Player Matchup

Sol
Sol
Capiswhack7253
Sol
Level 98
God Stats
11W - 13L
1,516 SR
Queue Stats
455W - 498L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
Hazbinhotel5833
Danzaburou
Level 7
God Stats
2W - 4L
1,359 SR
Queue Stats
7W - 8L
1,395 Elo+
Party 2
Atlas
Atlas
KingHuntsman
Atlas
Level 68
God Stats
4W - 4L
1,724 SR
Queue Stats
207W - 252L
1,369 Elo+
Party 2
Mulan
Mulan
UnwilledPluto35
Mulan
Level 103
God Stats
3W - 7L
1,268 SR
Queue Stats
484W - 520L
1,416 Elo+
Party 2
Bakasura
Bakasura
vortexdoesgamin
Bakasura
Level 55
God Stats
2W - 1L
1,754 SR
Queue Stats
196W - 218L
1,343 Elo+
Party 2
Team Averages
Level 66
1,524 SR
1,382 Elo+

VS

Team Averages
Level 65
1,471 SR
1,386 Elo+
Ra
Ra
Itz_NiMar07
Ra
Level 49
God Stats
28W - 26L
1,530 SR
Queue Stats
206W - 230L
1,390 Elo+
Solo
Chiron
Chiron
Maniacalmurse
Chiron
Level 88
God Stats
9W - 13L
1,317 SR
Queue Stats
249W - 242L
1,369 Elo+
Party 1
Atlas
Atlas
MisterGreen7
Atlas
Level 69
God Stats
20W - 17L
1,500 SR
Queue Stats
472W - 488L
1,410 Elo+
Solo
Bellona
Bellona
SarrrahG
Bellona
Level 56
God Stats
73W - 85L
1,470 SR
Queue Stats
238W - 271L
1,372 Elo+
Party 1
Ravana
Ravana
gameboy060287
Ravana
Level 65
God Stats
4W - 3L
1,541 SR
Queue Stats
139W - 146L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,765
477
1,984
4,842
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Hazbinhotel5833
Danzaburou
6
1 / 5 / 0
4,457
446
1,471
4,701
918
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 1
4,196
420
1,333
9,304
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 3 / 1
5,809
581
6,046
8,144
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
10
0 / 1 / 0
5,173
517
1,239
5,760
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,662
566
2,293
3,772
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
9 / 0 / 3
6,408
641
8,107
4,974
1,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
3 / 1 / 9
5,698
570
4,869
7,134
5,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
SarrrahG
Bellona
10
1 / 2 / 0
5,604
560
2,944
6,628
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 1 / 3
5,882
588
3,273
4,597
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
17
17
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Danzaburou
Hazbinhotel5833
Danzaburou
1
5
0
0.2
W
1
2
1
0.75
L
0
5
1
0.1
W
9
0
3
10.5
W
3
1
9
7.5
W
Bellona
SarrrahG
Bellona
1
2
0
0.5
L
4
3
1
1.5
W
3
1
3
4.5
L
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,073
Damage
21,486
32,751
Taken
27,105
12,076
Mitigated
14,116
7,354
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,984
751
0
1,075
4,842
1,386
0
638
4,204
18,883
2,470
L
Danzaburou
Hazbinhotel5833
Danzaburou
1,471
728
0
228
4,701
918
0
1,380
3,321
0
9,287
W
2,293
293
257
1,086
3,772
1,160
668
860
2,844
32,546
0
L
1,333
245
61
1,762
9,304
3,383
0
2,582
6,722
8,706
0
W
8,107
3,055
1,007
1,574
4,974
1,428
563
507
4,394
0
33,535
W
4,869
1,739
599
2,575
7,134
5,627
245
967
6,031
12,200
0
W
Bellona
SarrrahG
Bellona
2,944
617
0
2,564
6,628
4,311
16
0
6,408
0
27,331
L
6,046
959
0
1,654
8,144
4,041
201
2,196
5,699
0
18,418
W
3,273
531
0
1,977
4,597
1,590
0
720
3,843
0
27,491
L
Bakasura
1,239
1,053
0
2,574
5,760
2,348
466
366
5,176
0
19,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
29,254
185
Minions Killed
259
0
Camps Cleared
0
898,275
Distance Traveled
982,832
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,765
477
50
5
0
150,654
1
L
Danzaburou
4,457
446
17
2
0
160,500
0
W
Ra
5,662
566
66
7
0
192,400
0
L
Atlas
4,196
420
10
1
0
180,705
0
W
Chiron
6,408
641
57
6
0
197,180
2
W
Atlas
5,698
570
10
1
0
190,904
4
W
Bellona
5,604
560
63
6
0
199,569
1
L
Mulan
5,809
581
41
4
0
183,888
0
W
Ravana
5,882
588
63
6
0
202,779
0
L
Bakasura
5,173
517
67
7
0
222,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role