Player Matchup

Kali
Kali
 
Kali
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
HelixHalo20
Jing Wei
Level 102
God Stats
5W - 11L
1,423 SR
Queue Stats
330W - 366L
1,519 Elo+
Solo
Sol
Sol
MiniPikaPika
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,248 Elo+
Party 1
Nu Wa
Nu Wa
carthaginian
Nu Wa
Level 68
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 2L
1,698 Elo+
Solo
Atlas
Atlas
smashersbooblove
Atlas
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 129L
1,542 Elo+
Solo
Team Averages
Level 67
1,483 SR
1,501 Elo+

VS

Team Averages
Level 125
1,609 SR
1,509 Elo+
Sun Wukong
Sun Wukong
IOnlyGotTee
Sun Wukong
Level 123
God Stats
4W - 6L
1,644 SR
Queue Stats
10W - 15L
1,366 Elo+
Party 2
Jing Wei
Jing Wei
LUNDSTAD
Jing Wei
Level 145
God Stats
8W - 3L
1,637 SR
Queue Stats
90W - 83L
1,544 Elo+
Party 2
Atlas
Atlas
cirnal 5anders
Atlas
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,557 Elo+
Party 2
Thoth
Thoth
xObscurity
Thoth
Level 103
God Stats
2W - 0L
1,755 SR
Queue Stats
4W - 3L
1,349 Elo+
Solo
Discordia
Discordia
Κrampus
Discordia
Level 127
God Stats
2W - 0L
1,507 SR
Queue Stats
4W - 1L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 2 / 0
6,360
636
6,750
10,062
4,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
HelixHalo20
Jing Wei
13
0 / 4 / 1
6,651
665
4,203
9,585
3,525
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 1
6,228
623
3,517
8,433
3,599
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 2 / 0
6,300
630
7,082
7,438
2,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 1
6,759
676
6,804
13,302
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IOnlyGotTee
Sun Wukong
13
2 / 0 / 5
7,762
776
7,983
10,297
8,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
LUNDSTAD
Jing Wei
14
0 / 0 / 4
7,395
740
6,792
5,929
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 3
7,688
769
3,658
8,813
7,647
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
15
4 / 0 / 5
9,046
905
12,496
6,469
2,516
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Κrampus
Discordia
17
7 / 0 / 3
9,509
951
10,021
4,223
1,791
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
1
Kills
13
13
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
2
0
0.5
L
Jing Wei
HelixHalo20
Jing Wei
0
4
1
0.13
W
Sun Wukong
IOnlyGotTee
Sun Wukong
2
0
5
4.5
W
Jing Wei
LUNDSTAD
Jing Wei
0
0
4
2
L
0
4
1
0.13
L
0
2
0
0
W
0
1
3
1.5
L
0
1
1
0.5
W
Thoth
4
0
5
6.5
W
Discordia
Κrampus
Discordia
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,356
Damage
40,950
48,820
Taken
35,731
25,802
Mitigated
22,764
10,265
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,750
2,384
0
972
10,062
4,440
0
3,809
6,058
0
14,326
L
Jing Wei
HelixHalo20
Jing Wei
4,203
3,377
0
0
9,585
3,525
0
5,999
3,504
0
28,063
W
Sun Wukong
IOnlyGotTee
Sun Wukong
7,983
775
0
3,493
10,297
8,121
230
4,480
5,817
0
17,943
W
Jing Wei
LUNDSTAD
Jing Wei
6,792
4,024
0
1,842
5,929
2,689
1,809
3,525
2,404
0
31,607
L
3,517
1,290
380
2,164
8,433
3,599
0
5,022
3,315
14,939
0
L
7,082
1,469
0
2,922
7,438
2,766
1
4,257
3,028
22,859
0
W
3,658
711
0
1,948
8,813
7,647
131
3,639
5,174
14,307
0
L
6,804
2,920
470
3,357
13,302
11,472
0
7,242
5,916
19,637
0
W
Thoth
12,496
660
0
691
6,469
2,516
0
3,482
2,987
39,877
0
W
Discordia
Κrampus
Discordia
10,021
754
0
0
4,223
1,791
224
2,591
1,632
42,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
41,400
190
Minions Killed
261
5
Camps Cleared
10
974,138
Distance Traveled
1,061,875
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,360
636
18
2
0
218,946
5
L
Jing Wei
6,651
665
59
6
4
200,595
2
W
Sun Wukong
7,762
776
19
2
1
211,404
0
W
Jing Wei
7,395
740
72
7
0
208,840
4
L
Sol
6,228
623
43
4
0
160,330
0
L
Nu Wa
6,300
630
51
5
1
180,132
0
W
Atlas
7,688
769
16
2
0
199,267
0
L
Atlas
6,759
676
19
2
0
214,135
0
W
Thoth
9,046
905
79
8
4
228,765
3
W
Discordia
9,509
951
75
8
5
213,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role