Player Matchup

Vamana
Vamana
ChootyBeeks
Vamana
Level 20
God Stats
6W - 1L
1,731 SR
Queue Stats
214W - 61L
1,699 Elo+
Party 3
Sol
Sol
JimKetchup
Sol
Level 114
God Stats
38W - 20L
1,636 SR
Queue Stats
140W - 120L
1,526 Elo+
Party 2
Chiron
Chiron
KingMason2003
Chiron
Level 49
God Stats
1W - 0L
1,470 SR
Queue Stats
72W - 40L
1,652 Elo+
Solo
Atlas
Atlas
Kodyyne
Atlas
Level 56
God Stats
16W - 2L
1,757 SR
Queue Stats
298W - 83L
1,905 Elo+
Party 3
Sobek
Sobek
MrBiscu1ts
Sobek
Level 129
God Stats
23W - 18L
1,607 SR
Queue Stats
180W - 161L
1,511 Elo+
Party 2
Team Averages
Level 74
1,640 SR
1,659 Elo+

VS

Team Averages
Level 87
1,636 SR
1,606 Elo+
Neith
Neith
DDWONG
Neith
Level 37
God Stats
5W - 7L
1,610 SR
Queue Stats
151W - 97L
1,675 Elo+
Party 1
Cerberus
Cerberus
Samlam35
Cerberus
Level 103
God Stats
23W - 14L
1,695 SR
Queue Stats
513W - 442L
1,553 Elo+
Party 1
Camazotz
Camazotz
smackerofrats
Camazotz
Level 100
God Stats
37W - 30L
1,616 SR
Queue Stats
553W - 447L
1,661 Elo+
Party 1
Agni
Agni
turlss
Agni
Level 95
God Stats
24W - 19L
1,604 SR
Queue Stats
225W - 177L
1,569 Elo+
Party 1
Da Ji
Da Ji
yoloswaginabox0
Da Ji
Level 102
God Stats
10W - 8L
1,654 SR
Queue Stats
530W - 458L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 2 / 3
7,419
571
9,858
13,048
10,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 1 / 0
8,217
632
9,016
10,835
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 1 / 1
8,216
632
8,920
6,887
2,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
Kodyyne
Atlas
14
6 / 1 / 7
8,471
652
6,952
9,291
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
10
1 / 0 / 8
7,200
554
3,473
8,369
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DDWONG
Neith
12
1 / 6 / 0
6,873
529
4,297
8,354
2,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Samlam35
Cerberus
11
1 / 5 / 2
7,000
538
5,781
12,711
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
smackerofrats
Camazotz
12
1 / 5 / 2
7,117
547
11,124
15,008
9,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
turlss
Agni
9
0 / 4 / 0
5,499
423
4,300
7,662
2,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 1
6,873
529
7,084
9,862
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
23
Kills
5
5
Deaths
23
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
2
3
1.75
L
Neith
DDWONG
Neith
1
6
0
0.17
W
6
1
0
6
W
8
1
1
8.5
W
Atlas
Kodyyne
Atlas
6
1
7
9.5
W
Sobek
1
0
8
5
L
Cerberus
Samlam35
Cerberus
1
5
2
0.4
L
Camazotz
smackerofrats
Camazotz
1
5
2
0.4
L
Agni
turlss
Agni
0
4
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,219
Damage
32,586
48,430
Taken
53,597
25,358
Mitigated
26,706
20,439
Healing
18,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
9,858
3,385
0
6,574
13,048
10,595
0
681
12,328
7,488
38,734
L
Neith
DDWONG
Neith
4,297
460
0
870
8,354
2,228
0
1,791
6,563
0
36,762
W
9,016
4,149
0
7,230
10,835
2,838
3,100
4,159
6,571
57,432
0
W
8,920
3,684
634
2,458
6,887
2,053
416
1,356
5,408
0
49,213
W
Atlas
Kodyyne
Atlas
6,952
2,024
0
491
9,291
3,623
0
1,196
7,983
45,611
0
W
Sobek
3,473
219
0
3,052
8,369
6,249
0
2,706
5,345
12,882
0
L
Cerberus
Samlam35
Cerberus
5,781
199
159
3,221
12,711
8,666
0
5,709
7,002
30,654
0
L
Camazotz
smackerofrats
Camazotz
11,124
4,966
0
8,164
15,008
9,901
812
3,642
11,366
1,941
44,954
L
Agni
turlss
Agni
4,300
398
0
2,420
7,662
2,546
0
5,044
2,618
30,662
0
L
7,084
1,107
0
3,387
9,862
3,365
0
5,545
4,317
0
36,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
33,362
351
Minions Killed
358
0
Camps Cleared
0
1,267,956
Distance Traveled
1,229,727
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,419
571
74
6
0
242,385
2
L
Neith
6,873
529
65
5
0
242,911
0
W
Sol
8,217
632
102
8
0
235,032
1
W
Chiron
8,216
632
85
7
0
260,326
0
W
Atlas
8,471
652
75
6
0
275,261
2
W
Sobek
7,200
554
15
1
0
254,952
5
L
Cerberus
7,000
538
71
5
0
267,353
1
L
Camazotz
7,117
547
88
7
0
251,230
2
L
Agni
5,499
423
59
5
0
191,090
1
L
Da Ji
6,873
529
75
6
0
277,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role