Player Matchup

Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Kayray523
Nu Wa
Level 69
God Stats
38W - 37L
1,503 SR
Queue Stats
65W - 83L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
Tripping24
Gilgamesh
Level 148
God Stats
5W - 5L
1,553 SR
Queue Stats
340W - 368L
1,460 Elo+
Solo
Neith
Neith
USSRZombie
Neith
Level 46
God Stats
122W - 101L
1,480 SR
Queue Stats
584W - 663L
1,394 Elo+
Solo
Thor
Thor
cookiesnsoda
Thor
Level 66
God Stats
4W - 15L
1,245 SR
Queue Stats
602W - 686L
1,411 Elo+
Solo
Team Averages
Level 79
1,456 SR
1,436 Elo+

VS

Team Averages
Level 93
1,538 SR
1,442 Elo+
Hel
Hel
Calisor
Hel
Level 52
God Stats
2W - 1L
1,654 SR
Queue Stats
20W - 23L
1,454 Elo+
Party 1
Medusa
Medusa
ElysiumVixen
Medusa
Level 101
God Stats
42W - 37L
1,525 SR
Queue Stats
190W - 192L
1,449 Elo+
Party 1
Atlas
Atlas
Panda Piffy7668
Atlas
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 191L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
XBeliasTheGigasX
Cernunnos
Level 80
God Stats
19W - 23L
1,447 SR
Queue Stats
919W - 1,005L
1,453 Elo+
Solo
Loki
Loki
kenci377full
Loki
Level 146
God Stats
66W - 53L
1,566 SR
Queue Stats
165W - 188L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 0 / 0
6,110
611
0
0
0
Nu Wa
Kayray523
Nu Wa
16
2 / 6 / 2
9,678
968
9,769
10,348
3,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Tripping24
Gilgamesh
15
1 / 7 / 2
9,088
909
10,029
16,049
10,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
15
1 / 2 / 3
9,299
930
6,064
10,331
3,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 3
8,340
834
3,892
8,519
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

173

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
4 / 2 / 7
9,748
975
11,467
8,368
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
2 / 0 / 8
9,988
999
7,567
7,388
3,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 0 / 13
11,384
1,138
7,466
8,114
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
16
4 / 0 / 7
9,905
991
9,133
4,170
1,638
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 2 / 5
10,407
1,041
5,878
5,666
2,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
4
Kills
18
18
Deaths
4
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
0
0
W
Hel
4
2
7
3.75
W
Medusa
2
0
8
6
L
Nu Wa
Kayray523
Nu Wa
2
6
2
0.5
W
3
0
13
9.5
L
Gilgamesh
Tripping24
Gilgamesh
1
7
2
0.29
L
Neith
1
2
3
1.25
W
Cernunnos
4
0
7
7.5
L
0
3
3
0.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,754
Damage
41,511
45,247
Taken
33,706
21,880
Mitigated
19,167
1,993
Healing
14,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Hel
11,467
534
6,618
4,191
8,368
3,828
0
3,256
5,112
17,572
0
W
Medusa
7,567
2,904
0
1,444
7,388
3,208
0
1,299
6,089
0
40,872
L
Nu Wa
Kayray523
Nu Wa
9,769
2,115
79
496
10,348
3,581
0
4,121
6,069
33,361
0
W
7,466
3,051
91
1,854
8,114
8,400
0
2,114
6,000
24,772
0
L
Gilgamesh
Tripping24
Gilgamesh
10,029
2,715
0
286
16,049
10,625
0
7,725
7,971
0
31,417
L
Neith
6,064
4,237
0
493
10,331
3,600
0
4,259
5,970
0
25,948
W
Cernunnos
9,133
3,174
0
0
4,170
1,638
0
1,465
2,705
0
29,654
L
3,892
1,072
98
541
8,519
4,074
0
2,105
6,304
0
15,196
W
5,878
1,789
0
167
5,666
2,093
0
1,635
4,031
0
20,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,515
Gold Earned
51,432
160
Minions Killed
203
3
Camps Cleared
15
666,050
Distance Traveled
957,325
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,110
611
0
0
0
0
0
W
Hel
9,748
975
22
2
1
218,373
1
W
Medusa
9,988
999
81
8
4
194,658
0
L
Nu Wa
9,678
968
55
6
0
164,667
0
W
Atlas
11,384
1,138
27
3
0
162,981
0
L
Gilgamesh
9,088
909
47
5
2
185,048
0
L
Neith
9,299
930
41
4
1
175,980
0
W
Cernunnos
9,905
991
57
6
1
188,666
0
L
Thor
8,340
834
17
2
0
140,355
0
W
Loki
10,407
1,041
16
2
9
192,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role