Player Matchup

Raijin
Raijin
 
Raijin
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
KonjikiN0Yami
Hercules
Level 122
God Stats
15W - 15L
1,457 SR
Queue Stats
357W - 307L
1,458 Elo+
Party 3
Hou Yi
Hou Yi
Morbidoscar365
Hou Yi
Level 79
God Stats
3W - 2L
1,322 SR
Queue Stats
53W - 54L
1,438 Elo+
Party 1
Atlas
Atlas
RedM0nkeyK1ng
Atlas
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 48L
1,310 Elo+
Party 3
Hades
Hades
Ren6ix
Hades
Level 25
God Stats
4W - 1L
1,603 SR
Queue Stats
28W - 26L
1,436 Elo+
Party 1
Team Averages
Level 73
1,476 SR
1,428 Elo+

VS

Team Averages
Level 45
1,555 SR
1,396 Elo+
Kali
Kali
BL1NK24
Kali
Level 52
God Stats
3W - 2L
1,755 SR
Queue Stats
182W - 218L
1,302 Elo+
Party 2
Ymir
Ymir
CH xISO
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Mr blade32
Gilgamesh
Level 56
God Stats
1W - 7L
1,238 SR
Queue Stats
35W - 47L
1,346 Elo+
Solo
Kukulkan
Kukulkan
SIapito
Kukulkan
Level 25
God Stats
1W - 1L
1,724 SR
Queue Stats
16W - 28L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
hUstLetreES1337
Danzaburou
Level 25
God Stats
9W - 14L
1,558 SR
Queue Stats
43W - 46L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
4 / 1 / 3
6,538
594
7,056
4,048
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
KonjikiN0Yami
Hercules
13
3 / 0 / 0
7,325
666
3,499
5,778
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
4 / 2 / 3
5,712
519
3,440
6,194
1,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 8
5,917
538
2,217
4,447
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Ren6ix
Hades
11
4 / 0 / 4
6,723
611
5,323
5,289
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BL1NK24
Kali
8
0 / 2 / 0
4,869
443
1,516
6,978
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
CH xISO
Ymir
6
0 / 3 / 0
4,406
401
2,056
7,115
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Mr blade32
Gilgamesh
8
0 / 3 / 1
4,952
450
2,731
8,550
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SIapito
Kukulkan
8
2 / 3 / 1
5,124
466
1,469
4,115
1,089
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
hUstLetreES1337
Danzaburou
10
0 / 5 / 1
5,609
510
2,727
6,616
2,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
2
3
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
3
5.5
L
Kali
BL1NK24
Kali
0
2
0
0
L
Ymir
CH xISO
Ymir
0
3
0
0
W
Hercules
KonjikiN0Yami
Hercules
3
0
0
3
W
4
2
3
2.75
L
Gilgamesh
Mr blade32
Gilgamesh
0
3
1
0.17
W
1
0
8
5
W
Hades
Ren6ix
Hades
4
0
4
6
L
Kukulkan
SIapito
Kukulkan
2
3
1
0.83
L
Danzaburou
hUstLetreES1337
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
10,499
25,756
Taken
33,374
11,739
Mitigated
10,957
8,630
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,056
623
0
500
4,048
1,132
97
599
3,365
30,723
0
L
Kali
BL1NK24
Kali
1,516
507
0
2,126
6,978
2,207
0
2,779
4,013
0
17,368
L
Ymir
CH xISO
Ymir
2,056
101
49
551
7,115
2,229
0
3,816
3,264
10,628
0
W
Hercules
KonjikiN0Yami
Hercules
3,499
1,404
0
2,362
5,778
3,082
0
47
5,731
0
42,156
W
3,440
1,677
192
1,352
6,194
1,900
303
959
5,097
0
21,359
L
Gilgamesh
Mr blade32
Gilgamesh
2,731
749
0
2,372
8,550
3,372
0
2,713
5,473
0
16,350
W
2,217
888
0
1,312
4,447
2,411
166
851
3,384
10,873
0
W
Hades
Ren6ix
Hades
5,323
1,071
72
2,840
5,289
3,214
0
599
4,654
34,067
5,344
L
Kukulkan
SIapito
Kukulkan
1,469
262
0
119
4,115
1,089
0
2,193
1,692
10,059
0
L
Danzaburou
hUstLetreES1337
Danzaburou
2,727
995
0
608
6,616
2,060
315
1,955
4,528
0
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
24,960
295
Minions Killed
194
0
Camps Cleared
0
1,127,814
Distance Traveled
1,038,601
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,538
594
51
5
0
202,716
3
L
Kali
4,869
443
49
4
0
227,985
1
L
Ymir
4,406
401
19
2
0
195,768
1
W
Hercules
7,325
666
110
10
0
247,167
1
W
Hou Yi
5,712
519
33
3
0
219,248
0
L
Gilgamesh
4,952
450
30
3
0
211,273
2
W
Atlas
5,917
538
17
2
0
215,243
4
W
Hades
6,723
611
84
8
0
243,440
1
L
Kukulkan
5,124
466
20
2
0
206,798
0
L
Danzaburou
5,609
510
76
7
0
196,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role