Player Matchup

Nu Wa
Nu Wa
EL Bunker6262
Nu Wa
Level 140
God Stats
4W - 5L
1,558 SR
Queue Stats
431W - 472L
1,339 Elo+
Solo
Medusa
Medusa
GabboxPunK--
Medusa
Level 100
God Stats
18W - 12L
1,506 SR
Queue Stats
91W - 98L
1,370 Elo+
Solo
Chaac
Chaac
IDemonKing92
Chaac
Level 43
God Stats
3W - 3L
1,584 SR
Queue Stats
115W - 139L
1,275 Elo+
Solo
Athena
Athena
ScHneliNator
Athena
Level 88
God Stats
0W - 4L
1,082 SR
Queue Stats
21W - 31L
1,334 Elo+
Solo
Tiamat
Tiamat
ice_wolfgod
Tiamat
Level 63
God Stats
16W - 39L
1,367 SR
Queue Stats
216W - 278L
1,362 Elo+
Solo
Team Averages
Level 87
1,419 SR
1,336 Elo+

VS

Team Averages
Level 77
1,472 SR
1,382 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MVPJay
Ao Kuang
Level 85
God Stats
5W - 3L
1,336 SR
Queue Stats
119W - 141L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
Weazelton
Cthulhu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,289 Elo+
Party 1
Izanami
Izanami
Yusha Neon
Izanami
Level 88
God Stats
23W - 13L
1,523 SR
Queue Stats
466W - 531L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 3 / 1
6,504
650
7,067
6,999
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
7
0 / 2 / 0
4,424
442
3,266
6,686
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 4 / 1
4,430
443
1,119
5,330
1,711
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
7
1 / 3 / 1
5,005
501
3,099
10,208
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
7
0 / 5 / 1
4,605
461
1,969
4,689
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
3 / 5 / 0
5,876
588
5,489
5,954
1,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
 
Atlas
8
3 / 0 / 3
5,270
527
2,627
4,168
2,510
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
MVPJay
Ao Kuang
10
8 / 2 / 2
6,413
641
4,804
8,319
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Weazelton
Cthulhu
9
1 / 1 / 5
5,536
554
2,593
4,951
3,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Yusha Neon
Izanami
9
1 / 0 / 2
5,183
518
8,545
6,152
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
16
17
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
5
0
0.6
W
Atlas
 
Atlas
3
0
3
4.5
L
7
3
1
2.5
L
Medusa
0
2
0
0
L
0
4
1
0.13
W
Ao Kuang
MVPJay
Ao Kuang
8
2
2
4.5
L
Athena
1
3
1
0.5
W
Cthulhu
Weazelton
Cthulhu
1
1
5
3.5
W
Izanami
Yusha Neon
Izanami
1
0
2
2
L
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,520
Damage
24,058
33,912
Taken
29,544
12,027
Mitigated
11,353
8,211
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,489
556
296
1,234
5,954
1,678
306
3,310
2,377
32,374
0
W
Atlas
 
Atlas
2,627
920
293
1,154
4,168
2,510
102
731
3,348
12,063
0
L
7,067
1,392
70
1,956
6,999
2,452
13
5,620
1,343
29,481
0
L
Medusa
3,266
1,067
438
3,054
6,686
1,835
0
1,573
5,113
0
24,965
L
1,119
322
0
325
5,330
1,711
428
1,834
3,316
0
16,546
W
Ao Kuang
MVPJay
Ao Kuang
4,804
1,370
0
3,536
8,319
2,311
0
3,255
4,812
19,886
0
L
Athena
3,099
626
0
1,883
10,208
4,150
0
4,104
6,104
8,900
0
W
Cthulhu
Weazelton
Cthulhu
2,593
68
0
922
4,951
3,170
775
1,796
2,920
23,779
0
W
Izanami
Yusha Neon
Izanami
8,545
5,923
178
1,728
6,152
1,684
1,408
2,150
3,952
0
36,562
L
Tiamat
1,969
160
0
485
4,689
1,879
165
2,002
2,523
15,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,968
Gold Earned
28,278
199
Minions Killed
236
0
Camps Cleared
0
866,485
Distance Traveled
898,856
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,876
588
64
6
0
173,681
1
W
Atlas
5,270
527
20
2
0
165,322
0
L
Nu Wa
6,504
650
64
6
0
176,900
1
L
Medusa
4,424
442
54
5
0
188,891
2
L
Chaac
4,430
443
33
3
0
170,071
0
W
Ao Kuang
6,413
641
37
4
0
204,736
0
L
Athena
5,005
501
12
1
0
182,363
0
W
Cthulhu
5,536
554
54
5
0
184,126
0
W
Izanami
5,183
518
61
6
0
170,991
1
L
Tiamat
4,605
461
36
4
0
148,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role