Player Matchup

Chang'e
Chang'e
CHUBLET IC
Chang'e
Level 125
God Stats
8W - 5L
1,622 SR
Queue Stats
374W - 319L
1,562 Elo+
Party 2
Sol
Sol
CHUBLET IV
Sol
Level 128
God Stats
8W - 8L
1,509 SR
Queue Stats
208W - 172L
1,588 Elo+
Party 2
Bastet
Bastet
CHUBLET VI
Bastet
Level 108
God Stats
6W - 2L
1,804 SR
Queue Stats
226W - 205L
1,547 Elo+
Party 2
Chaac
Chaac
DJReaper883
Chaac
Level 106
God Stats
9W - 12L
1,516 SR
Queue Stats
434W - 425L
1,467 Elo+
Party 3
Ah Puch
Ah Puch
EstronautGaming
Ah Puch
Level 58
God Stats
5W - 1L
1,700 SR
Queue Stats
5W - 1L
1,637 Elo+
Party 3
Team Averages
Level 105
1,630 SR
1,560 Elo+

VS

Team Averages
Level 86
1,523 SR
1,485 Elo+
Hachiman
Hachiman
NeonProtocol
Hachiman
Level 109
God Stats
4W - 5L
1,532 SR
Queue Stats
284W - 246L
1,507 Elo+
Party 1
Atlas
Atlas
SuperpotatoX20
Atlas
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 147L
1,510 Elo+
Party 1
Hou Yi
Hou Yi
Uniqxx
Hou Yi
Level 44
God Stats
45W - 44L
1,581 SR
Queue Stats
200W - 197L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
desertfox0619
Baron Samedi
Level 103
God Stats
114W - 61L
1,684 SR
Queue Stats
291W - 240L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tinoonit
Tsukuyomi
Level 65
God Stats
10W - 15L
1,317 SR
Queue Stats
338W - 335L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CHUBLET IC
Chang'e
7
2 / 0 / 0
4,025
805
2,158
2,261
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 0 / 1
3,409
682
1,789
2,008
335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
CHUBLET VI
Bastet
5
1 / 1 / 2
3,528
706
832
3,043
687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,434
687
1,515
3,931
1,783
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
2 / 1 / 0
3,365
673
1,830
1,891
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NeonProtocol
Hachiman
7
2 / 0 / 0
3,960
792
3,023
2,444
781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

1
0 / 0 / 0
924
185
0
0
0
Hou Yi
Uniqxx
Hou Yi
5
0 / 3 / 1
3,027
605
907
3,796
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
desertfox0619
Baron Samedi
6
0 / 1 / 1
3,545
709
1,865
2,799
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
tinoonit
Tsukuyomi
4
2 / 2 / 0
3,574
715
1,569
2,982
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
4
4
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CHUBLET IC
Chang'e
2
0
0
2
W
1
0
1
1.5
W
Bastet
CHUBLET VI
Bastet
1
1
2
2
W
0
2
0
0
W
2
1
0
2
L
Hachiman
NeonProtocol
Hachiman
2
0
0
2
L
0
0
0
0
L
Hou Yi
Uniqxx
Hou Yi
0
3
1
0.17
L
Baron Samedi
desertfox0619
Baron Samedi
0
1
1
0.5
L
Tsukuyomi
tinoonit
Tsukuyomi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,124
Damage
7,364
13,134
Taken
12,021
3,832
Mitigated
3,416
6,576
Healing
3,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CHUBLET IC
Chang'e
2,158
129
70
1,291
2,261
580
0
1,112
991
16,526
0
W
1,789
961
0
1,606
2,008
335
348
0
2,008
13,810
0
W
Bastet
CHUBLET VI
Bastet
832
160
0
1,611
3,043
687
0
547
2,448
0
9,807
W
1,515
196
0
1,448
3,931
1,783
0
0
3,931
0
12,912
W
1,830
0
0
550
1,891
447
248
0
1,891
9,199
0
L
Hachiman
NeonProtocol
Hachiman
3,023
1,580
0
560
2,444
781
0
0
2,444
0
17,984
L
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
Uniqxx
Hou Yi
907
492
0
1,059
3,796
955
0
3,198
598
0
6,896
L
Baron Samedi
desertfox0619
Baron Samedi
1,865
217
91
1,318
2,799
1,009
0
1,128
1,570
15,472
0
L
Tsukuyomi
tinoonit
Tsukuyomi
1,569
518
0
707
2,982
671
0
1,244
1,632
0
6,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,761
Gold Earned
15,030
149
Minions Killed
107
0
Camps Cleared
0
484,441
Distance Traveled
367,821
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,025
805
40
8
0
105,084
2
W
Sol
3,409
682
29
6
0
85,598
0
W
Bastet
3,528
706
31
6
0
109,082
0
W
Chaac
3,434
687
27
5
0
87,236
2
W
Ah Puch
3,365
673
22
4
0
97,441
0
L
Hachiman
3,960
792
41
8
0
87,036
2
L
Atlas
924
185
0
0
0
0
0
L
Hou Yi
3,027
605
19
4
0
84,866
0
L
Baron Samedi
3,545
709
31
6
0
87,178
1
L
Tsukuyomi
3,574
715
16
3
0
108,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role