Player Matchup

Kali
Kali
IrishLuck7307
Kali
Level 160
God Stats
2W - 0L
1,551 SR
Queue Stats
228W - 246L
1,489 Elo+
Party 3
Mulan
Mulan
KCEpic12
Mulan
Level 139
God Stats
14W - 8L
1,536 SR
Queue Stats
301W - 273L
1,522 Elo+
Party 3
Atlas
Atlas
Kelbur
Atlas
Level 94
God Stats
2W - 5L
1,500 SR
Queue Stats
76W - 88L
1,391 Elo+
Party 3
Cernunnos
Cernunnos
TubelessEarth00
Cernunnos
Level 148
God Stats
6W - 0L
1,859 SR
Queue Stats
286W - 271L
1,609 Elo+
Party 1
Sol
Sol
Μystic
Sol
Level 127
God Stats
1W - 2L
1,387 SR
Queue Stats
82W - 90L
1,521 Elo+
Party 1
Team Averages
Level 134
1,567 SR
1,507 Elo+

VS

Team Averages
Level 102
1,465 SR
1,483 Elo+
Atlas
Atlas
BigFatHeavyNuts
Atlas
Level 86
God Stats
1W - 3L
1,495 SR
Queue Stats
279W - 265L
1,540 Elo+
Party 2
Pele
Pele
Kthulut
Pele
Level 101
God Stats
4W - 6L
1,339 SR
Queue Stats
200W - 191L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Shaker 33
Sun Wukong
Level 115
God Stats
1W - 3L
1,482 SR
Queue Stats
141W - 129L
1,463 Elo+
Solo
Ra
Ra
SpareShadow
Ra
Level 84
God Stats
2W - 2L
1,562 SR
Queue Stats
214W - 223L
1,411 Elo+
Party 2
Charybdis
Charybdis
UR_MERKED23
Charybdis
Level 122
God Stats
3W - 5L
1,448 SR
Queue Stats
488W - 428L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 10
11,484
604
9,276
15,366
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
KCEpic12
Mulan
18
1 / 3 / 1
11,604
611
14,055
17,470
14,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
Kelbur
Atlas
15
2 / 8 / 14
9,840
518
7,212
17,973
17,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
TubelessEarth00
Cernunnos
19
14 / 4 / 3
12,986
683
14,912
15,921
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
17
6 / 3 / 11
10,759
566
13,789
12,618
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 7
10,583
557
8,651
21,289
15,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
Kthulut
Pele
15
0 / 5 / 2
8,407
442
5,458
16,315
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Shaker 33
Sun Wukong
17
4 / 1 / 1
10,210
537
9,450
17,250
14,568
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 7 / 1
8,692
457
7,210
11,486
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
UR_MERKED23
Charybdis
17
8 / 7 / 8
11,722
617
15,440
16,573
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
28
Kills
20
21
Deaths
28
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
8
7
1.19
W
5
3
10
3.33
W
Mulan
KCEpic12
Mulan
1
3
1
0.5
W
Atlas
Kelbur
Atlas
2
8
14
1.13
L
Pele
Kthulut
Pele
0
5
2
0.2
L
Sun Wukong
Shaker 33
Sun Wukong
4
1
1
4.5
L
2
7
1
0.36
W
Cernunnos
TubelessEarth00
Cernunnos
14
4
3
3.88
L
Charybdis
UR_MERKED23
Charybdis
8
7
8
1.71
W
Sol
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,244
Damage
46,209
79,348
Taken
82,913
48,269
Mitigated
43,564
31,663
Healing
21,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,651
2,902
647
3,403
21,289
15,806
0
7,481
13,756
31,025
0
W
9,276
3,773
0
8,033
15,366
6,375
0
3,509
11,751
0
73,166
W
Mulan
KCEpic12
Mulan
14,055
1,372
0
7,912
17,470
14,954
407
2,743
14,703
5,883
85,357
W
Atlas
Kelbur
Atlas
7,212
3,352
426
2,725
17,973
17,507
206
3,600
14,261
33,289
0
L
Pele
Kthulut
Pele
5,458
1,874
0
5,155
16,315
4,570
0
2,322
13,911
0
61,790
L
Sun Wukong
Shaker 33
Sun Wukong
9,450
795
0
6,033
17,250
14,568
45
2,322
14,030
9,961
60,211
L
7,210
473
571
1,914
11,486
4,157
288
4,879
6,555
58,947
0
W
Cernunnos
TubelessEarth00
Cernunnos
14,912
7,324
0
6,791
15,921
4,616
4,716
2,906
13,007
0
67,887
L
Charybdis
UR_MERKED23
Charybdis
15,440
9,625
0
3,354
16,573
4,463
1,217
4,060
12,513
0
75,413
W
Sol
13,789
3,805
0
5,776
12,618
4,817
3,070
4,835
7,639
64,423
5,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,673
Gold Earned
49,614
602
Minions Killed
525
0
Camps Cleared
0
1,794,632
Distance Traveled
1,725,837
25
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,583
557
23
1
0
327,945
0
W
Kali
11,484
604
129
7
0
393,608
1
W
Mulan
11,604
611
202
11
0
379,259
8
W
Atlas
9,840
518
49
3
0
337,494
6
L
Pele
8,407
442
119
6
0
380,542
0
L
Sun Wukong
10,210
537
129
7
0
381,262
0
L
Ra
8,692
457
114
6
0
337,992
1
W
Cernunnos
12,986
683
122
6
0
357,879
4
L
Charybdis
11,722
617
140
7
0
298,096
1
W
Sol
10,759
566
100
5
0
326,392
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role