Player Matchup

Atlas
Atlas
BigFatHeavyNuts
Atlas
Level 86
God Stats
1W - 3L
1,397 SR
Queue Stats
279W - 265L
1,528 Elo+
Party 1
Serqet
Serqet
KingAnhurThe2nd
Serqet
Level 48
God Stats
8W - 3L
1,834 SR
Queue Stats
63W - 55L
1,567 Elo+
Solo
Zeus
Zeus
SpareShadow
Zeus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 223L
1,403 Elo+
Party 1
Mulan
Mulan
UR_MERKED23
Mulan
Level 122
God Stats
14W - 7L
1,715 SR
Queue Stats
488W - 428L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
emperorceegle631
Baron Samedi
Level 39
God Stats
0W - 2L
1,305 SR
Queue Stats
101W - 123L
1,286 Elo+
Solo
Team Averages
Level 76
1,550 SR
1,455 Elo+

VS

Team Averages
Level 97
1,508 SR
1,509 Elo+
Neith
Neith
AbyssalOlive
Neith
Level 104
God Stats
11W - 9L
1,544 SR
Queue Stats
188W - 196L
1,525 Elo+
Party 2
Freya
Freya
Captain Volgin
Freya
Level 138
God Stats
3W - 2L
1,590 SR
Queue Stats
275W - 273L
1,530 Elo+
Party 2
Atlas
Atlas
Craibbe
Atlas
Level 105
God Stats
8W - 7L
1,320 SR
Queue Stats
98W - 115L
1,490 Elo+
Party 2
Amaterasu
Amaterasu
Kanengame
Amaterasu
Level 103
God Stats
28W - 23L
1,585 SR
Queue Stats
131W - 115L
1,462 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kingdotwave
Ah Muzen Cab
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 137L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,594
412
3,691
13,134
10,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 0 / 4
8,327
520
4,443
9,184
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 7 / 3
7,373
461
4,007
8,070
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 4 / 2
9,262
579
12,680
12,721
10,560
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
emperorceegle631
Baron Samedi
10
0 / 5 / 3
6,222
389
2,292
7,882
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
9,977
624
8,629
6,885
2,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 1 / 4
9,515
595
2,712
7,528
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Craibbe
Atlas
14
3 / 2 / 10
9,324
583
5,560
10,621
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Kanengame
Amaterasu
14
1 / 3 / 4
8,010
501
5,985
13,194
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
kingdotwave
Ah Muzen Cab
14
5 / 4 / 8
8,763
548
9,061
8,934
2,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
20
20
Deaths
12
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
2
4
1
0.63
W
4
1
4
6
W
Atlas
Craibbe
Atlas
3
2
10
4
W
Amaterasu
Kanengame
Amaterasu
1
3
4
1
L
3
0
4
5
L
2
7
3
0.5
L
5
4
2
1.5
L
Baron Samedi
emperorceegle631
Baron Samedi
0
5
3
0.3
W
Ah Muzen Cab
kingdotwave
Ah Muzen Cab
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,113
Damage
31,947
50,991
Taken
47,162
28,487
Mitigated
25,784
12,231
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,629
2,857
0
2,417
6,885
2,525
2,986
1,900
4,618
0
68,614
L
3,691
714
209
2,129
13,134
10,434
0
3,531
9,603
19,557
0
W
2,712
1,152
0
5,205
7,528
3,424
0
585
6,897
49,824
11,262
W
Atlas
Craibbe
Atlas
5,560
1,956
0
2,354
10,621
8,891
452
3,008
7,230
27,855
0
W
Amaterasu
Kanengame
Amaterasu
5,985
3,396
0
5,329
13,194
8,360
889
653
12,297
0
42,006
L
4,443
1,053
0
4,549
9,184
3,104
0
629
8,555
0
50,720
L
4,007
884
0
214
8,070
1,872
320
1,552
6,518
30,025
0
L
12,680
2,146
0
3,947
12,721
10,560
590
2,073
10,648
0
57,993
L
Baron Samedi
emperorceegle631
Baron Samedi
2,292
69
51
1,132
7,882
2,517
440
228
7,654
21,262
0
W
Ah Muzen Cab
kingdotwave
Ah Muzen Cab
9,061
3,102
0
1,675
8,934
2,584
1,965
2,759
5,679
0
56,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,778
Gold Earned
45,589
386
Minions Killed
446
0
Camps Cleared
0
1,432,404
Distance Traveled
1,505,945
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,977
624
118
7
0
290,040
6
L
Atlas
6,594
412
39
2
0
266,241
0
W
Freya
9,515
595
113
7
0
321,483
4
W
Atlas
9,324
583
34
2
0
299,522
4
W
Amaterasu
8,010
501
73
5
0
295,249
1
L
Serqet
8,327
520
102
6
0
372,448
6
L
Zeus
7,373
461
78
5
0
253,234
1
L
Mulan
9,262
579
131
8
0
278,393
4
L
Baron Samedi
6,222
389
36
2
0
262,088
1
W
Ah Muzen Cab
8,763
548
108
7
0
299,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role