Player Matchup

Horus
Horus
AudaciousCam
Horus
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 32L
1,367 Elo+
Party 2
Atlas
Atlas
FleeingTick379
Atlas
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,375 Elo+
Party 2
Sol
Sol
TSquared00
Sol
Level 122
God Stats
0W - 1L
1,563 SR
Queue Stats
14W - 25L
1,430 Elo+
Party 2
Awilix
Awilix
Vivaskr
Awilix
Level 127
God Stats
0W - 1L
1,313 SR
Queue Stats
25W - 43L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
blueness97
Danzaburou
Level 96
God Stats
5W - 6L
1,676 SR
Queue Stats
20W - 22L
1,469 Elo+
Party 2
Team Averages
Level 110
1,510 SR
1,411 Elo+

VS

Team Averages
Level 104
1,485 SR
1,509 Elo+
Achilles
Achilles
Bleeeaaar
Achilles
Level 125
God Stats
2W - 1L
1,724 SR
Queue Stats
166W - 145L
1,541 Elo+
Party 1
Atlas
Atlas
PaxMemeSkins
Atlas
Level 125
God Stats
11W - 8L
1,204 SR
Queue Stats
191W - 168L
1,510 Elo+
Party 3
Ah Puch
Ah Puch
Rumball
Ah Puch
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,482 Elo+
Party 1
Anubis
Anubis
Sirtea
Anubis
Level 124
God Stats
4W - 3L
1,561 SR
Queue Stats
176W - 155L
1,508 Elo+
Party 1
Neith
Neith
yeehonk
Neith
Level 85
God Stats
97W - 90L
1,437 SR
Queue Stats
184W - 163L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,427
775
578
7,579
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
2 / 1 / 0
5,492
785
2,960
6,299
4,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
4,635
662
189
599
155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Vivaskr
Awilix
11
1 / 2 / 2
5,446
778
2,352
5,108
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
blueness97
Danzaburou
12
1 / 4 / 1
5,813
830
4,889
8,456
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bleeeaaar
Achilles
13
6 / 2 / 2
7,463
1,066
4,428
4,858
2,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 7
6,185
884
5,977
3,596
2,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Rumball
Ah Puch
11
1 / 1 / 5
5,964
852
3,814
2,836
989
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Sirtea
Anubis
11
0 / 0 / 8
5,923
846
3,980
3,343
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
yeehonk
Neith
12
2 / 1 / 3
6,194
885
3,781
3,201
1,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
10
10
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Achilles
Bleeeaaar
Achilles
6
2
2
3.5
L
2
1
0
2
W
1
0
7
4.5
W
Ah Puch
Rumball
Ah Puch
1
1
5
3.5
W
Anubis
Sirtea
Anubis
0
0
8
4
L
0
0
0
0
L
Awilix
Vivaskr
Awilix
1
2
2
1
L
Danzaburou
blueness97
Danzaburou
1
4
1
0.38
W
Neith
yeehonk
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,968
Damage
21,980
28,041
Taken
17,834
13,234
Mitigated
8,256
5,990
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
578
348
545
2,047
7,579
3,533
0
3,015
4,362
0
5,293
W
Achilles
Bleeeaaar
Achilles
4,428
1,170
0
70
4,858
2,361
0
941
3,738
0
17,279
L
2,960
589
0
1,544
6,299
4,963
0
2,584
3,635
8,533
0
W
5,977
1,998
0
663
3,596
2,395
0
836
2,583
15,755
0
W
Ah Puch
Rumball
Ah Puch
3,814
297
0
447
2,836
989
632
319
2,517
18,396
0
W
Anubis
Sirtea
Anubis
3,980
241
0
1,042
3,343
1,391
734
389
2,914
13,377
0
L
189
0
0
259
599
155
0
191
408
5,478
0
L
Awilix
Vivaskr
Awilix
2,352
656
0
360
5,108
1,881
0
3,798
1,232
0
8,546
L
Danzaburou
blueness97
Danzaburou
4,889
1,394
0
1,235
8,456
2,702
0
3,755
4,497
0
24,184
W
Neith
yeehonk
Neith
3,781
1,939
0
958
3,201
1,120
811
637
2,525
0
17,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,813
Gold Earned
31,729
109
Minions Killed
162
3
Camps Cleared
9
616,667
Distance Traveled
715,797
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,427
775
11
2
0
136,343
1
W
Achilles
7,463
1,066
25
4
4
148,650
2
L
Atlas
5,492
785
11
2
0
145,323
1
W
Atlas
6,185
884
27
4
3
165,866
0
W
Ah Puch
5,964
852
36
5
2
112,566
1
W
Anubis
5,923
846
39
6
0
146,553
0
L
Sol
4,635
662
18
3
1
53,662
0
L
Awilix
5,446
778
15
2
0
152,824
0
L
Danzaburou
5,813
830
54
8
2
128,515
0
W
Neith
6,194
885
35
5
0
142,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role