Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Litle_Dragons
Atlas
Level 126
God Stats
5W - 4L
1,849 SR
Queue Stats
37W - 26L
1,591 Elo+
Party 2
Hun Batz
Hun Batz
Obeymyeggs
Hun Batz
Level 125
God Stats
2W - 0L
1,555 SR
Queue Stats
30W - 26L
1,461 Elo+
Party 2
Olorun
Olorun
SPICY_TOTKING200
Olorun
Level 18
God Stats
1W - 0L
1,752 SR
Queue Stats
3W - 4L
1,747 Elo+
Party 2
Tyr
Tyr
ape_slayer01
Tyr
Level 86
God Stats
5W - 5L
1,581 SR
Queue Stats
28W - 21L
1,515 Elo+
Party 2
Team Averages
Level 97
1,647 SR
1,563 Elo+

VS

Team Averages
Level 108
1,553 SR
1,422 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Master Herme
Guan Yu
Level 118
God Stats
29W - 42L
1,497 SR
Queue Stats
90W - 105L
1,356 Elo+
Party 1
Cupid
Cupid
MastersAlex
Cupid
Level 148
God Stats
3W - 6L
1,549 SR
Queue Stats
278W - 287L
1,401 Elo+
Party 1
Atlas
Atlas
NyonMew
Atlas
Level 114
God Stats
7W - 10L
1,500 SR
Queue Stats
194W - 216L
1,461 Elo+
Solo
Set
Set
SuperlativeHero
Set
Level 28
God Stats
13W - 9L
1,718 SR
Queue Stats
50W - 55L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
5 / 0 / 8
8,765
877
8,128
12,624
15,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
3 / 1 / 11
9,057
906
8,962
15,239
17,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Obeymyeggs
Hun Batz
14
3 / 2 / 9
8,109
811
10,282
9,481
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 4
8,235
824
5,449
7,347
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 10
8,825
883
8,130
8,253
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 5 / 2
7,640
764
11,268
7,458
2,932
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Master Herme
Guan Yu
12
1 / 3 / 6
7,093
709
7,378
11,153
7,861
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 4 / 1
7,795
780
7,047
10,059
3,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
NyonMew
Atlas
12
1 / 3 / 4
7,286
729
4,068
11,705
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 4 / 5
7,803
780
7,969
9,738
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
18
Kills
9
9
Deaths
19
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
5
0
8
9
L
Kukulkan
 
Kukulkan
2
5
2
0.6
W
3
1
11
8.5
L
Guan Yu
Master Herme
Guan Yu
1
3
6
1.33
L
3
4
1
0.88
L
Atlas
NyonMew
Atlas
1
3
4
1
W
Hun Batz
Obeymyeggs
Hun Batz
3
2
9
3.75
W
3
4
4
1.25
L
2
4
5
1.13
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,951
Damage
37,730
52,944
Taken
50,113
47,795
Mitigated
28,755
16,334
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
8,128
1,738
747
2,454
12,624
15,398
0
5,925
6,699
23,638
0
L
Kukulkan
 
Kukulkan
11,268
1,220
0
182
7,458
2,932
1
4,732
2,406
30,868
0
W
8,962
3,942
765
5,140
15,239
17,865
1
5,625
9,614
22,790
0
L
Guan Yu
Master Herme
Guan Yu
7,378
1,285
1,216
1,433
11,153
7,861
0
4,308
6,113
0
16,073
L
7,047
2,503
295
2,536
10,059
3,546
703
4,239
5,293
0
29,702
L
Atlas
NyonMew
Atlas
4,068
1,359
189
2,430
11,705
10,540
29
5,481
5,487
15,986
0
W
Hun Batz
Obeymyeggs
Hun Batz
10,282
511
0
2,182
9,481
5,634
0
1,072
8,409
0
30,497
W
5,449
2,211
670
1,404
7,347
2,420
1,308
1,202
6,145
26,906
0
L
7,969
2,843
0
1,144
9,738
3,876
280
3,328
5,980
0
18,090
W
8,130
439
643
2,329
8,253
6,478
0
1,853
6,400
0
11,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,991
Gold Earned
37,617
191
Minions Killed
198
8
Camps Cleared
7
1,030,099
Distance Traveled
961,389
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,765
877
34
3
1
218,630
0
L
Kukulkan
7,640
764
64
6
1
183,993
3
W
Atlas
9,057
906
27
3
0
202,141
0
L
Guan Yu
7,093
709
22
2
1
213,016
4
L
Cupid
7,795
780
65
7
2
180,683
1
L
Atlas
7,286
729
21
2
1
172,113
5
W
Hun Batz
8,109
811
49
5
3
219,188
0
W
Olorun
8,235
824
65
7
3
159,732
0
L
Set
7,803
780
26
3
2
211,584
2
W
Tyr
8,825
883
16
2
1
230,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role