Player Matchup

Neith
Neith
DDWONG
Neith
Level 37
God Stats
5W - 7L
1,571 SR
Queue Stats
151W - 97L
1,682 Elo+
Party 1
Fafnir
Fafnir
Samlam35
Fafnir
Level 103
God Stats
1W - 1L
1,311 SR
Queue Stats
513W - 442L
1,551 Elo+
Party 1
Achilles
Achilles
smackerofrats
Achilles
Level 100
God Stats
196W - 140L
1,761 SR
Queue Stats
553W - 447L
1,666 Elo+
Party 1
Agni
Agni
turlss
Agni
Level 95
God Stats
24W - 19L
1,608 SR
Queue Stats
225W - 177L
1,568 Elo+
Party 1
Atlas
Atlas
yoloswaginabox0
Atlas
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
530W - 458L
1,573 Elo+
Party 1
Team Averages
Level 87
1,550 SR
1,608 Elo+

VS

Team Averages
Level 81
1,546 SR
1,541 Elo+
Sun Wukong
Sun Wukong
Ceaseless Gyre
Sun Wukong
Level 88
God Stats
14W - 20L
1,405 SR
Queue Stats
277W - 306L
1,420 Elo+
Solo
Aphrodite
Aphrodite
Obtusemooses
Aphrodite
Level 22
God Stats
16W - 14L
1,654 SR
Queue Stats
36W - 29L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
Sammjitsu
Amaterasu
Level 66
God Stats
1W - 1L
1,725 SR
Queue Stats
204W - 142L
1,591 Elo+
Party 2
Freya
Freya
dutchclutch42
Freya
Level 147
God Stats
0W - 2L
1,322 SR
Queue Stats
174W - 155L
1,547 Elo+
Party 2
Hachiman
Hachiman
tfunkysar
Hachiman
Level 84
God Stats
32W - 21L
1,624 SR
Queue Stats
356W - 324L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DDWONG
Neith
9
0 / 3 / 1
5,202
520
3,963
5,993
1,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Samlam35
Fafnir
10
4 / 0 / 3
6,208
621
3,401
4,743
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
smackerofrats
Achilles
10
7 / 0 / 4
6,603
660
8,952
9,561
7,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
turlss
Agni
10
4 / 2 / 3
6,019
602
3,677
4,728
1,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 4
5,304
530
3,077
7,248
4,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ceaseless Gyre
Sun Wukong
6
0 / 7 / 0
4,232
423
2,218
7,305
3,021
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Obtusemooses
Aphrodite
8
1 / 3 / 2
4,677
468
1,891
6,335
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Sammjitsu
Amaterasu
9
1 / 4 / 2
5,386
539
3,593
8,496
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
2 / 3 / 0
5,076
508
4,579
6,259
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
tfunkysar
Hachiman
11
4 / 0 / 1
6,146
615
6,142
6,629
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
8
8
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ceaseless Gyre
Sun Wukong
0
7
0
0
W
Neith
DDWONG
Neith
0
3
1
0.17
L
Aphrodite
Obtusemooses
Aphrodite
1
3
2
0.67
W
Fafnir
Samlam35
Fafnir
4
0
3
5.5
L
Amaterasu
Sammjitsu
Amaterasu
1
4
2
0.5
L
2
3
0
0.67
W
Achilles
smackerofrats
Achilles
7
0
4
9
L
Hachiman
tfunkysar
Hachiman
4
0
1
4.5
W
Agni
turlss
Agni
4
2
3
2.75
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
18,423
32,273
Taken
35,024
17,812
Mitigated
14,624
10,831
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ceaseless Gyre
Sun Wukong
2,218
567
0
930
7,305
3,021
0
416
6,453
0
12,018
W
Neith
DDWONG
Neith
3,963
1,016
0
1,393
5,993
1,496
99
269
5,724
0
27,590
L
Aphrodite
Obtusemooses
Aphrodite
1,891
405
425
1,802
6,335
3,482
69
2,696
3,599
12,699
0
W
Fafnir
Samlam35
Fafnir
3,401
1,154
0
3,300
4,743
2,580
0
616
4,127
24,955
0
L
Amaterasu
Sammjitsu
Amaterasu
3,593
1,538
0
1,860
8,496
4,032
0
2,256
6,048
0
27,714
L
4,579
1,906
0
1,930
6,259
2,335
0
3,888
2,331
23,471
2,796
W
Achilles
smackerofrats
Achilles
8,952
2,803
0
3,359
9,561
7,856
1,186
1,006
8,555
0
28,572
L
Hachiman
tfunkysar
Hachiman
6,142
2,001
0
3,451
6,629
1,754
296
899
5,730
0
37,072
W
Agni
turlss
Agni
3,677
527
0
1,832
4,728
1,590
360
1,431
3,297
32,625
0
W
3,077
1,363
270
677
7,248
4,290
198
2,366
4,882
13,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
25,517
238
Minions Killed
250
0
Camps Cleared
0
1,010,795
Distance Traveled
904,096
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,232
423
28
3
0
155,607
0
W
Neith
5,202
520
48
5
0
177,909
0
L
Aphrodite
4,677
468
29
3
0
171,113
0
W
Fafnir
6,208
621
52
5
0
224,772
0
L
Amaterasu
5,386
539
59
6
0
208,043
3
L
Freya
5,076
508
55
6
0
176,551
4
W
Achilles
6,603
660
54
5
0
207,400
1
L
Hachiman
6,146
615
79
8
0
192,782
1
W
Agni
6,019
602
62
6
0
199,796
3
W
Atlas
5,304
530
22
2
0
200,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role