Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Mulaaababy
Kali
Level 159
God Stats
6W - 2L
1,724 SR
Queue Stats
631W - 695L
1,522 Elo+
Party 3
Jing Wei
Jing Wei
yohnk0
Jing Wei
Level 160
God Stats
31W - 37L
1,511 SR
Queue Stats
607W - 681L
1,551 Elo+
Party 3
Team Averages
Level 158
1,547 SR
1,514 Elo+

VS

Team Averages
Level 131
1,518 SR
1,600 Elo+
Horus
Horus
EcologicSleet55
Horus
Level 129
God Stats
15W - 14L
1,590 SR
Queue Stats
295W - 277L
1,596 Elo+
Solo
Nemesis
Nemesis
Kamusari4383
Nemesis
Level 146
God Stats
3W - 7L
1,484 SR
Queue Stats
129W - 130L
1,592 Elo+
Party 2
Chronos
Chronos
MynameisWARHEAD
Chronos
Level 148
God Stats
2W - 3L
1,549 SR
Queue Stats
259W - 243L
1,625 Elo+
Party 2
Chernobog
Chernobog
Pradaon2sday
Chernobog
Level 83
God Stats
1W - 1L
1,716 SR
Queue Stats
48W - 34L
1,631 Elo+
Party 2
Atlas
Atlas
Superiorlynx233
Atlas
Level 149
God Stats
1W - 12L
1,249 SR
Queue Stats
325W - 297L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 0 / 1
7,331
666
2,846
3,842
1,479
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
 
Olorun
11
0 / 1 / 6
6,703
609
4,724
7,439
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
 
Atlas
10
0 / 1 / 3
5,655
514
3,432
5,779
3,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 0 / 0
7,760
705
5,620
8,204
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
yohnk0
Jing Wei
12
3 / 1 / 0
7,257
660
3,785
6,200
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,389
490
2,833
7,072
3,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Kamusari4383
Nemesis
9
0 / 3 / 0
5,338
485
2,710
7,168
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 2 / 0
6,206
564
6,325
7,659
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Pradaon2sday
Chernobog
9
0 / 2 / 0
5,097
463
3,276
4,784
1,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,113
556
3,277
7,639
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
2
3
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
1
1.5
W
Olorun
 
Olorun
0
1
6
3
W
Atlas
 
Atlas
0
1
3
1.5
L
1
2
0
0.5
L
Nemesis
Kamusari4383
Nemesis
0
3
0
0
W
7
0
0
7
L
1
2
0
0.5
L
Chernobog
Pradaon2sday
Chernobog
0
2
0
0
L
0
2
0
0
W
Jing Wei
yohnk0
Jing Wei
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
18,421
31,464
Taken
34,322
11,695
Mitigated
11,958
13,352
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,846
164
0
2,568
3,842
1,479
261
2,006
1,450
43,433
0
W
Olorun
 
Olorun
4,724
1,397
129
1,992
7,439
2,406
0
4,048
3,165
39,014
0
W
Atlas
 
Atlas
3,432
1,254
676
1,977
5,779
3,350
0
919
4,792
18,428
0
L
2,833
1,152
672
2,763
7,072
3,794
0
1,801
5,271
0
9,168
L
Nemesis
Kamusari4383
Nemesis
2,710
720
0
3,136
7,168
1,793
0
1,745
5,423
0
29,418
W
5,620
2,477
0
2,881
8,204
2,942
0
1,797
6,255
0
46,703
L
6,325
1,928
0
2,010
7,659
2,318
0
3,546
4,113
44,697
0
L
Chernobog
Pradaon2sday
Chernobog
3,276
1,504
0
606
4,784
1,189
0
989
3,795
0
29,809
L
3,277
699
0
2,955
7,639
2,864
0
2,921
4,718
34,118
0
W
Jing Wei
yohnk0
Jing Wei
3,785
3,441
0
3,129
6,200
1,518
780
157
6,043
0
50,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,706
Gold Earned
28,143
418
Minions Killed
314
0
Camps Cleared
0
1,129,439
Distance Traveled
1,173,877
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,331
666
113
10
0
207,809
0
W
Olorun
6,703
609
86
8
0
233,586
3
W
Atlas
5,655
514
20
2
0
216,763
4
L
Horus
5,389
490
12
1
0
239,305
0
L
Nemesis
5,338
485
67
6
0
282,389
3
W
Kali
7,760
705
85
8
0
265,115
4
L
Chronos
6,206
564
96
9
0
220,347
1
L
Chernobog
5,097
463
61
6
0
222,298
2
L
Atlas
6,113
556
78
7
0
209,538
0
W
Jing Wei
7,257
660
114
10
0
206,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role