Player Matchup

Atlas
Atlas
Lhollan7
Atlas
Level 29
God Stats
12W - 7L
1,419 SR
Queue Stats
54W - 40L
1,507 Elo+
Party 2
Sol
Sol
ProtoCord
Sol
Level 44
God Stats
52W - 45L
1,532 SR
Queue Stats
143W - 114L
1,524 Elo+
Party 2
Bellona
Bellona
Wolverineman0714
Bellona
Level 23
God Stats
6W - 1L
1,841 SR
Queue Stats
29W - 22L
1,586 Elo+
Party 2
Susano
Susano
XxPaincakesxX
Susano
Level 68
God Stats
1W - 0L
1,825 SR
Queue Stats
22W - 15L
1,624 Elo+
Party 2
Artemis
Artemis
gl0wstickwizard
Artemis
Level 39
God Stats
55W - 56L
1,542 SR
Queue Stats
163W - 149L
1,519 Elo+
Solo
Team Averages
Level 41
1,632 SR
1,552 Elo+

VS

Team Averages
Level 68
1,688 SR
1,637 Elo+
Atlas
Atlas
Danny3153
Atlas
Level 52
God Stats
4W - 2L
1,709 SR
Queue Stats
358W - 169L
1,706 Elo+
Party 1
Vulcan
Vulcan
EmperorTlaloc
Vulcan
Level 58
God Stats
1W - 1L
1,731 SR
Queue Stats
412W - 228L
1,702 Elo+
Party 1
Artemis
Artemis
RichZ5
Artemis
Level 55
God Stats
6W - 3L
1,788 SR
Queue Stats
460W - 330L
1,662 Elo+
Party 1
Sol
Sol
iiPaladin
Sol
Level 49
God Stats
2W - 1L
1,794 SR
Queue Stats
396W - 191L
1,656 Elo+
Party 1
Mercury
Mercury
nekro138
Mercury
Level 128
God Stats
14W - 19L
1,417 SR
Queue Stats
967W - 1,091L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Lhollan7
Atlas
17
1 / 0 / 10
9,683
968
4,549
10,249
7,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
6 / 0 / 9
11,394
1,139
16,908
7,552
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 2 / 7
10,279
1,028
6,792
10,978
8,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 2 / 8
10,771
1,077
9,840
9,136
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 9
9,919
992
8,470
6,382
2,332
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

257

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Danny3153
Atlas
16
0 / 4 / 4
9,287
929
7,019
15,802
17,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 3 / 2
9,723
972
8,015
7,213
3,016
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RichZ5
Artemis
16
1 / 6 / 3
9,263
926
11,994
13,009
5,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 3 / 3
9,981
998
12,920
10,733
3,744
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
nekro138
Mercury
16
0 / 0 / 4
8,984
898
1,732
3,149
1,191
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
16
Kills
5
5
Deaths
16
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
Danny3153
Atlas
0
4
4
0.5
L
2
3
2
1
W
Atlas
Lhollan7
Atlas
1
0
10
6
W
6
0
9
10.5
L
Artemis
RichZ5
Artemis
1
6
3
0.42
W
3
2
7
3.25
W
4
2
8
4
W
2
1
9
6.5
L
2
3
3
1.17
L
Mercury
nekro138
Mercury
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,559
Damage
41,680
44,297
Taken
49,906
24,537
Mitigated
30,481
11,924
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Danny3153
Atlas
7,019
2,245
0
0
15,802
17,367
0
7,261
8,541
30,385
0
L
8,015
1,235
0
0
7,213
3,016
0
2,900
4,313
26,388
0
W
Atlas
Lhollan7
Atlas
4,549
1,401
0
4,351
10,249
7,108
0
5,824
4,287
12,395
0
W
16,908
3,846
0
5,361
7,552
3,215
0
4,336
3,216
50,238
2,539
L
Artemis
RichZ5
Artemis
11,994
2,424
0
321
13,009
5,163
0
6,895
6,114
0
22,002
W
6,792
1,135
0
114
10,978
8,075
0
7,490
3,342
0
18,320
W
9,840
1,286
0
892
9,136
3,807
0
5,765
3,361
0
36,344
W
8,470
2,364
481
725
6,382
2,332
0
4,181
2,137
0
25,900
L
12,920
3,846
0
2,423
10,733
3,744
0
2,984
7,749
31,819
0
L
Mercury
nekro138
Mercury
1,732
77
0
0
3,149
1,191
0
843
2,306
0
16,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,046
Gold Earned
47,238
233
Minions Killed
196
13
Camps Cleared
5
1,088,551
Distance Traveled
1,042,194
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,287
929
36
4
1
183,659
1
L
Vulcan
9,723
972
66
7
1
199,318
0
W
Atlas
9,683
968
13
1
0
223,189
0
W
Sol
11,394
1,139
80
8
2
217,416
1
L
Artemis
9,263
926
16
2
1
192,644
0
W
Bellona
10,279
1,028
25
3
3
224,462
1
W
Susano
10,771
1,077
57
6
8
213,232
3
W
Artemis
9,919
992
58
6
0
210,252
0
L
Sol
9,981
998
49
5
2
223,083
1
L
Mercury
8,984
898
29
3
0
243,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role