Player Matchup

Khepri
Khepri
Bronze I
 
Khepri
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver V
K1ddSuavee
Mulan
Silver V
Level 88
God Stats
3W - 0L
1,466 SR
Queue Stats
67W - 96L
518 MMR
Solo
Merlin
Merlin
Bronze II
ZayDaSensei
Merlin
Bronze II
Level 64
God Stats
8W - 10L
1,474 SR
Queue Stats
76W - 126L
509 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,480 SR
842 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,335 SR
484 MMR
Nike
Nike
Bronze III
Boriprfl727
Nike
Bronze III
Level 125
God Stats
13W - 21L
1,449 SR
Queue Stats
144W - 254L
305 MMR
Solo
Neith
Neith
Silver IV
OCF_Orly
Neith
Silver IV
Level 67
God Stats
6W - 17L
1,327 SR
Queue Stats
44W - 64L
793 MMR
Solo
Hera
Hera
Bronze II
Vudu Priest
Hera
Bronze II
Level 156
God Stats
0W - 4L
1,229 SR
Queue Stats
376W - 566L
354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
3 / 0 / 9
8,253
825
3,850
6,140
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
12
6 / 0 / 7
8,127
813
6,659
9,648
7,613
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
4 / 1 / 8
7,688
769
7,388
6,215
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayYmirDanzaburouZeusCliodhna

VS

Bans
GilgameshBellonaSkadiAthenaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
6,491
649
4,699
10,572
7,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
OCF_Orly
Neith
10
0 / 4 / 0
6,234
623
4,518
6,266
2,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 1
6,388
639
5,590
5,609
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
0
9
7.5
L
1
6
0
0.17
W
Mulan
6
0
7
9.5
L
Neith
OCF_Orly
Neith
0
4
0
0
L
0
3
1
0.17
W
Merlin
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
14,807
22,003
Taken
22,447
14,769
Mitigated
11,977
6,173
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,850
118
808
1,343
6,140
4,795
349
2,727
3,413
16,951
0
L
4,699
974
0
320
10,572
7,925
0
5,589
4,983
0
10,311
W
Mulan
6,659
769
830
1,682
9,648
7,613
669
1,634
8,014
0
19,505
L
Neith
OCF_Orly
Neith
4,518
1,889
0
1,371
6,266
2,218
0
2,697
3,569
0
22,934
L
5,590
1,576
45
1,128
5,609
1,834
0
3,775
1,834
21,442
0
W
Merlin
7,388
365
335
1,175
6,215
2,361
584
1,306
4,909
29,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,068
Gold Earned
19,113
110
Minions Killed
95
4
Camps Cleared
4
608,232
Distance Traveled
503,382
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,253
825
39
4
0
213,461
0
L
Nike
6,491
649
16
2
1
171,694
5
W
Mulan
8,127
813
32
3
3
201,528
0
L
Neith
6,234
623
48
5
1
175,456
2
L
Hera
6,388
639
31
3
2
156,232
0
W
Merlin
7,688
769
39
4
1
193,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role