Player Matchup

Aphrodite
Aphrodite
NeonProtocol
Aphrodite
Level 109
God Stats
5W - 5L
1,670 SR
Queue Stats
284W - 246L
1,519 Elo+
Party 2
Hou Yi
Hou Yi
Uniqxx
Hou Yi
Level 44
God Stats
45W - 44L
1,594 SR
Queue Stats
200W - 197L
1,461 Elo+
Party 2
Vamana
Vamana
desertfox0619
Vamana
Level 103
God Stats
8W - 9L
1,496 SR
Queue Stats
291W - 240L
1,554 Elo+
Party 2
Artio
Artio
liquifire123
Artio
Level 49
God Stats
5W - 7L
1,534 SR
Queue Stats
111W - 127L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
tinoonit
Baron Samedi
Level 65
God Stats
24W - 21L
1,537 SR
Queue Stats
338W - 335L
1,424 Elo+
Party 2
Team Averages
Level 74
1,566 SR
1,482 Elo+

VS

Team Averages
Level 88
1,538 SR
1,484 Elo+
Vamana
Vamana
LASTZOMBIZ
Vamana
Level 41
God Stats
5W - 2L
1,447 SR
Queue Stats
53W - 59L
1,421 Elo+
Solo
Sol
Sol
Leo6002
Sol
Level 144
God Stats
9W - 5L
1,516 SR
Queue Stats
327W - 291L
1,552 Elo+
Party 1
Ares
Ares
PillowyLeader10
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,470 Elo+
Party 1
Ullr
Ullr
Rodright1152
Ullr
Level 68
God Stats
5W - 6L
1,498 SR
Queue Stats
213W - 231L
1,428 Elo+
Party 1
Medusa
Medusa
l Wonng l
Medusa
Level 160
God Stats
2W - 1L
1,729 SR
Queue Stats
247W - 237L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NeonProtocol
Aphrodite
12
2 / 0 / 3
6,857
623
4,649
6,819
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Uniqxx
Hou Yi
8
0 / 4 / 1
4,854
441
2,870
5,712
1,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 0 / 0
7,312
665
2,884
3,993
2,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
4,546
413
1,278
10,056
3,766
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
tinoonit
Baron Samedi
10
3 / 6 / 2
6,233
567
6,022
7,477
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LASTZOMBIZ
Vamana
10
0 / 1 / 2
5,694
518
1,755
5,269
3,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
11
6 / 2 / 3
6,755
614
7,407
7,403
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 1 / 8
5,641
513
2,553
5,394
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 2 / 2
5,886
535
2,392
7,198
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
l Wonng l
Medusa
11
8 / 0 / 2
6,741
613
9,250
5,263
1,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
15
15
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
LASTZOMBIZ
Vamana
0
1
2
1
W
Sol
6
2
3
3.75
L
Aphrodite
NeonProtocol
Aphrodite
2
0
3
3.5
W
0
1
8
4
W
1
2
2
1
L
Hou Yi
Uniqxx
Hou Yi
0
4
1
0.13
L
1
0
0
1
W
Medusa
l Wonng l
Medusa
8
0
2
9
L
0
5
0
0
L
Baron Samedi
tinoonit
Baron Samedi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,703
Damage
23,357
34,057
Taken
30,527
12,999
Mitigated
13,382
11,198
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
LASTZOMBIZ
Vamana
1,755
238
0
1,000
5,269
3,595
0
0
4,773
0
31,369
W
Sol
7,407
3,452
0
2,719
7,403
2,578
338
5,535
1,868
35,073
4,601
L
Aphrodite
NeonProtocol
Aphrodite
4,649
460
91
5,257
6,819
2,131
0
1,989
4,830
31,613
0
W
2,553
130
0
580
5,394
3,445
431
2,658
2,736
12,980
0
W
2,392
622
0
3,008
7,198
2,082
0
2,293
4,905
0
34,183
L
Hou Yi
Uniqxx
Hou Yi
2,870
1,914
0
774
5,712
1,181
0
791
4,921
0
19,916
L
2,884
651
0
1,562
3,993
2,791
702
0
3,993
0
46,219
W
Medusa
l Wonng l
Medusa
9,250
3,874
0
1,080
5,263
1,682
290
1,463
3,800
0
38,885
L
1,278
366
270
1,548
10,056
3,766
0
2,366
7,690
10,598
0
L
Baron Samedi
tinoonit
Baron Samedi
6,022
759
300
1,396
7,477
3,130
0
3,940
3,537
30,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
30,717
308
Minions Killed
323
0
Camps Cleared
0
1,053,336
Distance Traveled
1,118,400
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,694
518
71
6
0
249,267
5
W
Sol
6,755
614
87
8
0
204,494
1
L
Aphrodite
6,857
623
81
7
0
228,733
4
W
Ares
5,641
513
24
2
0
224,064
0
W
Ullr
5,886
535
80
7
0
210,470
2
L
Hou Yi
4,854
441
51
5
0
194,363
2
L
Vamana
7,312
665
113
10
0
218,010
6
W
Medusa
6,741
613
61
6
0
230,105
4
L
Artio
4,546
413
20
2
0
203,570
1
L
Baron Samedi
6,233
567
43
4
0
208,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role