Player Matchup

Fenrir
Fenrir
FireballTre
Fenrir
Level 105
God Stats
43W - 37L
1,532 SR
Queue Stats
378W - 315L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
Lady_Antarez
Sylvanus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,418 Elo+
Solo
Artemis
Artemis
PurpleTiger731
Artemis
Level 100
God Stats
254W - 196L
1,546 SR
Queue Stats
519W - 468L
1,495 Elo+
Party 1
Ra
Ra
capalot_Jay216
Ra
Level 17
God Stats
3W - 1L
1,774 SR
Queue Stats
27W - 25L
1,514 Elo+
Party 1
Odin
Odin
getum216
Odin
Level 60
God Stats
7W - 2L
1,527 SR
Queue Stats
35W - 39L
1,436 Elo+
Party 1
Team Averages
Level 65
1,576 SR
1,472 Elo+

VS

Team Averages
Level 61
1,524 SR
1,477 Elo+
Nike
Nike
MereDesignation
Nike
Level 43
God Stats
2W - 5L
1,746 SR
Queue Stats
133W - 125L
1,519 Elo+
Party 2
Sol
Sol
Slyconnor60
Sol
Level 27
God Stats
13W - 9L
1,781 SR
Queue Stats
49W - 47L
1,466 Elo+
Party 3
Cupid
Cupid
lXav-iiil
Cupid
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 206L
1,441 Elo+
Solo
Anhur
Anhur
pestnews101
Anhur
Level 152
God Stats
2W - 7L
1,464 SR
Queue Stats
510W - 482L
1,517 Elo+
Party 3
Ymir
Ymir
unclemacsback
Ymir
Level 40
God Stats
5W - 7L
1,130 SR
Queue Stats
89W - 98L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 1 / 6
11,162
558
16,333
17,071
7,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Lady_Antarez
Sylvanus
15
1 / 0 / 11
9,276
464
4,994
10,229
7,453
Talisman

Talisman

+75
Health
+15
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
9 / 0 / 8
10,939
547
18,688
10,991
3,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 10
10,648
532
9,120
11,852
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
16
1 / 1 / 3
9,984
499
4,408
13,925
11,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
9,076
454
7,194
14,299
11,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 5 / 2
8,262
413
7,570
10,933
2,916
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
lXav-iiil
Cupid
12
0 / 6 / 0
7,760
388
5,409
14,016
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 0
9,445
472
5,854
14,849
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 0
7,796
390
3,869
20,394
21,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
25
Kills
3
5
Deaths
25
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
1
6
13
W
Sylvanus
Lady_Antarez
Sylvanus
1
0
11
6.5
L
0
3
2
0.33
W
9
0
8
13
L
0
5
2
0.2
W
4
3
10
3
W
Odin
1
1
3
2.5
L
Cupid
lXav-iiil
Cupid
0
6
0
0
L
3
4
0
0.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,543
Damage
29,896
64,068
Taken
74,491
34,950
Mitigated
44,900
31,117
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,333
4,484
0
6,035
17,071
7,811
860
2,223
14,644
0
71,840
W
Sylvanus
Lady_Antarez
Sylvanus
4,994
1,838
4,564
6,130
10,229
7,453
1,288
2,341
7,888
33,294
0
L
7,194
850
0
2,551
14,299
11,066
573
2,562
10,953
1,509
53,195
W
18,688
8,832
0
2,663
10,991
3,811
3,064
2,157
8,742
0
92,037
L
7,570
1,027
0
2,918
10,933
2,916
0
2,936
7,835
46,445
0
W
9,120
677
3,146
3,590
11,852
4,472
1,270
4,024
7,737
62,807
0
W
Odin
4,408
885
206
4,783
13,925
11,403
1,027
1,800
11,633
10,682
36,824
L
Cupid
lXav-iiil
Cupid
5,409
2,676
220
3,767
14,016
4,427
0
908
13,108
0
54,737
L
5,854
1,214
0
2,907
14,849
4,925
0
2,715
11,912
0
72,022
L
3,869
379
0
1,606
20,394
21,566
0
5,627
14,604
25,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,009
Gold Earned
42,339
515
Minions Killed
497
0
Camps Cleared
0
1,900,325
Distance Traveled
1,735,240
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,162
558
89
4
0
429,573
4
W
Sylvanus
9,276
464
69
3
0
348,590
3
L
Nike
9,076
454
120
6
0
351,632
4
W
Artemis
10,939
547
118
6
0
364,319
3
L
Sol
8,262
413
102
5
0
370,568
0
W
Ra
10,648
532
123
6
0
377,252
4
W
Odin
9,984
499
116
6
0
380,591
6
L
Cupid
7,760
388
109
5
0
313,495
3
L
Anhur
9,445
472
117
6
0
362,842
2
L
Ymir
7,796
390
49
2
0
336,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role