,159
3
W
Merlin
10,859
472
119
5
0
403,859
5
L
Atlas
9,396
409
33
1
0
417,525
1
W
Cupid
13,238
576
155
7
0
426,086
1
L
Chiron
11,958
520
156
7
0
395,343
2
L
Ratatoskr
13,101
570
159
7
0
472,697
6
L
Xing Tian
10,235
445
69
3
0
399,760
2
W
Sylvanus
11,395
495
75
3
0
427,498
3
L
Discordia
13,297
578
154
7
0
395,468
5
W
Mulan
14,055
611
193
8
0
366,328
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role