Player Matchup

Ganesha
Ganesha
Silver I
GrandTarsier571
Ganesha
Silver I
Level 114
God Stats
1W - 0L
1,321 SR
Queue Stats
35W - 35L
1,421 MMR
Party 1
Xbalanque
Xbalanque
Silver II
Red Iverson1
Xbalanque
Silver II
Level 137
God Stats
1W - 0L
1,784 SR
Queue Stats
10W - 7L
1,430 MMR
Party 1
Scylla
Scylla
Gold IV
Scabies14
Scylla
Gold IV
Level 125
God Stats
2W - 0L
1,529 SR
Queue Stats
5W - 2L
1,691 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,545 SR
1,514 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,562 SR
1,509 MMR
Nu Wa
Nu Wa
Gold IV
CrumplyCloud
Nu Wa
Gold IV
Level 114
God Stats
6W - 15L
1,412 SR
Queue Stats
350W - 472L
1,392 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
ImBuyingaPs4XD
Kumbhakarna
Silver I
Level 128
God Stats
5W - 3L
1,588 SR
Queue Stats
8W - 8L
1,634 MMR
Solo
Skadi
Skadi
Bronze III
texan4life
Skadi
Bronze III
Level 67
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 18
12,209
678
9,186
24,693
33,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Red Iverson1
Xbalanque
17
11 / 4 / 7
13,294
739
20,533
15,517
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Scabies14
Scylla
17
8 / 2 / 10
12,561
698
19,893
11,036
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GebBacchusAchillesHou YiArtio

VS

Bans
He BoAphroditeCu ChulainnBaron SamediGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 6
10,782
599
17,420
14,605
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
ImBuyingaPs4XD
Kumbhakarna
15
3 / 2 / 6
12,249
681
6,099
26,160
33,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
14
6 / 9 / 2
11,941
663
15,777
15,043
4,626
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
19
Kills
10
10
Deaths
19
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
0
4
18
2.25
L
Kumbhakarna
ImBuyingaPs4XD
Kumbhakarna
3
2
6
3
W
Xbalanque
Red Iverson1
Xbalanque
11
4
7
3.63
W
Scylla
Scabies14
Scylla
8
2
10
6.5
L
Skadi
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,612
Damage
39,296
51,246
Taken
55,808
45,122
Mitigated
42,248
15,090
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,420
8,013
0
847
14,605
4,368
1,221
9,059
5,211
51,014
0
W
9,186
838
707
8,581
24,693
33,072
141
10,414
14,279
30,143
0
L
Kumbhakarna
ImBuyingaPs4XD
Kumbhakarna
6,099
648
870
4,114
26,160
33,254
49
9,577
16,054
21,022
0
W
Xbalanque
Red Iverson1
Xbalanque
20,533
12,150
0
1,520
15,517
7,476
1,392
6,679
8,838
0
83,668
W
Scylla
Scabies14
Scylla
19,893
873
0
4,282
11,036
4,574
668
6,816
4,220
68,210
0
L
Skadi
15,777
8,166
0
1,097
15,043
4,626
1,393
9,738
4,963
38
33,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,064
Gold Earned
34,972
256
Minions Killed
150
7
Camps Cleared
6
890,798
Distance Traveled
830,107
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,782
599
71
4
4
242,776
4
W
Ganesha
12,209
678
1
0
0
287,578
2
L
Kumbhakarna
12,249
681
26
1
0
324,077
2
W
Xbalanque
13,294
739
124
7
7
295,458
1
W
Scylla
12,561
698
131
7
0
307,762
4
L
Skadi
11,941
663
53
3
2
263,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role