Player Matchup

Atlas
Atlas
KillerRabbit0302
Atlas
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 48L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OGB4200
Morgan Le Fay
Level 84
God Stats
11W - 17L
1,695 SR
Queue Stats
173W - 188L
1,371 Elo+
Solo
Neith
Neith
xMister Coolx
Neith
Level 80
God Stats
91W - 99L
1,522 SR
Queue Stats
504W - 628L
1,414 Elo+
Solo
Team Averages
Level 74
1,572 SR
1,404 Elo+

VS

Team Averages
Level 93
1,455 SR
1,459 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CR45HD3M0L1T10N
Khepri
Level 65
God Stats
1W - 2L
1,366 SR
Queue Stats
57W - 78L
1,420 Elo+
Solo
Izanami
Izanami
oSOULHARVESTERo
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
8,125
813
4,236
7,515
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
OGB4200
Morgan Le Fay
13
9 / 2 / 4
8,691
869
14,087
6,947
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 12
7,779
778
8,103
7,084
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 5 / 2
7,577
758
6,452
9,229
3,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 3
6,481
648
3,472
10,517
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 6 / 2
6,939
694
4,804
9,706
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
5
2
0.8
L
0
4
3
0.38
W
4
2
8
4
W
Morgan Le Fay
OGB4200
Morgan Le Fay
9
2
4
5.5
L
2
6
2
0.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,426
Damage
14,728
21,546
Taken
29,452
12,222
Mitigated
14,357
7,292
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,452
1,823
0
585
9,229
3,275
0
5,887
3,342
0
20,158
L
3,472
178
567
2,888
10,517
7,963
0
7,062
3,455
12,437
0
W
4,236
2,152
354
1,525
7,515
6,829
64
1,691
5,824
10,096
0
W
Morgan Le Fay
OGB4200
Morgan Le Fay
14,087
2,111
693
1,368
6,947
2,567
153
864
6,083
37,211
0
L
4,804
3,123
0
1,020
9,706
3,119
179
5,708
3,998
0
15,990
W
8,103
3,266
822
2,530
7,084
2,826
1,336
1,098
5,986
0
22,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
20,997
103
Minions Killed
73
5
Camps Cleared
3
557,828
Distance Traveled
472,948
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,577
758
28
3
2
156,410
3
L
Khepri
6,481
648
15
2
0
177,618
0
W
Atlas
8,125
813
11
1
0
183,973
2
W
Morgan Le Fay
8,691
869
50
5
3
193,862
0
L
Izanami
6,939
694
30
3
1
138,920
1
W
Neith
7,779
778
42
4
2
179,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role