Player Matchup

Scylla
Scylla
Geebzz
Scylla
Level 39
God Stats
1W - 0L
1,123 SR
Queue Stats
14W - 14L
1,431 Elo+
Party 2
Izanami
Izanami
MountainMan21
Izanami
Level 44
God Stats
2W - 4L
1,392 SR
Queue Stats
18W - 21L
1,375 Elo+
Party 2
Atlas
Atlas
PeSloth11
Atlas
Level 63
God Stats
2W - 0L
1,272 SR
Queue Stats
17W - 21L
1,336 Elo+
Party 2
Team Averages
Level 49
1,262 SR
1,381 Elo+

VS

Team Averages
Level 48
1,346 SR
1,293 Elo+
Chaac
Chaac
Infrik
Chaac
Level 60
God Stats
10W - 19L
1,395 SR
Queue Stats
45W - 88L
1,300 Elo+
Party 1
Gilgamesh
Gilgamesh
Typhon741
Gilgamesh
Level 42
God Stats
0W - 5L
1,119 SR
Queue Stats
3W - 12L
1,265 Elo+
Solo
Scylla
Scylla
peito48
Scylla
Level 43
God Stats
13W - 9L
1,525 SR
Queue Stats
27W - 42L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Geebzz
Scylla
15
4 / 2 / 5
11,447
673
10,726
6,635
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
16
7 / 6 / 3
12,362
727
12,258
12,184
4,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
PeSloth11
Atlas
13
0 / 5 / 10
11,282
664
4,934
18,551
16,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Infrik
Chaac
14
5 / 4 / 5
10,792
635
10,945
14,251
13,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Typhon741
Gilgamesh
14
4 / 3 / 4
10,433
614
8,863
13,846
7,796
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
peito48
Scylla
15
4 / 4 / 8
11,127
655
11,172
10,575
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
11
Kills
13
13
Deaths
11
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
Geebzz
Scylla
4
2
5
3.25
L
Chaac
Infrik
Chaac
5
4
5
1.88
W
Izanami
7
6
3
1.42
W
Atlas
PeSloth11
Atlas
0
5
10
1
L
Gilgamesh
Typhon741
Gilgamesh
4
3
4
2
L
Scylla
peito48
Scylla
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,918
Damage
30,980
37,370
Taken
38,672
23,523
Mitigated
23,940
7,401
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Geebzz
Scylla
10,726
1,065
0
1,625
6,635
2,094
541
2,424
4,019
27,783
0
L
Chaac
Infrik
Chaac
10,945
1,971
0
3,200
14,251
13,333
393
4,911
9,137
0
40,101
W
Izanami
12,258
7,290
0
2,429
12,184
4,629
2,079
4,108
7,894
0
54,838
W
Atlas
PeSloth11
Atlas
4,934
1,500
628
2,719
18,551
16,800
324
4,659
13,670
19,203
0
L
Gilgamesh
Typhon741
Gilgamesh
8,863
2,336
0
2,912
13,846
7,796
378
7,322
6,209
0
28,517
L
Scylla
peito48
Scylla
11,172
125
0
1,807
10,575
2,811
526
4,276
6,085
44,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,091
Gold Earned
32,352
167
Minions Killed
163
6
Camps Cleared
8
879,868
Distance Traveled
939,591
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,447
673
51
3
2
320,588
4
L
Chaac
10,792
635
46
3
2
326,319
2
W
Izanami
12,362
727
98
6
3
290,460
2
W
Atlas
11,282
664
18
1
1
268,820
2
L
Gilgamesh
10,433
614
49
3
2
304,615
0
L
Scylla
11,127
655
68
4
4
308,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role