Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Mangler789
Ah Muzen Cab
Level 85
God Stats
15W - 24L
1,314 SR
Queue Stats
77W - 104L
1,262 Elo+
Party 1
Raijin
Raijin
Warbearpig6000
Raijin
Level 6
God Stats
0W - 1L
1,636 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 1
Atlas
Atlas
WillMey
Atlas
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,294 Elo+
Solo
Team Averages
Level 55
1,484 SR
1,266 Elo+

VS

Team Averages
Level 47
1,479 SR
1,374 Elo+
Thor
Thor
Ochoa308
Thor
Level 22
God Stats
22W - 28L
1,438 SR
Queue Stats
54W - 62L
1,408 Elo+
Party 2
Atlas
Atlas
Tyrant of Ruin
Atlas
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 135L
1,222 Elo+
Solo
Ra
Ra
a1ex_90nza1ez92
Ra
Level 88
God Stats
52W - 40L
1,499 SR
Queue Stats
619W - 598L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mangler789
Ah Muzen Cab
12
3 / 6 / 1
8,807
629
9,935
10,466
4,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 7 / 3
8,298
593
7,325
11,275
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
WillMey
Atlas
11
0 / 2 / 3
7,741
553
7,259
9,692
9,362
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
7 / 2 / 5
9,893
707
7,959
9,845
3,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 14
8,955
640
5,187
10,310
10,664
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
7 / 1 / 6
10,483
749
10,844
9,791
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
14
15
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Mangler789
Ah Muzen Cab
3
6
1
0.58
W
Thor
7
2
5
4.75
W
0
1
14
7
L
1
7
3
0.36
L
Atlas
WillMey
Atlas
0
2
3
0.75
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,519
Damage
23,990
31,433
Taken
29,946
17,636
Mitigated
17,286
3,472
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Mangler789
Ah Muzen Cab
9,935
3,187
40
1,524
10,466
4,187
345
4,892
5,574
0
34,334
W
Thor
7,959
1,557
0
0
9,845
3,179
0
3,642
6,059
0
13,073
W
5,187
1,250
526
549
10,310
10,664
0
5,342
4,660
15,317
0
L
7,325
465
156
836
11,275
4,087
0
7,179
4,096
28,840
0
L
Atlas
WillMey
Atlas
7,259
1,402
221
695
9,692
9,362
66
4,060
5,632
16,817
0
W
10,844
634
2,958
3,446
9,791
3,443
850
5,450
4,049
60,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,846
Gold Earned
29,331
137
Minions Killed
173
2
Camps Cleared
8
711,731
Distance Traveled
735,822
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,807
629
66
5
2
217,491
3
W
Thor
9,893
707
14
1
1
197,770
3
W
Atlas
8,955
640
17
1
1
259,584
2
L
Raijin
8,298
593
60
4
0
236,082
1
L
Atlas
7,741
553
11
1
0
258,158
0
W
Ra
10,483
749
142
10
6
278,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role