Player Matchup

Cliodhna
Cliodhna
Famziez
Cliodhna
Level 157
God Stats
2W - 1L
1,767 SR
Queue Stats
155W - 89L
1,695 Elo+
Party 1
Ymir
Ymir
RBcobra17
Ymir
Level 115
God Stats
4W - 3L
1,612 SR
Queue Stats
144W - 83L
1,692 Elo+
Party 1
Achilles
Achilles
TheBotMopper
Achilles
Level 48
God Stats
2W - 0L
1,827 SR
Queue Stats
79W - 47L
1,683 Elo+
Party 1
Team Averages
Level 107
1,735 SR
1,690 Elo+

VS

Team Averages
Level 42
1,601 SR
1,506 Elo+
Olorun
Olorun
 
Olorun
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Bronzerol
Xing Tian
Level 17
God Stats
3W - 4L
1,510 SR
Queue Stats
9W - 11L
1,452 Elo+
Party 2
Odin
Odin
Xscorpkev
Odin
Level 45
God Stats
1W - 1L
1,792 SR
Queue Stats
33W - 22L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Famziez
Cliodhna
12
4 / 3 / 8
8,701
725
13,924
8,526
3,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
13
4 / 3 / 9
8,598
717
11,885
11,459
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TheBotMopper
Achilles
12
5 / 2 / 8
8,757
730
6,947
10,646
10,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 4 / 2
8,236
686
9,084
9,931
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Bronzerol
Xing Tian
11
2 / 3 / 4
7,633
636
5,004
14,671
13,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
9
2 / 6 / 3
7,535
628
5,776
12,045
9,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
13
Kills
8
8
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
4
2
1.25
L
Xing Tian
Bronzerol
Xing Tian
2
3
4
1.33
W
Cliodhna
Famziez
Cliodhna
4
3
8
2.67
W
Ymir
4
3
9
2.83
W
Achilles
TheBotMopper
Achilles
5
2
8
4.5
L
Odin
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,756
Damage
19,864
30,631
Taken
36,647
19,127
Mitigated
27,594
6,142
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,084
3,682
1,101
1,944
9,931
4,189
176
3,046
6,774
31,907
0
L
Xing Tian
Bronzerol
Xing Tian
5,004
1,140
0
1,030
14,671
13,813
0
4,724
9,412
10,235
0
W
Cliodhna
Famziez
Cliodhna
13,924
2,085
0
1,056
8,526
3,364
758
5,286
3,240
0
43,136
W
Ymir
11,885
4,829
0
1,782
11,459
5,470
443
5,067
6,392
36,639
0
W
Achilles
TheBotMopper
Achilles
6,947
2,323
0
3,304
10,646
10,293
236
5,207
5,439
754
11,442
L
Odin
5,776
2,872
0
844
12,045
9,592
0
4,768
7,058
0
9,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
23,404
124
Minions Killed
78
7
Camps Cleared
4
601,388
Distance Traveled
599,816
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,236
686
57
5
3
194,425
3
L
Xing Tian
7,633
636
11
1
0
227,041
3
W
Cliodhna
8,701
725
53
4
4
203,427
4
W
Ymir
8,598
717
67
6
2
196,571
2
W
Achilles
8,757
730
4
0
1
201,390
3
L
Odin
7,535
628
10
1
1
178,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role