Player Matchup

He Bo
He Bo
D3FR4GG3D
He Bo
Level 157
God Stats
3W - 9L
1,498 SR
Queue Stats
436W - 435L
1,576 Elo+
Party 3
The Morrigan
The Morrigan
GrimxSasuke
The Morrigan
Level 101
God Stats
6W - 3L
1,517 SR
Queue Stats
140W - 144L
1,539 Elo+
Party 3
Hun Batz
Hun Batz
Jack Bauer Hart
Hun Batz
Level 146
God Stats
10W - 7L
1,450 SR
Queue Stats
518W - 555L
1,542 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Roymustan10
Morgan Le Fay
Level 122
God Stats
3W - 6L
1,607 SR
Queue Stats
71W - 85L
1,452 Elo+
Party 3
Ra
Ra
SC0TTISH TIGER
Ra
Level 142
God Stats
3W - 1L
1,544 SR
Queue Stats
165W - 158L
1,584 Elo+
Party 3
Team Averages
Level 134
1,523 SR
1,539 Elo+

VS

Team Averages
Level 78
1,601 SR
1,528 Elo+
Chronos
Chronos
DeletedViper
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,446 Elo+
Party 1
Anhur
Anhur
Gwaky23
Anhur
Level 114
God Stats
3W - 5L
1,508 SR
Queue Stats
247W - 230L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
Helpstepbro3613
Hou Yi
Level 46
God Stats
0W - 2L
1,249 SR
Queue Stats
76W - 71L
1,562 Elo+
Party 2
Guan Yu
Guan Yu
Weavinghorizon
Guan Yu
Level 127
God Stats
4W - 2L
1,814 SR
Queue Stats
84W - 75L
1,554 Elo+
Solo
Zeus
Zeus
uhappymf
Zeus
Level 85
God Stats
2W - 1L
1,934 SR
Queue Stats
172W - 135L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
D3FR4GG3D
He Bo
17
6 / 6 / 6
11,066
738
13,341
11,821
4,128
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
GrimxSasuke
The Morrigan
19
11 / 3 / 9
11,964
798
16,805
9,261
4,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
18
4 / 7 / 18
11,027
735
11,215
16,117
20,849
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Roymustan10
Morgan Le Fay
20
9 / 3 / 20
12,306
820
25,028
19,388
13,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 21
12,507
834
9,799
18,409
18,025
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeletedViper
Chronos
14
3 / 11 / 6
9,674
645
9,181
16,196
5,528
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Gwaky23
Anhur
15
0 / 8 / 9
9,326
622
8,013
14,992
5,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 6 / 9
10,326
688
8,586
15,036
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 3 / 11
12,695
846
11,651
20,130
16,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
20
8 / 8 / 9
12,875
858
17,997
15,432
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
65
36
Kills
21
21
Deaths
36
74
Assists
44
Player
Kills
Deaths
Assists
KDA
W
He Bo
D3FR4GG3D
He Bo
6
6
6
1.5
L
Chronos
DeletedViper
Chronos
3
11
6
0.55
W
The Morrigan
GrimxSasuke
The Morrigan
11
3
9
5.17
L
Anhur
Gwaky23
Anhur
0
8
9
0.56
L
3
6
9
1.25
W
Hun Batz
4
7
18
1.86
W
Morgan Le Fay
Roymustan10
Morgan Le Fay
9
3
20
6.33
W
6
2
21
8.25
L
7
3
11
4.17
L
Zeus
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,188
Damage
55,428
74,996
Taken
81,786
60,144
Mitigated
40,477
33,557
Healing
20,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
D3FR4GG3D
He Bo
13,341
276
800
879
11,821
4,128
906
4,423
7,398
23,358
0
L
Chronos
DeletedViper
Chronos
9,181
4,476
850
468
16,196
5,528
0
14,060
2,136
19,059
0
W
The Morrigan
GrimxSasuke
The Morrigan
16,805
505
1,816
2,342
9,261
4,128
1,501
4,536
4,725
34,659
0
L
Anhur
Gwaky23
Anhur
8,013
2,110
136
538
14,992
5,788
60
12,405
2,587
0
23,916
L
8,586
4,991
656
1,576
15,036
5,761
0
12,275
2,761
0
21,541
W
Hun Batz
11,215
2,240
1,732
2,472
16,117
20,849
291
6,456
9,661
0
20,183
W
Morgan Le Fay
Roymustan10
Morgan Le Fay
25,028
1,522
3,279
5,475
19,388
13,014
1,572
5,277
14,111
38,335
0
W
9,799
808
7,301
7,461
18,409
18,025
783
6,486
11,923
32,610
0
L
11,651
1,101
5,080
9,065
20,130
16,982
296
15,081
5,049
0
23,441
L
Zeus
17,997
3,320
737
1,665
15,432
6,418
1,147
11,152
4,280
51,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,870
Gold Earned
54,896
149
Minions Killed
149
0
Camps Cleared
0
1,374,080
Distance Traveled
1,214,204
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,066
738
23
2
0
244,809
0
L
Chronos
9,674
645
10
1
0
230,231
3
W
The Morrigan
11,964
798
43
3
0
293,769
1
L
Anhur
9,326
622
32
2
0
228,938
3
L
Hou Yi
10,326
688
28
2
0
237,659
1
W
Hun Batz
11,027
735
19
1
0
253,411
1
W
Morgan Le Fay
12,306
820
42
3
0
287,839
2
W
Ra
12,507
834
22
1
0
294,252
0
L
Guan Yu
12,695
846
16
1
0
288,823
1
L
Zeus
12,875
858
63
4
0
228,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role