Player Matchup

Gilgamesh
Gilgamesh
GlutnusRook
Gilgamesh
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 36L
1,366 Elo+
Solo
Bastet
Bastet
Oc3anM1nD
Bastet
Level 89
God Stats
4W - 6L
1,604 SR
Queue Stats
309W - 277L
1,507 Elo+
Party 1
Ganesha
Ganesha
TMIHeaven
Ganesha
Level 91
God Stats
1W - 1L
1,220 SR
Queue Stats
7W - 7L
1,256 Elo+
Party 1
Guan Yu
Guan Yu
YoBoySimpss
Guan Yu
Level 154
God Stats
1W - 0L
1,600 SR
Queue Stats
25W - 18L
1,524 Elo+
Party 1
Thoth
Thoth
osquito burrito
Thoth
Level 87
God Stats
1W - 1L
1,270 SR
Queue Stats
46W - 46L
1,424 Elo+
Solo
Team Averages
Level 97
1,439 SR
1,416 Elo+

VS

Team Averages
Level 106
1,547 SR
1,486 Elo+
Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GoooDV1Be5
Chronos
Level 158
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 3L
1,545 Elo+
Party 2
Ra
Ra
KingCobra7070
Ra
Level 108
God Stats
4W - 1L
1,689 SR
Queue Stats
301W - 274L
1,542 Elo+
Party 2
Hachiman
Hachiman
OGNeith
Hachiman
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,329 Elo+
Solo
Chiron
Chiron
luvdisturbed
Chiron
Level 78
God Stats
4W - 4L
1,613 SR
Queue Stats
203W - 185L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GlutnusRook
Gilgamesh
18
4 / 8 / 12
12,029
752
12,776
34,824
18,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Oc3anM1nD
Bastet
20
10 / 2 / 9
12,751
797
20,915
18,737
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
TMIHeaven
Ganesha
17
0 / 6 / 20
10,574
661
12,206
24,544
16,025
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
YoBoySimpss
Guan Yu
17
6 / 5 / 10
10,890
681
11,257
25,780
27,314
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 3 / 12
12,665
792
14,250
12,313
7,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
3 / 4 / 14
10,070
629
11,107
13,927
5,462
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
GoooDV1Be5
Chronos
18
3 / 5 / 17
10,831
677
17,450
17,224
6,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 4 / 15
12,347
772
23,065
18,289
7,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
OGNeith
Hachiman
17
6 / 9 / 8
10,879
680
16,383
17,388
5,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
19
6 / 4 / 16
11,521
720
20,057
10,409
3,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
94
26
Kills
24
24
Deaths
26
63
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
4
14
2.5
W
Gilgamesh
GlutnusRook
Gilgamesh
4
8
12
1.25
L
Chronos
GoooDV1Be5
Chronos
3
5
17
2.3
L
6
4
15
3.38
L
Hachiman
OGNeith
Hachiman
6
9
8
1.11
W
Bastet
Oc3anM1nD
Bastet
10
2
9
7.25
W
Ganesha
TMIHeaven
Ganesha
0
6
20
1.67
W
Guan Yu
YoBoySimpss
Guan Yu
6
5
10
2.2
L
Chiron
6
4
16
3.5
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,404
Damage
88,062
116,198
Taken
77,237
79,538
Mitigated
28,716
55,126
Healing
28,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,107
2,902
1,743
3,581
13,927
5,462
0
4,532
9,242
18,083
0
W
Gilgamesh
GlutnusRook
Gilgamesh
12,776
2,580
2,694
9,820
34,824
18,523
700
17,404
17,420
0
18,641
L
Chronos
GoooDV1Be5
Chronos
17,450
4,318
924
3,882
17,224
6,418
1,247
5,149
11,818
28,835
0
L
23,065
1,345
4,973
6,477
18,289
7,501
756
6,481
11,539
46,810
0
L
Hachiman
OGNeith
Hachiman
16,383
6,486
630
1,519
17,388
5,750
661
6,763
10,402
0
30,849
W
Bastet
Oc3anM1nD
Bastet
20,915
3,047
1,870
7,381
18,737
9,877
1,491
9,220
9,517
0
39,383
W
Ganesha
TMIHeaven
Ganesha
12,206
1,281
1,469
4,362
24,544
16,025
484
8,739
15,805
30,307
0
W
Guan Yu
YoBoySimpss
Guan Yu
11,257
1,779
13,130
10,611
25,780
27,314
0
11,747
14,033
171
21,051
L
Chiron
20,057
7,931
2,553
2,558
10,409
3,585
800
3,531
6,675
0
32,909
W
14,250
179
2,019
1,770
12,313
7,799
2,295
4,512
7,801
45,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,909
Gold Earned
55,648
157
Minions Killed
172
0
Camps Cleared
0
1,462,087
Distance Traveled
1,296,654
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,070
629
23
1
0
277,333
1
W
Gilgamesh
12,029
752
20
1
0
265,459
0
L
Chronos
10,831
677
30
2
0
276,788
0
L
Ra
12,347
772
64
4
0
310,460
0
L
Hachiman
10,879
680
22
1
0
205,187
0
W
Bastet
12,751
797
56
4
0
357,496
1
W
Ganesha
10,574
661
0
0
0
269,327
1
W
Guan Yu
10,890
681
17
1
0
285,383
2
L
Chiron
11,521
720
33
2
0
226,886
0
W
Thoth
12,665
792
64
4
0
284,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role