Player Matchup

Baron Samedi
Baron Samedi
FasceFace
Baron Samedi
Level 54
God Stats
40W - 43L
1,393 SR
Queue Stats
125W - 151L
1,302 Elo+
Party 2
Zeus
Zeus
FullerSuperior4
Zeus
Level 71
God Stats
17W - 9L
1,479 SR
Queue Stats
141W - 167L
1,305 Elo+
Party 2
Nemesis
Nemesis
KamaKaziKid3
Nemesis
Level 45
God Stats
0W - 3L
1,065 SR
Queue Stats
154W - 163L
1,313 Elo+
Party 2
Charybdis
Charybdis
burningTRIBUTE
Charybdis
Level 44
God Stats
27W - 33L
1,400 SR
Queue Stats
191W - 236L
1,318 Elo+
Party 2
Odin
Odin
nuclearboy197
Odin
Level 34
God Stats
8W - 23L
1,331 SR
Queue Stats
21W - 35L
1,242 Elo+
Party 2
Team Averages
Level 50
1,334 SR
1,296 Elo+

VS

Team Averages
Level 109
1,575 SR
1,390 Elo+
Achilles
Achilles
DARKZONE-_-Guy
Achilles
Level 85
God Stats
2W - 2L
1,709 SR
Queue Stats
25W - 23L
1,329 Elo+
Party 1
Artemis
Artemis
Doc_Demento
Artemis
Level 101
God Stats
6W - 4L
1,464 SR
Queue Stats
188W - 180L
1,425 Elo+
Party 1
Persephone
Persephone
Epsilon-SniperGT
Persephone
Level 68
God Stats
15W - 17L
1,589 SR
Queue Stats
412W - 403L
1,420 Elo+
Solo
Atlas
Atlas
SekaiReaper
Atlas
Level 140
God Stats
5W - 4L
1,487 SR
Queue Stats
331W - 319L
1,402 Elo+
Party 1
Ratatoskr
Ratatoskr
The_Healer_Cat
Ratatoskr
Level 150
God Stats
9W - 5L
1,625 SR
Queue Stats
367W - 370L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FasceFace
Baron Samedi
10
1 / 4 / 0
7,085
417
3,922
13,075
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 8 / 0
8,245
485
9,244
10,814
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
KamaKaziKid3
Nemesis
11
0 / 4 / 1
6,841
402
3,590
11,855
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
burningTRIBUTE
Charybdis
11
1 / 7 / 1
6,873
404
6,061
14,885
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 0
8,236
484
5,142
16,329
8,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 0 / 5
8,527
502
7,791
11,186
8,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Doc_Demento
Artemis
14
7 / 0 / 4
8,593
505
12,082
7,905
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Epsilon-SniperGT
Persephone
17
6 / 1 / 5
10,499
618
10,158
6,695
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 6
8,132
478
6,980
14,829
13,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
The_Healer_Cat
Ratatoskr
14
9 / 3 / 6
9,270
545
12,816
14,356
4,946
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
6
Kills
28
28
Deaths
6
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
0
5
6.5
W
Artemis
Doc_Demento
Artemis
7
0
4
9
W
Persephone
Epsilon-SniperGT
Persephone
6
1
5
8.5
L
Baron Samedi
FasceFace
Baron Samedi
1
4
0
0.25
L
3
8
0
0.38
L
Nemesis
KamaKaziKid3
Nemesis
0
4
1
0.13
W
2
2
6
2.5
W
Ratatoskr
The_Healer_Cat
Ratatoskr
9
3
6
4
L
Charybdis
burningTRIBUTE
Charybdis
1
7
1
0.21
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,959
Damage
49,827
66,958
Taken
54,971
30,659
Mitigated
32,429
20,915
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,791
2,935
185
2,294
11,186
8,957
528
1,208
9,588
0
36,706
W
Artemis
Doc_Demento
Artemis
12,082
4,767
174
2,426
7,905
2,637
880
1,939
5,966
0
50,469
W
Persephone
Epsilon-SniperGT
Persephone
10,158
327
0
3,460
6,695
2,405
103
2,560
4,134
70,448
0
L
Baron Samedi
FasceFace
Baron Samedi
3,922
707
1,426
4,320
13,075
9,524
32
5,340
7,677
30,241
0
L
9,244
674
0
959
10,814
3,343
0
5,521
5,043
50,260
0
L
Nemesis
KamaKaziKid3
Nemesis
3,590
780
0
4,895
11,855
4,437
0
1,625
10,078
0
37,204
W
6,980
1,869
0
4,012
14,829
13,484
140
5,407
9,422
21,855
0
W
Ratatoskr
The_Healer_Cat
Ratatoskr
12,816
5,092
84
5,440
14,356
4,946
0
2,051
12,020
0
50,715
L
Charybdis
burningTRIBUTE
Charybdis
6,061
3,065
0
3,963
14,885
4,398
740
2,712
12,147
0
40,800
L
5,142
1,110
0
5,352
16,329
8,957
249
1,382
14,875
0
40,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
45,021
410
Minions Killed
403
0
Camps Cleared
0
1,439,817
Distance Traveled
1,677,797
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,527
502
89
5
0
338,667
0
W
Artemis
8,593
505
67
4
0
308,685
1
W
Persephone
10,499
618
140
8
0
348,484
4
L
Baron Samedi
7,085
417
58
3
0
244,021
2
L
Zeus
8,245
485
98
6
0
301,502
2
L
Nemesis
6,841
402
75
4
0
328,184
7
W
Atlas
8,132
478
29
2
0
319,137
4
W
Ratatoskr
9,270
545
78
5
0
362,824
2
L
Charybdis
6,873
404
78
5
0
280,205
0
L
Odin
8,236
484
101
6
0
285,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role