Player Matchup

Gilgamesh
Gilgamesh
AKetchum1029
Gilgamesh
Level 144
God Stats
15W - 7L
1,650 SR
Queue Stats
71W - 51L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
Blakachop
Baron Samedi
Level 157
God Stats
63W - 31L
1,695 SR
Queue Stats
253W - 220L
1,633 Elo+
Party 1
Geb
Geb
NuclearWinter
Geb
Level 156
God Stats
2W - 1L
1,633 SR
Queue Stats
65W - 37L
1,731 Elo+
Party 1
Artemis
Artemis
SGTpeeniehole
Artemis
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 1L
1,702 Elo+
Party 1
Cerberus
Cerberus
SiptheJack
Cerberus
Level 115
God Stats
17W - 18L
1,651 SR
Queue Stats
63W - 50L
1,609 Elo+
Party 1
Team Averages
Level 124
1,626 SR
1,655 Elo+

VS

Team Averages
Level 91
1,610 SR
1,597 Elo+
Zeus
Zeus
ACEINAK
Zeus
Level 120
God Stats
5W - 4L
1,742 SR
Queue Stats
216W - 163L
1,605 Elo+
Party 2
Bastet
Bastet
Barkolai
Bastet
Level 143
God Stats
3W - 2L
1,678 SR
Queue Stats
238W - 162L
1,615 Elo+
Party 2
Discordia
Discordia
MrJefferson907
Discordia
Level 60
God Stats
14W - 10L
1,659 SR
Queue Stats
91W - 75L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
NoobinAK
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,581 Elo+
Party 2
Chaac
Chaac
UnsureHite
Chaac
Level 105
God Stats
4W - 2L
1,471 SR
Queue Stats
196W - 131L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AKetchum1029
Gilgamesh
14
5 / 0 / 10
9,070
825
7,867
8,469
7,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Blakachop
Baron Samedi
16
3 / 0 / 9
9,233
839
7,956
5,892
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 0 / 16
8,910
810
3,601
11,259
12,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
16
10 / 1 / 7
10,396
945
17,387
8,468
3,921
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SiptheJack
Cerberus
16
5 / 2 / 12
9,404
855
6,379
11,687
11,922
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ACEINAK
Zeus
14
1 / 4 / 1
7,410
674
13,954
5,939
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Barkolai
Bastet
12
0 / 5 / 1
6,569
597
4,861
8,884
2,912
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
MrJefferson907
Discordia
14
1 / 4 / 0
7,133
648
9,396
6,981
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NoobinAK
Cthulhu
12
1 / 5 / 2
7,190
654
4,101
15,941
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
13
0 / 5 / 2
7,131
648
3,181
11,246
6,284
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
23
Kills
3
3
Deaths
23
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
ACEINAK
Zeus
1
4
1
0.38
W
Gilgamesh
AKetchum1029
Gilgamesh
5
0
10
10
L
Bastet
Barkolai
Bastet
0
5
1
0.1
W
Baron Samedi
Blakachop
Baron Samedi
3
0
9
7.5
L
Discordia
MrJefferson907
Discordia
1
4
0
0.25
L
Cthulhu
NoobinAK
Cthulhu
1
5
2
0.4
W
0
0
16
8
W
Artemis
10
1
7
13.5
W
Cerberus
SiptheJack
Cerberus
5
2
12
5.5
L
Chaac
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,190
Damage
35,493
45,775
Taken
48,991
39,693
Mitigated
21,335
13,813
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
ACEINAK
Zeus
13,954
350
0
481
5,939
2,072
1
2,408
3,253
34,188
0
W
Gilgamesh
AKetchum1029
Gilgamesh
7,867
1,460
0
1,614
8,469
7,471
287
4,376
3,785
1,297
20,245
L
Bastet
Barkolai
Bastet
4,861
818
0
821
8,884
2,912
0
3,967
4,589
0
16,622
W
Baron Samedi
Blakachop
Baron Samedi
7,956
367
2,290
2,864
5,892
3,985
561
3,898
1,792
32,133
0
L
Discordia
MrJefferson907
Discordia
9,396
785
54
743
6,981
2,195
0
2,271
4,591
34,768
0
L
Cthulhu
NoobinAK
Cthulhu
4,101
115
0
2,640
15,941
7,872
0
4,151
11,530
8,918
0
W
3,601
495
0
2,306
11,259
12,394
67
6,670
4,246
11,475
0
W
Artemis
17,387
9,958
0
1,122
8,468
3,921
1,798
4,826
3,552
0
37,436
W
Cerberus
SiptheJack
Cerberus
6,379
277
0
3,617
11,687
11,922
241
6,536
4,759
34,932
0
L
Chaac
3,181
56
0
2,075
11,246
6,284
0
5,243
5,536
0
19,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,013
Gold Earned
35,433
284
Minions Killed
219
11
Camps Cleared
4
1,168,996
Distance Traveled
991,631
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,410
674
63
6
0
166,323
0
W
Gilgamesh
9,070
825
40
4
3
231,905
1
L
Bastet
6,569
597
32
3
2
228,225
2
W
Baron Samedi
9,233
839
88
8
4
241,772
4
L
Discordia
7,133
648
54
5
1
202,430
2
L
Cthulhu
7,190
654
22
2
1
179,845
0
W
Geb
8,910
810
13
1
1
243,772
1
W
Artemis
10,396
945
63
6
1
212,516
1
W
Cerberus
9,404
855
80
7
2
239,031
2
L
Chaac
7,131
648
48
4
0
214,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role