Player Matchup

Bastet
Bastet
Diamond V
Daddi_Odin
Bastet
Diamond V
Level 134
God Stats
14W - 8L
1,588 SR
Queue Stats
263W - 185L
1,749 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
RighteousSaiyan
Baron Samedi
Masters
Level 156
God Stats
1W - 1L
1,704 SR
Queue Stats
209W - 142L
2,494 MMR
Party 2
Ares
Ares
Diamond I
WEAPON_X_ONE1
Ares
Diamond I
Level 160
God Stats
18W - 12L
1,631 SR
Queue Stats
342W - 205L
2,440 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,641 SR
2,228 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,641 SR
2,087 MMR
Achilles
Achilles
Diamond II
Choochoo
Achilles
Diamond II
Level 123
God Stats
11W - 12L
1,672 SR
Queue Stats
129W - 131L
2,420 MMR
Party 1
Mulan
Mulan
Platinum II
J0HNORRHEA
Mulan
Platinum II
Level 145
God Stats
2W - 1L
1,647 SR
Queue Stats
156W - 154L
1,785 MMR
Party 1
Merlin
Merlin
Diamond V
Pumbo
Merlin
Diamond V
Level 123
God Stats
6W - 6L
1,603 SR
Queue Stats
121W - 110L
2,057 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Daddi_Odin
Bastet
15
6 / 0 / 7
11,734
652
20,637
16,085
12,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
RighteousSaiyan
Baron Samedi
15
2 / 1 / 9
11,433
635
11,680
9,271
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 1 / 8
13,143
730
14,865
18,249
27,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
FenrirGebGilgameshSolArtio

VS

Bans
OdinGaneshaThothAh Muzen CabScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Choochoo
Achilles
13
2 / 3 / 0
9,818
545
11,776
17,898
11,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
12
0 / 4 / 2
9,287
516
6,593
21,495
14,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Pumbo
Merlin
14
0 / 7 / 2
9,884
549
12,434
12,553
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
Choochoo
Achilles
2
3
0
0.67
W
Bastet
Daddi_Odin
Bastet
6
0
7
9.5
L
Mulan
0
4
2
0.25
L
Merlin
Pumbo
Merlin
0
7
2
0.14
W
Baron Samedi
RighteousSaiyan
Baron Samedi
2
1
9
6.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,182
Damage
30,803
43,605
Taken
51,946
46,362
Mitigated
30,273
21,638
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Choochoo
Achilles
11,776
2,043
0
5,266
17,898
11,727
0
7,120
9,866
2,200
28,813
W
Bastet
Daddi_Odin
Bastet
20,637
3,782
0
6,115
16,085
12,975
378
5,577
10,334
0
45,977
L
Mulan
6,593
611
0
6,097
21,495
14,130
0
10,934
9,403
0
15,373
L
Merlin
Pumbo
Merlin
12,434
68
72
1,536
12,553
4,416
0
7,756
4,594
58,822
0
W
Baron Samedi
RighteousSaiyan
Baron Samedi
11,680
1,241
3,349
5,213
9,271
6,128
1,616
3,122
6,149
67,612
0
W
14,865
840
0
6,961
18,249
27,259
771
5,510
12,554
26,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,310
Gold Earned
28,989
189
Minions Killed
195
11
Camps Cleared
5
1,071,042
Distance Traveled
962,261
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,818
545
43
2
1
339,618
5
W
Bastet
11,734
652
59
3
5
392,325
1
L
Mulan
9,287
516
25
1
0
323,563
3
L
Merlin
9,884
549
127
7
4
299,080
1
W
Baron Samedi
11,433
635
105
6
4
323,329
5
W
Ares
13,143
730
25
1
2
355,388
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role