Player Matchup

Olorun
Olorun
GymLeaderScott
Olorun
Level 139
God Stats
3W - 0L
1,753 SR
Queue Stats
183W - 112L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
NotPajamaWizard
Nu Wa
Level 139
God Stats
2W - 0L
1,734 SR
Queue Stats
132W - 81L
1,588 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheRogueJoke20
Kumbhakarna
Level 104
God Stats
4W - 9L
1,289 SR
Queue Stats
124W - 76L
1,610 Elo+
Party 1
Bellona
Bellona
immolater
Bellona
Level 115
God Stats
9W - 3L
1,608 SR
Queue Stats
234W - 180L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
sirbucknuts
Kukulkan
Level 126
God Stats
2W - 1L
1,704 SR
Queue Stats
249W - 197L
1,551 Elo+
Party 1
Team Averages
Level 125
1,617 SR
1,576 Elo+

VS

Team Averages
Level 77
1,408 SR
1,387 Elo+
Hun Batz
Hun Batz
GirthQuake
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,455 Elo+
Party 3
Cernunnos
Cernunnos
KrazyT88
Cernunnos
Level 113
God Stats
0W - 2L
1,360 SR
Queue Stats
23W - 27L
1,480 Elo+
Party 2
Olorun
Olorun
Mr_Nocker
Olorun
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,354 Elo+
Party 3
Erlang Shen
Erlang Shen
OG_MoNeY_SoLo
Erlang Shen
Level 106
God Stats
0W - 2L
1,406 SR
Queue Stats
16W - 39L
1,238 Elo+
Party 2
Nox
Nox
flamaggedon
Nox
Level 19
God Stats
1W - 4L
1,273 SR
Queue Stats
67W - 97L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 25
12,522
835
18,901
16,069
7,687
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
7 / 3 / 34
12,601
840
22,498
9,707
4,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
TheRogueJoke20
Kumbhakarna
20
7 / 1 / 31
13,279
885
9,995
15,977
15,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
immolater
Bellona
20
18 / 4 / 19
13,677
912
23,518
20,402
24,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
sirbucknuts
Kukulkan
18
7 / 4 / 24
11,536
769
20,023
10,636
5,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GirthQuake
Hun Batz
20
4 / 8 / 9
12,493
833
11,095
26,152
24,349
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
KrazyT88
Cernunnos
19
2 / 10 / 7
11,516
768
12,824
22,714
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Mr_Nocker
Olorun
14
0 / 12 / 8
9,407
627
8,572
18,227
6,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
OG_MoNeY_SoLo
Erlang Shen
19
5 / 9 / 5
12,789
853
10,156
22,839
24,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 9 / 3
10,745
716
12,749
15,346
6,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
47
48
Kills
15
15
Deaths
48
133
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
GirthQuake
Hun Batz
4
8
9
1.06
W
9
3
25
7.17
L
Cernunnos
KrazyT88
Cernunnos
2
10
7
0.55
L
Olorun
Mr_Nocker
Olorun
0
12
8
0.33
W
7
3
34
8
L
Erlang Shen
OG_MoNeY_SoLo
Erlang Shen
5
9
5
0.83
W
Kumbhakarna
TheRogueJoke20
Kumbhakarna
7
1
31
22.5
L
4
9
3
0.61
W
Bellona
immolater
Bellona
18
4
19
6.88
W
Kukulkan
sirbucknuts
Kukulkan
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,935
Damage
55,396
72,791
Taken
105,278
57,062
Mitigated
71,792
37,432
Healing
31,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
GirthQuake
Hun Batz
11,095
1,145
779
7,503
26,152
24,349
42
17,709
8,443
0
25,233
W
18,901
12,909
6,023
8,441
16,069
7,687
2,785
5,791
10,278
36,235
0
L
Cernunnos
KrazyT88
Cernunnos
12,824
5,008
1,044
6,121
22,714
10,105
1,651
18,479
4,235
0
51,062
L
Olorun
Mr_Nocker
Olorun
8,572
2,446
1,930
3,611
18,227
6,602
0
10,033
8,194
17,076
0
W
22,498
6,527
2,485
2,402
9,707
4,032
2,350
2,837
6,870
41,258
0
L
Erlang Shen
OG_MoNeY_SoLo
Erlang Shen
10,156
3,627
2,169
6,575
22,839
24,474
83
16,131
6,708
0
20,988
W
Kumbhakarna
TheRogueJoke20
Kumbhakarna
9,995
502
3,153
5,258
15,977
15,842
629
4,250
11,727
23,729
0
L
12,749
753
376
1,089
15,346
6,262
0
9,065
6,281
33,958
0
W
Bellona
immolater
Bellona
23,518
9,242
1,778
3,728
20,402
24,222
1,267
6,400
14,002
0
37,459
W
Kukulkan
sirbucknuts
Kukulkan
20,023
3,554
2,582
1,582
10,636
5,279
1,208
2,043
8,593
41,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,615
Gold Earned
56,950
154
Minions Killed
159
0
Camps Cleared
0
1,390,326
Distance Traveled
1,129,462
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,493
833
28
2
0
240,423
0
W
Olorun
12,522
835
42
3
0
250,563
2
L
Cernunnos
11,516
768
66
4
0
200,590
1
L
Olorun
9,407
627
22
1
0
222,451
0
W
Nu Wa
12,601
840
30
2
0
268,625
1
L
Erlang Shen
12,789
853
14
1
0
246,992
0
W
Kumbhakarna
13,279
885
22
1
0
319,618
0
L
Nox
10,745
716
29
2
0
219,006
0
W
Bellona
13,677
912
22
1
0
287,807
0
W
Kukulkan
11,536
769
38
3
0
263,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role