Player Matchup

Ao Kuang
Ao Kuang
Dre Day 62
Ao Kuang
Level 70
God Stats
9W - 10L
1,478 SR
Queue Stats
99W - 116L
1,437 Elo+
Party 1
King Arthur
King Arthur
ECB_Riot
King Arthur
Level 86
God Stats
11W - 6L
1,497 SR
Queue Stats
80W - 59L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
HITMANTROY47
Baron Samedi
Level 100
God Stats
108W - 99L
1,548 SR
Queue Stats
408W - 424L
1,412 Elo+
Party 1
Neith
Neith
KandHErmer
Neith
Level 60
God Stats
106W - 124L
1,503 SR
Queue Stats
460W - 464L
1,497 Elo+
Solo
Ymir
Ymir
Two Saints USN
Ymir
Level 109
God Stats
42W - 32L
1,498 SR
Queue Stats
265W - 272L
1,409 Elo+
Party 1
Team Averages
Level 85
1,505 SR
1,452 Elo+

VS

Team Averages
Level 90
1,518 SR
1,468 Elo+
Atlas
Atlas
BastingTech5696
Atlas
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,443 Elo+
Solo
Ah Puch
Ah Puch
Donfan6412
Ah Puch
Level 119
God Stats
2W - 2L
1,560 SR
Queue Stats
4W - 3L
1,622 Elo+
Solo
Gilgamesh
Gilgamesh
Noriyuki Mitsu
Gilgamesh
Level 68
God Stats
21W - 19L
1,578 SR
Queue Stats
29W - 45L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhnxjoelZ
Tsukuyomi
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 79L
1,462 Elo+
Solo
Xbalanque
Xbalanque
temp-297425
Xbalanque
Level 99
God Stats
12W - 21L
1,454 SR
Queue Stats
404W - 420L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dre Day 62
Ao Kuang
20
6 / 15 / 13
16,464
968
15,810
36,204
14,611
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
ECB_Riot
King Arthur
20
13 / 8 / 15
18,369
1,081
29,725
34,717
43,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
HITMANTROY47
Baron Samedi
20
8 / 6 / 20
18,234
1,073
26,075
28,401
14,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
4 / 5 / 18
15,894
935
21,773
25,934
10,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 6 / 22
16,256
956
16,889
34,921
54,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 19
18,173
1,069
21,706
25,936
39,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Donfan6412
Ah Puch
20
13 / 6 / 14
18,084
1,064
48,260
16,021
5,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Noriyuki Mitsu
Gilgamesh
20
5 / 6 / 26
17,714
1,042
20,123
23,731
26,562
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
PhnxjoelZ
Tsukuyomi
20
6 / 13 / 21
16,973
998
29,942
28,520
11,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
temp-297425
Xbalanque
20
7 / 5 / 22
16,727
984
35,492
22,559
13,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
142
35
Kills
40
40
Deaths
35
88
Assists
102
Player
Kills
Deaths
Assists
KDA
L
9
5
19
3.7
L
Ah Puch
Donfan6412
Ah Puch
13
6
14
3.33
W
Ao Kuang
Dre Day 62
Ao Kuang
6
15
13
0.83
W
King Arthur
ECB_Riot
King Arthur
13
8
15
2.56
W
Baron Samedi
HITMANTROY47
Baron Samedi
8
6
20
3
W
Neith
4
5
18
2.6
L
Gilgamesh
Noriyuki Mitsu
Gilgamesh
5
6
26
3
L
Tsukuyomi
PhnxjoelZ
Tsukuyomi
6
13
21
1.27
W
4
6
22
2.5
L
Xbalanque
temp-297425
Xbalanque
7
5
22
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,272
Damage
155,523
160,177
Taken
116,767
137,382
Mitigated
95,866
27,944
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,706
6,778
0
231
25,936
39,006
0
12,326
13,610
47,152
0
L
Ah Puch
Donfan6412
Ah Puch
48,260
1,936
1,220
2,376
16,021
5,909
0
10,449
5,572
75,452
0
W
Ao Kuang
Dre Day 62
Ao Kuang
15,810
5,428
587
3,153
36,204
14,611
0
17,225
18,979
35,944
0
W
King Arthur
ECB_Riot
King Arthur
29,725
2,945
459
4,082
34,717
43,139
0
12,283
22,434
4,901
37,216
W
Baron Samedi
HITMANTROY47
Baron Samedi
26,075
483
6,133
7,880
28,401
14,684
0
14,763
13,638
74,262
0
W
Neith
21,773
10,573
899
2,255
25,934
10,652
0
12,103
13,831
0
55,150
L
Gilgamesh
Noriyuki Mitsu
Gilgamesh
20,123
4,819
0
1,332
23,731
26,562
0
10,957
12,774
813
35,001
L
Tsukuyomi
PhnxjoelZ
Tsukuyomi
29,942
8,965
0
810
28,520
11,154
0
16,490
12,030
0
48,691
W
16,889
1,880
501
1,995
34,921
54,296
0
14,405
20,516
32,131
0
L
Xbalanque
temp-297425
Xbalanque
35,492
16,113
0
3,080
22,559
13,235
0
11,906
10,653
0
67,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,217
Gold Earned
87,671
300
Minions Killed
257
12
Camps Cleared
9
1,607,829
Distance Traveled
1,621,783
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
18,173
1,069
66
4
1
331,632
0
L
Ah Puch
18,084
1,064
60
4
1
305,976
1
W
Ao Kuang
16,464
968
35
2
6
308,924
1
W
King Arthur
18,369
1,081
22
1
2
354,907
0
W
Baron Samedi
18,234
1,073
137
8
2
299,816
1
W
Neith
15,894
935
78
5
2
320,113
1
L
Gilgamesh
17,714
1,042
27
2
3
347,567
1
L
Tsukuyomi
16,973
998
51
3
2
331,850
0
W
Ymir
16,256
956
28
2
0
324,069
3
L
Xbalanque
16,727
984
53
3
2
304,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role