Player Matchup

Xing Tian
Xing Tian
AuroriGhost
Xing Tian
Level 148
God Stats
9W - 6L
1,697 SR
Queue Stats
129W - 81L
1,636 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Daddyjohnjr
Ah Muzen Cab
Level 86
God Stats
3W - 3L
1,444 SR
Queue Stats
357W - 350L
1,526 Elo+
Party 1
Mercury
Mercury
DooDooMinh
Mercury
Level 86
God Stats
80W - 74L
1,572 SR
Queue Stats
217W - 192L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stable Donny
Cu Chulainn
Level 84
God Stats
13W - 13L
1,574 SR
Queue Stats
426W - 397L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
scrouls
Heimdallr
Level 69
God Stats
6W - 1L
1,503 SR
Queue Stats
101W - 56L
1,601 Elo+
Party 2
Team Averages
Level 95
1,558 SR
1,565 Elo+

VS

Team Averages
Level 107
1,506 SR
1,469 Elo+
Bastet
Bastet
OnyxV0id454_
Bastet
Level 144
God Stats
29W - 16L
1,626 SR
Queue Stats
562W - 631L
1,495 Elo+
Party 3
Hel
Hel
Shilolight
Hel
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 302L
1,492 Elo+
Solo
Atlas
Atlas
fact_check
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 234L
1,460 Elo+
Party 3
Izanami
Izanami
imjaythecreator
Izanami
Level 82
God Stats
20W - 19L
1,539 SR
Queue Stats
357W - 427L
1,414 Elo+
Party 3
Cthulhu
Cthulhu
lmWoIfyy
Cthulhu
Level 105
God Stats
1W - 5L
1,366 SR
Queue Stats
114W - 119L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AuroriGhost
Xing Tian
20
7 / 5 / 18
14,639
542
17,765
34,392
48,204
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Daddyjohnjr
Ah Muzen Cab
20
5 / 3 / 11
13,862
513
22,035
18,268
7,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
DooDooMinh
Mercury
20
8 / 8 / 7
14,618
541
13,817
26,608
9,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Stable Donny
Cu Chulainn
20
4 / 4 / 6
14,391
533
15,726
25,036
23,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
scrouls
Heimdallr
20
24 / 6 / 8
18,168
673
47,627
32,255
13,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
7 / 6 / 10
13,494
500
21,535
26,698
8,850
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 10 / 9
14,254
528
23,672
24,949
8,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
15
2 / 14 / 12
10,927
405
16,235
32,309
38,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
4 / 15 / 4
12,997
481
12,642
26,121
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
lmWoIfyy
Cthulhu
20
5 / 3 / 7
13,195
489
22,863
29,242
43,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
67
48
Kills
25
26
Deaths
48
50
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AuroriGhost
Xing Tian
7
5
18
3.2
W
Ah Muzen Cab
Daddyjohnjr
Ah Muzen Cab
5
3
11
3.5
W
Mercury
DooDooMinh
Mercury
8
8
7
1.44
L
Bastet
7
6
10
2
L
7
10
9
1.15
W
Cu Chulainn
Stable Donny
Cu Chulainn
4
4
6
1.75
L
Atlas
2
14
12
0.57
L
4
15
4
0.4
L
Cthulhu
lmWoIfyy
Cthulhu
5
3
7
2.83
W
Heimdallr
scrouls
Heimdallr
24
6
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,970
Damage
96,947
136,559
Taken
139,319
101,375
Mitigated
107,530
44,567
Healing
43,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AuroriGhost
Xing Tian
17,765
1,660
608
6,701
34,392
48,204
692
13,013
20,755
36,245
0
W
Ah Muzen Cab
Daddyjohnjr
Ah Muzen Cab
22,035
10,262
0
7,426
18,268
7,123
4,078
11,236
6,818
0
103,157
W
Mercury
DooDooMinh
Mercury
13,817
7,616
0
8,146
26,608
9,328
580
11,095
15,317
0
138,636
L
Bastet
21,535
5,084
0
11,034
26,698
8,850
0
2,437
24,082
0
101,290
L
23,672
485
5,048
9,153
24,949
8,677
689
3,156
21,586
82,560
0
W
Cu Chulainn
Stable Donny
Cu Chulainn
15,726
4,112
0
5,262
25,036
23,349
0
11,099
12,766
10,944
96,570
L
Atlas
16,235
3,014
651
4,791
32,309
38,745
218
6,247
25,753
40,380
0
L
12,642
8,560
45
3,980
26,121
7,696
3,211
3,843
22,220
0
87,012
L
Cthulhu
lmWoIfyy
Cthulhu
22,863
1,831
481
7,952
29,242
43,562
0
4,090
24,012
91,594
0
W
Heimdallr
scrouls
Heimdallr
47,627
31,926
0
16,424
32,255
13,371
2,342
13,888
18,057
0
166,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,678
Gold Earned
64,867
806
Minions Killed
657
0
Camps Cleared
0
2,471,155
Distance Traveled
2,544,927
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,639
542
20
1
0
476,393
1
W
Ah Muzen Cab
13,862
513
155
6
0
516,807
7
W
Mercury
14,618
541
179
7
0
549,838
14
L
Bastet
13,494
500
155
6
0
622,470
1
L
Hel
14,254
528
143
5
0
476,072
2
W
Cu Chulainn
14,391
533
207
8
0
494,571
5
L
Atlas
10,927
405
44
2
0
491,742
2
L
Izanami
12,997
481
151
6
0
451,143
4
L
Cthulhu
13,195
489
164
6
0
503,500
3
W
Heimdallr
18,168
673
245
9
0
433,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role