Player Matchup

Neith
Neith
LindinhaLoli
Neith
Level 128
God Stats
1W - 4L
1,440 SR
Queue Stats
65W - 51L
1,582 Elo+
Party 1
Aphrodite
Aphrodite
Marassatto
Aphrodite
Level 150
God Stats
8W - 4L
1,603 SR
Queue Stats
268W - 281L
1,432 Elo+
Party 3
Loki
Loki
NRG_obito_
Loki
Level 54
God Stats
45W - 39L
1,509 SR
Queue Stats
218W - 270L
1,474 Elo+
Party 1
Atlas
Atlas
Verictor
Atlas
Level 109
God Stats
0W - 2L
1,718 SR
Queue Stats
270W - 276L
1,448 Elo+
Party 3
Guan Yu
Guan Yu
oxiTomoNoKu
Guan Yu
Level 102
God Stats
10W - 9L
1,508 SR
Queue Stats
474W - 352L
1,492 Elo+
Party 1
Team Averages
Level 109
1,556 SR
1,486 Elo+

VS

Team Averages
Level 123
1,590 SR
1,480 Elo+
Discordia
Discordia
Breguinaits
Discordia
Level 109
God Stats
14W - 9L
1,635 SR
Queue Stats
138W - 152L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
JeterMegaron
Danzaburou
Level 124
God Stats
20W - 27L
1,506 SR
Queue Stats
171W - 166L
1,457 Elo+
Party 2
Cupid
Cupid
JogandoNu
Cupid
Level 106
God Stats
4W - 2L
1,700 SR
Queue Stats
503W - 524L
1,526 Elo+
Solo
Cabrakan
Cabrakan
PHraideN
Cabrakan
Level 129
God Stats
3W - 0L
1,851 SR
Queue Stats
365W - 333L
1,478 Elo+
Party 2
Serqet
Serqet
Raposinho
Serqet
Level 148
God Stats
1W - 1L
1,259 SR
Queue Stats
3W - 2L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 2
10,819
492
10,829
16,050
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Marassatto
Aphrodite
15
0 / 6 / 5
9,174
417
8,455
16,364
5,153
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 2
9,068
412
3,191
9,987
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Verictor
Atlas
15
1 / 4 / 6
9,702
441
9,406
17,973
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
oxiTomoNoKu
Guan Yu
15
4 / 7 / 0
9,549
434
10,194
16,097
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Breguinaits
Discordia
20
1 / 3 / 3
13,502
614
11,819
9,323
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
JeterMegaron
Danzaburou
20
7 / 1 / 2
15,269
694
7,724
15,894
7,137
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
JogandoNu
Cupid
20
10 / 4 / 2
15,961
726
23,616
19,786
8,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
PHraideN
Cabrakan
15
0 / 3 / 11
11,350
516
3,873
18,308
23,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
Raposinho
Serqet
19
9 / 0 / 4
13,285
604
11,098
12,972
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
11
Kills
27
27
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
Breguinaits
Discordia
1
3
3
0.83
W
Danzaburou
JeterMegaron
Danzaburou
7
1
2
8
W
Cupid
JogandoNu
Cupid
10
4
2
2.75
L
4
8
2
0.63
L
Aphrodite
Marassatto
Aphrodite
0
6
5
0.42
L
2
2
2
1.5
W
Cabrakan
PHraideN
Cabrakan
0
3
11
1.83
W
Serqet
Raposinho
Serqet
9
0
4
11
L
Atlas
Verictor
Atlas
1
4
6
1
L
Guan Yu
oxiTomoNoKu
Guan Yu
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,075
Damage
58,130
76,471
Taken
76,283
42,821
Mitigated
49,027
24,254
Healing
29,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Breguinaits
Discordia
11,819
204
65
3,207
9,323
3,673
547
2,993
6,285
96,695
0
W
Danzaburou
JeterMegaron
Danzaburou
7,724
3,925
0
9,689
15,894
7,137
9,710
2,995
12,809
0
125,244
W
Cupid
JogandoNu
Cupid
23,616
16,727
183
8,829
19,786
8,929
7,174
5,600
13,673
0
143,122
L
10,829
4,284
228
2,734
16,050
6,073
63
4,018
11,676
0
78,822
L
Aphrodite
Marassatto
Aphrodite
8,455
284
4,172
7,504
16,364
5,153
102
4,489
11,047
55,883
0
L
3,191
977
0
5,371
9,987
2,638
0
1,384
8,573
0
61,277
W
Cabrakan
PHraideN
Cabrakan
3,873
476
0
2,621
18,308
23,528
467
5,177
13,011
17,914
0
W
Serqet
Raposinho
Serqet
11,098
2,600
0
4,882
12,972
5,760
1,160
3,789
9,060
0
71,861
L
Atlas
Verictor
Atlas
9,406
4,210
0
985
17,973
16,674
0
4,437
12,688
29,539
0
L
Guan Yu
oxiTomoNoKu
Guan Yu
10,194
1,168
303
2,957
16,097
12,283
0
488
15,391
4,425
43,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,312
Gold Earned
69,367
505
Minions Killed
734
0
Camps Cleared
0
1,817,756
Distance Traveled
2,162,570
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,502
614
196
9
0
427,713
5
W
Danzaburou
15,269
694
203
9
0
401,660
4
W
Cupid
15,961
726
205
9
0
375,201
5
L
Neith
10,819
492
137
6
0
344,500
4
L
Aphrodite
9,174
417
134
6
0
399,131
6
L
Loki
9,068
412
113
5
0
413,612
1
W
Cabrakan
11,350
516
12
1
0
459,591
2
W
Serqet
13,285
604
118
5
0
498,405
0
L
Atlas
9,702
441
30
1
0
374,087
4
L
Guan Yu
9,549
434
91
4
0
286,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role