Player Matchup

Hades
Hades
bigbeardointhns
Hades
Level 122
God Stats
13W - 8L
1,683 SR
Queue Stats
155W - 158L
1,569 Elo+
Party 1
Atlas
Atlas
emerbutt
Atlas
Level 123
God Stats
9W - 5L
1,452 SR
Queue Stats
234W - 219L
1,579 Elo+
Party 1
Cliodhna
Cliodhna
ragnarloghbrok
Cliodhna
Level 129
God Stats
3W - 2L
1,370 SR
Queue Stats
126W - 135L
1,488 Elo+
Solo
Team Averages
Level 125
1,502 SR
1,545 Elo+

VS

Team Averages
Level 48
1,650 SR
1,487 Elo+
Tiamat
Tiamat
Archfyre
Tiamat
Level 39
God Stats
0W - 2L
1,732 SR
Queue Stats
13W - 21L
1,413 Elo+
Party 2
Artio
Artio
WackaWacka90
Artio
Level 40
God Stats
4W - 5L
1,772 SR
Queue Stats
40W - 49L
1,504 Elo+
Party 2
Charybdis
Charybdis
babybauti
Charybdis
Level 65
God Stats
23W - 20L
1,447 SR
Queue Stats
206W - 213L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 18
13,995
737
18,837
13,831
12,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
emerbutt
Atlas
17
8 / 3 / 14
14,007
737
16,659
23,724
21,718
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
17
11 / 8 / 11
14,226
749
22,500
17,559
6,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Archfyre
Tiamat
13
3 / 12 / 5
11,348
597
8,775
17,673
5,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 8
12,544
660
9,961
28,387
32,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
babybauti
Charybdis
18
8 / 6 / 4
13,685
720
24,010
23,492
6,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
25
Kills
13
13
Deaths
25
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Archfyre
Tiamat
3
12
5
0.46
L
2
7
8
0.86
L
Charybdis
babybauti
Charybdis
8
6
4
1.67
W
6
2
18
7.5
W
Atlas
emerbutt
Atlas
8
3
14
5
W
Cliodhna
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,996
Damage
42,746
55,114
Taken
69,552
41,020
Mitigated
45,158
10,874
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Archfyre
Tiamat
8,775
917
0
1,786
17,673
5,927
0
9,740
7,649
22,724
0
L
9,961
1,770
688
6,719
28,387
32,871
96
12,942
14,600
36,316
0
L
Charybdis
babybauti
Charybdis
24,010
14,896
0
5,310
23,492
6,360
1,107
11,705
11,362
0
69,381
W
18,837
2,386
1,806
6,364
13,831
12,974
1,399
5,333
8,160
55,964
0
W
Atlas
emerbutt
Atlas
16,659
4,350
0
1,266
23,724
21,718
219
7,824
14,833
35,884
0
W
Cliodhna
22,500
807
0
1,438
17,559
6,328
1,507
5,070
12,281
0
57,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
37,577
202
Minions Killed
181
7
Camps Cleared
9
1,077,221
Distance Traveled
910,435
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,348
597
38
2
2
276,828
0
L
Artio
12,544
660
40
2
3
328,790
5
L
Charybdis
13,685
720
103
5
4
304,817
3
W
Hades
13,995
737
94
5
4
365,388
2
W
Atlas
14,007
737
30
2
1
370,957
3
W
Cliodhna
14,226
749
78
4
2
340,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role