Player Matchup

Hun Batz
Hun Batz
IJETCUS
Hun Batz
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,501 Elo+
Party 1
Scylla
Scylla
N7Emic
Scylla
Level 109
God Stats
2W - 3L
1,357 SR
Queue Stats
76W - 78L
1,406 Elo+
Party 1
Bastet
Bastet
ShoTGuNPro12
Bastet
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 291L
1,432 Elo+
Solo
Horus
Horus
Silverblood53
Horus
Level 108
God Stats
0W - 1L
1,729 SR
Queue Stats
94W - 108L
1,408 Elo+
Solo
Nu Wa
Nu Wa
ncapoccia14
Nu Wa
Level 65
God Stats
0W - 2L
1,137 SR
Queue Stats
22W - 44L
1,303 Elo+
Party 1
Team Averages
Level 101
1,445 SR
1,410 Elo+

VS

Team Averages
Level 101
1,541 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
NetinhoZ
Kali
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 92L
1,437 Elo+
Solo
Horus
Horus
Thompson Gunner
Horus
Level 87
God Stats
3W - 0L
1,781 SR
Queue Stats
326W - 248L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
XIT T3d XIT
Cu Chulainn
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 115L
1,437 Elo+
Solo
Scylla
Scylla
doubletrouble-12
Scylla
Level 93
God Stats
3W - 1L
1,424 SR
Queue Stats
63W - 42L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IJETCUS
Hun Batz
12
0 / 7 / 7
6,814
681
4,197
11,400
3,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
N7Emic
Scylla
16
5 / 6 / 6
9,442
944
14,133
10,825
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
5 / 7 / 5
8,436
844
11,516
12,296
4,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 4 / 9
7,103
710
2,668
9,941
9,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 7 / 7
8,103
810
6,783
10,144
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 2 / 18
9,899
990
13,014
9,028
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
17
6 / 2 / 18
9,812
981
7,731
11,864
4,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 20
8,538
854
3,663
10,906
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
XIT T3d XIT
Cu Chulainn
14
3 / 5 / 17
8,829
883
8,220
10,979
10,155
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
12 / 3 / 17
10,787
1,079
15,915
11,640
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
121
15
Kills
31
31
Deaths
15
34
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
2
18
9
L
Hun Batz
IJETCUS
Hun Batz
0
7
7
0.5
L
Scylla
N7Emic
Scylla
5
6
6
1.33
W
Kali
6
2
18
7.5
L
Bastet
5
7
5
1.07
L
1
4
9
1.38
W
1
3
20
3.67
W
Cu Chulainn
XIT T3d XIT
Cu Chulainn
3
5
17
2.3
W
12
3
17
6.83
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,297
Damage
48,543
54,606
Taken
54,417
24,022
Mitigated
32,382
14,380
Healing
28,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,014
7,648
1,360
3,348
9,028
3,363
2,809
3,115
5,833
0
27,285
L
Hun Batz
IJETCUS
Hun Batz
4,197
833
180
1,526
11,400
3,828
0
1,523
9,877
0
8,567
L
Scylla
N7Emic
Scylla
14,133
1,451
673
2,126
10,825
3,248
0
4,131
6,694
22,417
0
W
Kali
7,731
3,846
753
6,419
11,864
4,608
622
5,125
6,561
0
24,694
L
Bastet
11,516
3,592
416
1,927
12,296
4,190
0
3,605
8,691
0
22,484
L
2,668
760
4,226
2,984
9,941
9,101
23
4,647
5,294
0
3,512
W
3,663
1,479
4,665
4,716
10,906
10,235
260
3,192
7,548
0
5,861
W
Cu Chulainn
XIT T3d XIT
Cu Chulainn
8,220
1,614
1,116
1,651
10,979
10,155
21
4,325
6,456
727
12,852
W
15,915
976
1,000
3,286
11,640
4,021
952
4,329
7,103
31,129
0
L
6,783
2,034
155
167
10,144
3,655
86
2,520
7,624
20,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
47,865
78
Minions Killed
122
0
Camps Cleared
0
762,275
Distance Traveled
925,589
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,899
990
45
5
0
174,786
1
L
Hun Batz
6,814
681
9
1
0
169,841
0
L
Scylla
9,442
944
24
2
0
187,788
0
W
Kali
9,812
981
31
3
0
208,357
2
L
Bastet
8,436
844
17
2
0
148,965
0
L
Horus
7,103
710
1
0
0
111,513
1
W
Horus
8,538
854
4
0
0
172,950
0
W
Cu Chulainn
8,829
883
8
1
0
183,887
0
W
Scylla
10,787
1,079
34
3
0
185,609
1
L
Nu Wa
8,103
810
27
3
0
144,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role