Player Matchup

Chronos
Chronos
CHR9992720
Chronos
Level 31
God Stats
0W - 1L
1,626 SR
Queue Stats
3W - 6L
1,435 Elo+
Solo
Thor
Thor
DatboiChubbz
Thor
Level 113
God Stats
1W - 1L
1,851 SR
Queue Stats
104W - 89L
1,530 Elo+
Party 2
Thoth
Thoth
EzDispenser
Thoth
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,612 Elo+
Solo
Janus
Janus
HunkAOD
Janus
Level 107
God Stats
0W - 2L
1,466 SR
Queue Stats
137W - 130L
1,507 Elo+
Party 2
Chaac
Chaac
ZCastorsupremoZ
Chaac
Level 80
God Stats
0W - 2L
1,277 SR
Queue Stats
20W - 16L
1,675 Elo+
Solo
Team Averages
Level 93
1,544 SR
1,552 Elo+

VS

Team Averages
Level 96
1,423 SR
1,536 Elo+
Athena
Athena
BlueJay1597
Athena
Level 107
God Stats
1W - 1L
1,176 SR
Queue Stats
47W - 44L
1,482 Elo+
Party 1
King Arthur
King Arthur
Helpstepbro3613
King Arthur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 71L
1,543 Elo+
Party 3
Thoth
Thoth
Mathais
Thoth
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,600 Elo+
Party 1
Hun Batz
Hun Batz
Oldojer
Hun Batz
Level 126
God Stats
7W - 8L
1,506 SR
Queue Stats
344W - 347L
1,465 Elo+
Solo
Chiron
Chiron
uhappymf
Chiron
Level 85
God Stats
3W - 1L
1,434 SR
Queue Stats
172W - 135L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CHR9992720
Chronos
14
1 / 5 / 6
7,740
704
7,013
9,155
2,068
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 8 / 6
7,840
713
8,861
11,513
2,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 4 / 10
8,245
750
9,088
8,000
1,898
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
HunkAOD
Janus
14
3 / 4 / 3
8,559
778
8,601
6,423
1,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 4 / 3
9,344
849
8,404
17,846
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 2 / 14
7,950
723
4,232
14,828
14,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Helpstepbro3613
King Arthur
15
1 / 4 / 16
8,282
753
6,139
12,189
12,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Mathais
Thoth
16
7 / 2 / 13
9,539
867
13,444
8,420
3,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Oldojer
Hun Batz
14
2 / 2 / 16
8,321
756
6,344
8,395
3,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
uhappymf
Chiron
18
13 / 2 / 7
10,794
981
15,714
10,207
5,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
12
Kills
25
25
Deaths
12
28
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Athena
2
2
14
4.5
L
Chronos
CHR9992720
Chronos
1
5
6
0.8
L
2
8
6
0.63
L
1
4
10
1.5
W
King Arthur
Helpstepbro3613
King Arthur
1
4
16
2.25
L
Janus
HunkAOD
Janus
3
4
3
1.13
W
Thoth
Mathais
Thoth
7
2
13
6.75
W
Hun Batz
Oldojer
Hun Batz
2
2
16
5
L
5
4
3
1.63
W
Chiron
uhappymf
Chiron
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,967
Damage
45,873
52,937
Taken
54,039
21,479
Mitigated
39,830
14,603
Healing
24,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,232
1,007
2,975
3,826
14,828
14,767
0
6,546
8,282
7,920
0
L
Chronos
CHR9992720
Chronos
7,013
1,986
670
1,803
9,155
2,068
618
3,503
5,487
13,609
0
L
8,861
1,336
1,465
1,100
11,513
2,766
0
3,203
8,194
0
17,740
L
9,088
647
396
1,951
8,000
1,898
0
3,612
4,340
18,650
0
W
King Arthur
Helpstepbro3613
King Arthur
6,139
1,435
1,086
1,632
12,189
12,308
0
5,532
6,657
2,399
9,445
L
Janus
HunkAOD
Janus
8,601
193
391
430
6,423
1,471
0
3,892
2,531
15,528
0
W
Thoth
Mathais
Thoth
13,444
520
2,971
1,498
8,420
3,758
422
5,154
3,266
24,997
0
W
Hun Batz
Oldojer
Hun Batz
6,344
518
1,518
875
8,395
3,727
255
3,590
4,805
0
16,368
L
8,404
1,018
0
6,397
17,846
13,276
72
4,199
13,224
2,241
17,561
W
Chiron
uhappymf
Chiron
15,714
6,111
4,356
3,513
10,207
5,270
788
4,855
5,352
0
30,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,728
Gold Earned
44,886
97
Minions Killed
105
0
Camps Cleared
0
1,047,646
Distance Traveled
1,115,693
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,950
723
7
1
0
239,425
2
L
Chronos
7,740
704
21
2
0
219,115
0
L
Thor
7,840
713
18
2
0
199,669
0
L
Thoth
8,245
750
14
1
0
212,345
0
W
King Arthur
8,282
753
15
1
0
199,442
0
L
Janus
8,559
778
18
2
0
196,949
1
W
Thoth
9,539
867
21
2
0
235,755
0
W
Hun Batz
8,321
756
23
2
0
239,797
3
L
Chaac
9,344
849
26
2
0
219,568
0
W
Chiron
10,794
981
39
4
0
201,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role