Player Matchup

Ares
Ares
DihSoundsLikeDie
Ares
Level 130
God Stats
1W - 1L
1,483 SR
Queue Stats
103W - 96L
1,551 Elo+
Party 1
Poseidon
Poseidon
FCg20
Poseidon
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 107L
1,457 Elo+
Party 1
Chiron
Chiron
Havds
Chiron
Level 86
God Stats
7W - 4L
1,645 SR
Queue Stats
78W - 85L
1,491 Elo+
Party 1
Team Averages
Level 87
1,542 SR
1,500 Elo+

VS

Team Averages
Level 139
1,507 SR
1,461 Elo+
Danzaburou
Danzaburou
elzbthb
Danzaburou
Level 122
God Stats
97W - 100L
1,493 SR
Queue Stats
1,232W - 1,335L
1,412 Elo+
Party 2
Atlas
Atlas
lEL_BOOGIEl
Atlas
Level 137
God Stats
0W - 4L
1,500 SR
Queue Stats
736W - 575L
1,560 Elo+
Party 2
Sol
Sol
urst1d
Sol
Level 158
God Stats
20W - 17L
1,530 SR
Queue Stats
922W - 866L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 5
11,430
816
18,206
21,329
26,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
FCg20
Poseidon
12
3 / 5 / 6
9,192
657
6,025
8,665
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
Havds
Chiron
14
4 / 6 / 8
10,010
715
11,598
13,828
5,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
elzbthb
Danzaburou
12
4 / 5 / 5
9,190
656
10,297
14,001
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 5 / 9
8,434
602
12,586
14,632
11,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
urst1d
Sol
13
7 / 6 / 4
9,836
703
14,685
11,165
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
16
Kills
12
12
Deaths
16
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Poseidon
FCg20
Poseidon
3
5
6
1.2
W
Chiron
Havds
Chiron
4
6
8
1.33
L
Danzaburou
elzbthb
Danzaburou
4
5
5
1.3
L
1
5
9
1.1
L
Sol
urst1d
Sol
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,829
Damage
37,568
43,822
Taken
39,798
36,041
Mitigated
20,643
12,503
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,206
1,041
0
6,640
21,329
26,804
431
13,217
7,411
38,978
0
W
Poseidon
FCg20
Poseidon
6,025
697
0
242
8,665
3,346
190
4,900
3,518
19,205
0
W
Chiron
Havds
Chiron
11,598
4,665
1,173
4,448
13,828
5,891
1,553
7,428
6,074
0
38,161
L
Danzaburou
elzbthb
Danzaburou
10,297
2,917
0
2,739
14,001
5,335
0
9,785
4,216
0
28,971
L
12,586
3,653
0
838
14,632
11,162
0
9,011
5,621
21,962
0
L
Sol
urst1d
Sol
14,685
3,926
0
2,115
11,165
4,146
168
5,867
5,298
32,504
2,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
27,460
129
Minions Killed
115
6
Camps Cleared
5
700,483
Distance Traveled
672,834
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,430
816
25
2
2
272,433
5
W
Poseidon
9,192
657
42
3
1
214,912
1
W
Chiron
10,010
715
62
4
3
213,138
0
L
Danzaburou
9,190
656
42
3
2
232,311
0
L
Atlas
8,434
602
17
1
0
223,823
2
L
Sol
9,836
703
56
4
3
216,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role