Player Matchup

Zeus
Zeus
AhegaoSempai
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,651 Elo+
Party 1
Ravana
Ravana
Lowkey1mLoki
Ravana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
SeenoRen
Cernunnos
Level 28
God Stats
9W - 2L
1,874 SR
Queue Stats
20W - 11L
1,519 Elo+
Party 1
Team Averages
Level 94
1,625 SR
1,577 Elo+

VS

Team Averages
Level 85
1,558 SR
1,551 Elo+
Atlas
Atlas
DezIV
Atlas
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 130L
1,527 Elo+
Party 2
Da Ji
Da Ji
OsamBinLadle915
Da Ji
Level 14
God Stats
2W - 5L
1,424 SR
Queue Stats
84W - 28L
1,542 Elo+
Party 2
Hercules
Hercules
ilpwnyou444boss
Hercules
Level 120
God Stats
1W - 1L
1,749 SR
Queue Stats
240W - 208L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 10
13,415
745
14,366
21,361
22,231
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
15
5 / 6 / 7
11,647
647
18,653
14,941
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
SeenoRen
Cernunnos
16
6 / 4 / 11
12,601
700
20,325
11,368
4,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DezIV
Atlas
14
2 / 4 / 8
11,457
637
11,574
22,422
25,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
8 / 9 / 4
11,915
662
15,359
18,242
6,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
14
4 / 5 / 6
11,428
635
9,465
20,355
14,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
18
Kills
14
14
Deaths
18
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
L
Atlas
DezIV
Atlas
2
4
8
1.5
W
Ravana
5
6
7
1.42
L
8
9
4
1.11
W
Cernunnos
SeenoRen
Cernunnos
6
4
11
2.88
L
Hercules
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,344
Damage
36,398
47,670
Taken
61,019
38,825
Mitigated
45,880
6,059
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,366
4,198
480
1,520
21,361
22,231
594
6,312
15,049
49,158
0
L
Atlas
DezIV
Atlas
11,574
3,199
0
4,491
22,422
25,046
62
5,253
16,579
26,118
0
W
Ravana
18,653
4,765
0
1,878
14,941
11,850
0
4,652
10,289
0
35,641
L
15,359
4,411
0
393
18,242
6,288
780
4,537
13,221
0
32,520
W
Cernunnos
SeenoRen
Cernunnos
20,325
12,887
0
2,181
11,368
4,744
1,817
1,996
9,372
0
48,006
L
Hercules
9,465
2,079
159
2,530
20,355
14,546
50
5,094
14,905
4,024
28,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
34,800
169
Minions Killed
118
9
Camps Cleared
4
966,566
Distance Traveled
895,445
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,415
745
72
4
3
312,789
4
L
Atlas
11,457
637
27
2
0
308,806
1
W
Ravana
11,647
647
33
2
4
342,169
7
L
Da Ji
11,915
662
40
2
2
289,804
1
W
Cernunnos
12,601
700
64
4
2
311,608
0
L
Hercules
11,428
635
51
3
2
296,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role