Player Matchup

Agni
Agni
BarbatosLupusEx
Agni
Level 127
God Stats
1W - 1L
1,820 SR
Queue Stats
160W - 148L
1,482 Elo+
Party 2
Chaac
Chaac
DaSnowLeopard
Chaac
Level 68
God Stats
2W - 5L
1,397 SR
Queue Stats
137W - 129L
1,471 Elo+
Party 2
Mercury
Mercury
Well umm no
Mercury
Level 83
God Stats
4W - 4L
1,655 SR
Queue Stats
159W - 137L
1,482 Elo+
Party 2
Team Averages
Level 93
1,624 SR
1,478 Elo+

VS

Team Averages
Level 78
1,624 SR
1,705 Elo+
Achilles
Achilles
Auzzy16
Achilles
Level 100
God Stats
43W - 26L
1,648 SR
Queue Stats
650W - 517L
1,732 Elo+
Party 1
Neith
Neith
ThatSkullyDude
Neith
Level 25
God Stats
48W - 28L
1,654 SR
Queue Stats
89W - 55L
1,656 Elo+
Party 1
Sylvanus
Sylvanus
amusedpotato
Sylvanus
Level 110
God Stats
27W - 18L
1,571 SR
Queue Stats
746W - 593L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,631
617
11,741
9,753
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 4
8,541
610
9,251
13,378
12,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
Well umm no
Mercury
12
2 / 7 / 3
8,634
617
7,104
11,117
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Auzzy16
Achilles
15
10 / 0 / 6
10,964
783
11,528
18,344
16,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 5 / 8
8,860
633
3,490
10,839
3,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
amusedpotato
Sylvanus
15
6 / 1 / 11
10,214
730
13,410
11,226
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
18
18
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
Auzzy16
Achilles
10
0
6
13
L
2
5
2
0.6
L
2
6
4
0.67
W
2
5
8
1.2
L
Mercury
Well umm no
Mercury
2
7
3
0.5
W
Sylvanus
amusedpotato
Sylvanus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
28,428
34,248
Taken
40,409
18,434
Mitigated
25,556
5,798
Healing
17,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Auzzy16
Achilles
11,528
3,808
0
4,021
18,344
16,539
0
6,598
10,868
0
35,057
L
11,741
879
0
762
9,753
2,651
0
3,666
5,867
38,491
0
L
9,251
837
0
3,092
13,378
12,108
0
4,014
8,972
0
24,964
W
3,490
498
0
1,290
10,839
3,538
734
3,097
7,109
0
26,678
L
Mercury
Well umm no
Mercury
7,104
1,160
0
1,944
11,117
3,675
0
5,168
5,503
0
15,870
W
Sylvanus
amusedpotato
Sylvanus
13,410
989
6,325
6,167
11,226
5,479
0
3,023
7,797
27,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,806
Gold Earned
30,038
140
Minions Killed
134
5
Camps Cleared
7
731,724
Distance Traveled
815,189
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,964
783
45
3
3
285,139
5
L
Agni
8,631
617
80
6
3
215,116
0
L
Chaac
8,541
610
34
2
1
260,004
5
W
Neith
8,860
633
53
4
2
245,942
0
L
Mercury
8,634
617
26
2
1
256,604
3
W
Sylvanus
10,214
730
36
3
2
284,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role